Castlevania Dungeon Forums

The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: outofthegamer on February 26, 2010, 01:34:51 PM

Title: Anybody still playing OoE??
Post by: outofthegamer on February 26, 2010, 01:34:51 PM
Like for speed-runs or low percentage runs? or maybe some kind of self-imposed restraint to make the game more interesting?

Or maybe just playing the game for fun.
Title: Re: Anybody still playing OoE??
Post by: angevil on February 26, 2010, 01:46:20 PM
I was just thinking about playing it again :) It will be just for enjoyment, no speed runs or anything. It`s a very fine game!
Title: Re: Anybody still playing OoE??
Post by: crisis on February 26, 2010, 02:51:14 PM
Yesterday I just reached Dracula as Albus. I'm 93.8% done.
Title: Re: Anybody still playing OoE??
Post by: Inccubus on February 26, 2010, 03:26:57 PM
Just playing again so I can do Albus mode later. Never did that last time.
Title: Re: Anybody still playing OoE??
Post by: Ahasverus on February 26, 2010, 04:26:02 PM
Nope, I use to play CV I or Chronicles frequently, even SOTN and III, but Ecclesia is not on my list of replayability. A very good, but forgettable experience  :-\
Title: Re: Anybody still playing OoE??
Post by: X on February 26, 2010, 04:28:49 PM
The only reason I've played the game more then once is because there's a female protagonist which sets it apart from the rest of the series.

-X
Title: Re: Anybody still playing OoE??
Post by: yunrocks123 on February 26, 2010, 04:54:32 PM
OoE??
maybe im going to play it again, but last week i defeated dracula in SotN,
(if you find the Shield Rod and Alucard Shield you can beat everyone in just 10 sec.) ;D
and now im busy with HoD
but OoE, nah... its not my fav. CV game
Title: Re: Anybody still playing OoE??
Post by: Harrycombs on February 26, 2010, 05:54:30 PM
I still need to finish it a first time...

I actually was playing a bit more of it the other day. If I have time, maybe I'll get around to finishing it this week end.

The game is alright, but I highly doubt I will ever play through it again.
Title: Re: Anybody still playing OoE??
Post by: outofthegamer on February 26, 2010, 06:50:50 PM
Seems like not too many people are playing this game any more. It's almost impossible to do a low-kill game or a low map percentage game. The lowest percentage I could get was 69.6% at the final save point.

Furthermore, the sticky topic "OOE Friendcodes --Shop requests --Race partners" seems pretty useless at this point.

But albus mode is always fun!
Title: Re: Anybody still playing OoE??
Post by: Reinhart77 on February 26, 2010, 08:17:18 PM
i haven't beaten it for the first time yet (stuck at a couple Final Guards blocking my path), but i like alternate runs, that i started on a couple weeks ago with one of my favorite sets of rules.  basically, every time you encounter a glyph, you must equip it.  i always have one short range "primary weapon type" arm glyph and one long range "subweapon" type one.  set A always has both short range weapons on both left and right hands, set B has the short range one on the left and the long range on the right, and set C has the long range weapon in both hands.  for the back glyph, i keep it the same for all sets so i don't have to worry about what set i'm using.  mandatory glyphs like Magnes tend to mess this scheme up a bit, so i guess i try to have the Magnes on at least one of the sets when needed.

same goes for other equipment, as long as its not totally outclassed by the one you currently have, you must switch to it when you encounter it.
Title: Re: Anybody still playing OoE??
Post by: outofthegamer on February 26, 2010, 08:50:28 PM
I like the direction of that self-imposed restriction. I would probably take it a step further and only absorb glyphs that absolutely HAVE to be picked up....just to see what the minimum amount of glyphs is for finishing the game.

