Castlevania Dungeon Forums
The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: TheForthcoming01 on December 19, 2010, 02:59:35 AM
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I am new to the entire Castlevania series and I have played
through a little bit of SOTN (Sympthony of the Night) and also Dracula X and I must say
that both games impressed me a lot and Dracula X seems to be a forerunner
to SOTN. They both have great gameplay, graphics, sound, controls and
the difficulty is neither to easy or hard but a little in between and both games
are easy to learn to play. I took into account Castlevania Chronicles for the psp btw.
But one question remains.... Which classic Castlevaia game is the best one?
I myself would have to go with Dracula X Rondo of Blood though
the Sega Saturn version of SOTN with Maria in it and some extra
levels like the garden one almost made me pick it first but it is my 2nd
choice followed by my 3rd choice for SOTN on the Sony Playstation 1.
I strongly agree with Chi no Rondo's review of Dracula X :)
Dracula X Rondo of Blood has a better intro then SOTN does. Both SOTN and Dracula X
Rondo of Blood have prologues in them at the beginning of the game
and both are equally awesome though SOTN's one is a tad bit better imo :P
The intro is one of the best on the Turbographix 16 [PC Engine in Japan].
SOTN review from gamefaq pros and cons:
PROS & CONS
PROS
- Sweet graphics
- Cool music to each area of the castle
- Nice voices when the character talks
- Good storyline
CONS
- Same sword strike for most of the swords
- When using the Teleporter you have to keep pressing up to get to your destination
10/10 score and review by 934400.
Dracula X Rondo of Blood review:
Graphics: The best the PC Engine has to offer. Cool Item crashes, enemy animations, bosses, backgrounds, title screens, cinemas, everything is perfect. A benchmark of 16 bit games. 10/10
Sound: The games shining achievement. Perfect sound. Music, excellent with all the classic tunes and awesome new ones. The boss songs are too awesome to even talk about All of you with that Castlevania soundtrack are lucky! The SFX are awesome too, voices, breaking glass, the crack of the whip, all CD quality goodness. 10/10
Playability: Impeccable controls, and with only a 2 button controller! Castlevania games have always been known for excellent controls, and this game is no exception. It has so many alternate paths and secrets, you'll keep coming back til you hit that 100%. 10/10
Fun: One of my "top 5 funnest games ever". I've had it for a long time, and i still play it all the time. For all of you who own a Turbo Duo, you owe it to yourself to do anything you have to to get this game, you won't regret it. 10/10
Overall, this is probably either my first or second favorite game ever (the other is SOTN), and everyone pray that it gets a re-release on the PSX or something. 10/10
Reviewer's Score: 10/10 by Chi no Rondo on gamefaq.
Let's compare both games shall we?
http://www.castlevaniadungeon.net/Games/rondo.html (http://www.castlevaniadungeon.net/Games/rondo.html)
vs
http://www.gamefaqs.com/turbocd/589264-akumajou-dracula-x-chi-no-rondo/reviews/review-96494 (http://www.gamefaqs.com/turbocd/589264-akumajou-dracula-x-chi-no-rondo/reviews/review-96494)
And
http://www.castlevaniadungeon.net/Games/sotn.html (http://www.castlevaniadungeon.net/Games/sotn.html)
vs http://www.gamefaqs.com/ps/196885-castlevania-symphony-of-the-night/reviews/review-104654 (http://www.gamefaqs.com/ps/196885-castlevania-symphony-of-the-night/reviews/review-104654)
Castlevania Dracula X: Rondo of Blood Part 1 (http://www.youtube.com/watch?v=u2-8B-JROQw#)
Castlevania - Symphony of the Night Intro (http://www.youtube.com/watch?v=o-TPhBIuTJc#)
And
Castlevania SOTN for Sega Saturn - Underground Garden secret area (http://www.youtube.com/watch?v=lADAa9ouVlM#)
;D
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You are asking a near-impossible question! Both games are equally awesome, & this debate can go on forever and ever (which it is). I guess I love both games equally... it's like asking a parent which is their favorite child.
I also think the Saturn NitM is kinda overrated; sure it has those extra areas but the overall experience was inferior to it's PS-X counterpart IMO.
Also,
CONS
- Same sword strike for most of the swords
- When using the Teleporter you have to keep pressing up to get to your destination
made me LOL
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Thanks for your input Crisis!
I feel the same way almost and wanted to call it a tie lol.
But at the end of the day I felt I had to choose one.
And Dracula X even though it's not as big as Sotn is
still the best one imo.
And yes it is like choosing one child over another,
or a pet over another pet or even the sky over the ocean!!