The only problem with that, is that Arma Felix pwns so much ass, it would be so hard to not get it. :'(
Title: Re: Anybody still playing OoE??
Post by: Abnormal Freak on February 26, 2010, 09:38:52 PM
I'm still "playing" it. That is, I pick it up every few months to get a tiny bit further. I've had it since it came out and haven't beaten it, because it hasn't held my interest enough to play it more frequently.
Title: Re: Anybody still playing OoE??
Post by: Gecko on February 27, 2010, 12:05:36 AM
I still play it. It's a really fun game. Contrary to most peoples' opinions, I actually like the level design a lot. I've replayed it several times now. It's not boring at all to me.
Title: Re: Anybody still playing OoE??
Post by: MeSako on February 27, 2010, 06:50:42 AM
I like it, and I play it every now and then..
Not now thou, I friend have borrowed it..
Title: Re: Anybody still playing OoE??
Post by: yunrocks123 on February 27, 2010, 02:13:03 PM
i like the Albus mode...  ;)
Albus mode is the only FUN thing in OoE,
but that you have to fight Albus in Albus mode, i think Konami was too lazy
to made Shanoa the Boss
Title: Re: Anybody still playing OoE??
Post by: Mobius on February 27, 2010, 08:33:18 PM
Actually been playing through it a few times lately, just to see if there was any information at all in the dialogue concerning the overall CV continuity mentioned throughout it that I might've missed (I keep a complete written history of the established timeline on file that I update whenever possible). Nothing that I can find. - So far this appears to be the vaguest gaiden Igarashi-sama's crew has cooked up yet. At any rate, Albus Mode is owned and Shanoa is currently maxed out at level 99 in my top file with about 6 million in cash or something. Despite the flat story, game is still fun to play and looks great. And yes, Arma Felix does rule.
Title: Re: Anybody still playing OoE??
Post by: X on March 01, 2010, 04:09:48 AM
I found that playing Albus mode was kind of tedious. It just took so bloody long to level up even though I was fighting the strongest monsters. So to speed things up I stuck in my pro-action cart and leveled him up fast. Personally I think IGA should forget about the level up system with secondary characters unless they get the use of the full package deal like the main characters. Like what we had with Richter in SotN or Julius from AoS. Didn't need to level up there. All you had to do was to get the life ups after defeating the boss character and you got stronger that way. Not as big a hassel in my mind.

-X
Title: Re: Anybody still playing OoE??
Post by: Lumas on March 01, 2010, 04:33:52 AM
you know i picked the game back up and tired to play through it but I just couldn't bring myself to do it....I am (personally) just too tired of metroidvanias
Title: Re: Anybody still playing OoE??
Post by: X on March 02, 2010, 06:46:54 AM
I think a lot of people are getting tired of them too. Nobody got bored of the traditional side-scrolling action that the series presented us with in the begining. I think the main reson is that in order for IGA to do one of his stories he needs to use the Metroidvania style of gameplay. But the reality is that you don't need to rely on just that system to make a good game story come to life. It can be in any format. Whatever your heart's desire.

-X
Title: Re: Anybody still playing OoE??
Post by: outofthegamer on March 03, 2010, 05:11:00 PM
I think a lot of people are getting tired of them too. Nobody got bored of the traditional side-scrolling action that the series presented us with in the begining.

Nobody got tired of the traditional side-scrolling action before because that's all there was before SotN!! There was no other option. When metroid-vania style maps came out, there was no reason to go back (at least for me), and the only reason that we are going back to non-exploration style hack-n-slash style games is because everything HAS to be 3-D now.

And an exploration based action-RPG in 3-D (like Oblivion or Fallout 3) is too much work.
Title: Re: Anybody still playing OoE??
Post by: Abnormal Freak on March 03, 2010, 06:39:00 PM
Going back to hack and slash type gameplay? That was only developed in LOI—a game which, for whatever reason, seems to have set the standard for Castlevania in 3D if games continue along the lines of Lords of Shadow. The old Castlevanias are just fun platformer action games that require a lot of enemy dodging and precise hitting. I'd hardly call that a hack and slash formula. (Unless you weren't referring to the classic games in that manner.)

I never get tired of the old style of gameplay because it works beautifully, and on top of that the games were designed very well. SOTN is the only SOTN-style game that I would say is truly well-made. The others are good, and pretty fun, but none are—in my opinion—exceptionally well-made games. If the games would have been a bit more fun, and not confined to the limitations of handheld systems, I might not be so tired of the "Metroidvania" format.

The Adventure ReBirth is a nice throwback to the kind of Castlevania games I enjoy most. Perhaps making those linear games fun is just a whole lot easier than making the non-linear ones enjoyable. I see no reason why more games in that style weren't being made this entire time.
Title: Re: Anybody still playing OoE??
Post by: Reinhart77 on March 03, 2010, 09:39:25 PM
I think we're all used to spending just $10 on a classicvania game via Virtual Console and WiiWare.  They probably couldn't develop one now-adays and expect people to spend $30-$50 on them.  But give us a big expansive interconnected map you can backtrack through, and we'll do it.  (not sure how DXC fits into that statement...)
Title: Re: Anybody still playing OoE??
Post by: Abnormal Freak on March 03, 2010, 10:03:29 PM
I know I'd shell out $50 for a full-fledged console Classicvania. It doesn't even have to be a short game; you can do alternate paths a la III and Rondo and make a whole ton of levels—but not just for the sake of quantity; they gotta be GREAT levels to boot. They could even wrap lots of story elements in there if they must. You'd have a save feature like Rondo, of course, where you can select from any level you've already played and played up to.