But a choice had to be made I felt. I hope this post
does not make any CV fans and veteran CV fans mad at me.
8)
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For me, it's difficult to chose one over the onther. I like'm both and both have their pros & cons. Rondo was a well, worth wait to play, but what dragged it down for me was that some of the stages were too short and it lacked the full functionality of it's SNES predesessor: SCV4. SotN was a stunner when I first played it. Not only was it a sequal to Rondo, but the graphics, sound, gameplay, story, etc. worked well for it. However the game does come off as being too easy at times. The only time I had trouble was facing off against Galamoth...until I found the Beryl circlet ;D
-X
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Good points X.!
;)
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Depends on whether you want to explore or just blast through stages. I play Rondo more often myself.
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I like both. As said, it is hard to decide. They are two very different games. It's like Tetris or Solitaire
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I'd have to side with RoB...though both are fantastic games. As a fan of the old-school style, RoB was the perfect blend of gameplay, atmosphere, and music. The difficulty is rather easy when compared to older games though. I still play it constantly and it's short enough that I can just pick it up and play through it to the end without stopping.
SotN is like the child of RoB. It has most of what makes RoB great, but loses the level based gameplay. It's more expansive than RoB, but whenever I start a new game, I feel like I have to finish it...that's not the case with RoB. I do feel it is the most immersive Castlevania game out there though. It took the formula from Metroid and made it it's own and created a castle that is truly fun to explore. Lots of secrets and easter eggs made searching the castle a blast.
Like I said earlier, both game are fantastic, but RoB is slightly ahead for me.
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Good points everyone and whitedragon_nall I thought you
were talking to me lol :)
I have to agree with you though on this one.
And hey Rondo of Blood spells out my first name!
:)
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And by that I mean Rob :-*
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They're a bit too different to be compared.. but if I had to choose I'd say Symphony. It's the game I keep coming back to because it's so darn classy. Rondo is one of the best classicvanias ever made, but compared to the likes of Dracula's Curse and Super Castlevania 4, it falls short. Meanwhile, Symphony is the best "metroidvania" ever made. So yeah, it's SotN for me.
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Sotn is the 2nd best Castlevania game ever made but
that's just my opinion hehe.
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Sotn is the 2nd best Castlevania game ever made but
that's just my opinion hehe.
Yeah, it's the 2nd best in my opinion too, but I meant it's the best of the "metroid" style Castlevanias. The best one ever, for me, is Super Castlevania 4. :D
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I always prefer Rondo ;)
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I also think the Saturn NitM is kinda overrated; sure it has those extra areas but the overall experience was inferior to it's PS-X counterpart IMO.
????? Absolutely not. The Saturn game is the best of all versions, thanks to the Godspeed Boots which allow to walk faster. Really important with such a boring-slow character in such a big castle to overcome.
Also musics are far better, including very cool arrangements of past themes. The Prison music is one of the darkest music in all Castlevania history. New enemies and areas are a nice add too. It combines both Original elements (the complete set of Familiars, etc etc) and New elements which make the perfect SOTN version.
Why is it inferior ? Apart from little download between Castle areas (ultra short waiting), I don't see any problems when playing it. That's the rumor, that's all. And entirely Japanese so American people don't like it.
What is funny is to read the same stupid things again and again from forums to forums.
One say, all repete the same. PS-X ? I don't know what it is, apart from a mistake which is integrated in all non-thinking player brains. PSX exists, but it's another project and has nothing to do with a Playstation with surname is PS only. Just check Nintendo's past collaboration with Sony : it was THAT, the PSX.
Oh well...I have to play God of War III on my PS-X3.
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I like SCV4 too shelverton and that is the 2nd or 3rd
best CV game imo ;D
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Also musics are far better, including very cool arrangements of past themes. The Prison music is one of the darkest music in all Castlevania history. New enemies and areas are a nice add too. It combines both Original elements (the complete set of Familiars, etc etc) and New elements which make the perfect SOTN version.
Hm, I actually think the new music is AWFUL. but maybe that's just me. The areas themselves adds absolutely nothing interesting apart from making the game a few minutes longer. The level design itself is a lot worse than the original areas. They basically feel very rushed. Visually, the Saturn version also looks slightly worse than the Playstation one. Oh, and I don't know about the new enemy design. Do you honestly like this;
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.vgmuseum.com%2Fmrp%2Fcv-sotn%2Fcharacters%2Fsaturn-tree.png&hash=02f7c8787616085e4462a544ce22a8b65a5a523e)
But I'm not judging anybody. It's perfectly fine to prefer the Saturn version of SotN, just don't call the rest of us stupid.
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Hm, I actually think the new music is AWFUL.