Heck, you could even combine the old style of gaming with the SOTN style. Have the non-linear, expansive map thing of the latter, while have the platforming and whip-wielding action of the former. You'd have to tweak the gameplay—it obviously wouldn't be a Metroidvania—and honestly I don't think I like the backtracking idea myself, but you could just do expansive levels with lots of hidden areas. The game could be one long level with save rooms and varying terrains.
Title: Re: Anybody still playing OoE??
Post by: outofthegamer on March 05, 2010, 12:06:08 AM
Going back to hack and slash type gameplay? That was only developed in LOI—a game which, for whatever reason, seems to have set the standard for Castlevania in 3D if games continue along the lines of Lords of Shadow. The old Castlevanias are just fun platformer action games that require a lot of enemy dodging and precise hitting. I'd hardly call that a hack and slash formula. (Unless you weren't referring to the classic games in that manner.)
I know that calling the classic CV games "hack-n-slash" is a bit of a stretch, but what I meant to say is that it looks like CV is going back to a linear "can't-go-in-the-door-behind-you" style of play. At least the old ones had platforming.
Title: Re: Anybody still playing OoE??
Post by: uzo on March 07, 2010, 05:29:43 AM
I just started a new game of OoE earlier today actually.
Title: Re: Anybody still playing OoE??
Post by: Felix on March 09, 2010, 09:49:51 PM
I think Dawn's still the best of the DS Castlevanias. Glyph system was a half-assed carbon copy from Aria. However, Glyph system was incredibly underpowered...

And no, gothic art do not add extra points.
Title: Re: Anybody still playing OoE??
Post by: Omegasigma on March 09, 2010, 10:19:24 PM
Judgment gets more action then OoE for me
Title: Re: Anybody still playing OoE??
Post by: uzo on March 09, 2010, 10:24:20 PM
I think Dawn's still the best of the DS Castlevanias. Glyph system was a half-assed carbon copy from Aria. However, Glyph system was incredibly underpowered...

And no, gothic art do not add extra points.

Get out.
Title: Re: Anybody still playing OoE??
Post by: outofthegamer on March 10, 2010, 01:55:09 PM
Get out.

You took the words out of my mouth, but I was going to say it about OmegaSigma's comment about playing CVJ more than OoE >:(
Title: Re: Anybody still playing OoE??
Post by: angevil on March 10, 2010, 02:57:33 PM
I am replaying Ecclesia right now and enjoying every moment of it :) I will soon be in that beautiful castle!
Title: Re: Anybody still playing OoE??
Post by: Felix on March 10, 2010, 09:33:22 PM
Get out.

Keywords: My Opinion.
Title: Re: Anybody still playing OoE??
Post by: uzo on March 10, 2010, 10:17:16 PM
Half of it was an opinion. The other half was you being wrong.
Title: Re: Anybody still playing OoE??
Post by: X on March 11, 2010, 09:29:43 PM
Be carful on how far you guys go with this thread. If I'm not mistaken Jorge has something about this in the forum rules.

-X
Title: Re: Anybody still playing OoE??
Post by: knightmere on March 16, 2010, 11:43:20 AM
OoE was a rather bland game IMO.  The Glyph system kind of just felt like a a gimped soul system from AoS.  The level design sucked.  Some of the boss fights were good i guess.  But overall the game was just boring. 
Title: Re: Anybody still playing OoE??
Post by: DarkPrinceAlucard on March 22, 2010, 02:42:02 AM
i play it sometimes but i beat it a awhile ago and since then its gotten boring :-\
i've been searching for a code breaker or action replay code that lets you play in Shonao's main game with the enventory and weapons and stuff ;D
Title: Re: Anybody still playing OoE??
Post by: X on March 22, 2010, 04:18:17 PM
I've done that. But at a price. The Pro-action codes (not sure which ones) will erase all saved data.

-X