The new music for "Dracula X chronicles" SUCKS too. Especially in comparison with the original.
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The new music for "Dracula X chronicles" SUCKS too. Especially in comparison with the original.
Some of the music in DXC may be bad in comparison with the original, but some are better than the original ones. Especially "Cross Fear".
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Some of the music in DXC may be bad in comparison with the original, but some are better than the original ones. Especially "Cross Fear".
Yes! That's probably my favorite track on the DXC OST. I LOVE the redone Dance of Illusions too.
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I think we can agree that moslty all CV music is good music!!
lol
:-*
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Personally I take them both as the same game, one can't exist without another, however I know they are not the same :P so I would be a fool to not say that SOTN is a better game than Rondo.
I like Rondo the most though, I still haven't discovered every secret stage :P
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Hm, I actually think the new music is AWFUL. but maybe that's just me. The areas themselves adds absolutely nothing interesting apart from making the game a few minutes longer. The level design itself is a lot worse than the original areas. They basically feel very rushed. Visually, the Saturn version also looks slightly worse than the Playstation one. Oh, and I don't know about the new enemy design. Do you honestly like this;
But I'm not judging anybody. It's perfectly fine to prefer the Saturn version of SotN, just don't call the rest of us stupid.
Hi shelverton,
Yes you're right, visually it's slightly *less good* than PS version. Not "worse" please. Level design of new areas is rather simple, true. That doesn't mean I have some interest in seeing them, especially the Prison with its Ghosts and Undead warriors. No the new musics are excellent in my view. Remix are envoying and Prison theme is awesome. It lasts several minutes before rebooting, much more longer than any music in the game (but the other "original" one where excellent too).
I think they have been made in rush, for sure. But they have the merit to exist. New enemies, boss, items, armors and weapons are a very nice add, not talking about the New Relic which allow to run, very useful and clever in such a big Castle.
Maria fights as a Boss, she's pretty tough and the music during this fight is just memorable.
Saturn music : Castlevania NITM: Guardian: Maria Fight (Saturn) (http://www.youtube.com/watch?v=aceWIRyTcW8#)
Saturn Battle : Akumajo Dracula X NiTM - Boss Fight - Maria Renard (http://www.youtube.com/watch?v=vCGEu5gI3BA#)
PSP Battle & Music : Castlevania sotn maria battle (psp) (http://www.youtube.com/watch?v=7KnIX_rIcH4#)
But apparently, nobody talks about it. I've just got the curious impression that nobody played this version. There are a lot of changes in comparison with USA version of SOTN. Familiars, relics, weapons (Alucard's Spear !), enemies, boss.
Maria is a playable character and is TOTALLY different from PC Engine or PS/PSP versions. She fights physically (including very cool Kicks !) and magically (many different spells).
I'm sorry but every player should be stupid to not play the Saturn version because it's not IGA who made it. Because this IS the problem : as IGA didn't made it, for all IGAfanboys, it doesn't even worth a try. That is a shame.
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I'm convinced Innovator secretly loves IGA, since he's obsessed with him enough to constantly talk about him in all his posts :P
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But apparently, nobody talks about it. I've just got the curious impression that nobody played this version. There are a lot of changes in comparison with USA version of SOTN. Familiars, relics, weapons (Alucard's Spear !), enemies, boss.
Quality over Quantity.
I'm sorry but every player should be stupid to not play the Saturn version because it's not IGA who made it. Because this IS the problem : as IGA didn't made it, for all IGAfanboys, it doesn't even worth a try. That is a shame.
It's worth a try, but not a good port of the PS1 version.
Also, what is it with you and IGA anyway.
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I've yet to see the alucard spear in the PSP version. And playing as Maria in the PSP version is hard. Her animal attacks are not as strong as they were in Rondo and her more powerfull attacks either use up hearts or magic...her doves-*a-hem* sorry. Owls just suck. :P
-X
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I'm sorry but every player should be stupid to not play the Saturn version because it's not IGA who made it. Because this IS the problem : as IGA didn't made it, for all IGAfanboys, it doesn't even worth a try. That is a shame.
IGA didn't make SotN either. Also, assuming people haven't played it because they are 'IGA fanboys' is rather presumptuous. MAYBE it's because the game is only available in Japan.
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I'm sorry but every player should be stupid to not play the Saturn version because it's not IGA who made it. Because this IS the problem : as IGA didn't made it, for all IGAfanboys, it doesn't even worth a try. That is a shame.
Uh, no the new levels aren't just simple, they're stupid. The graphics for it sucks. The new enemies in it suck. The only redeeming quality is maybe Maria being playable but she was either broken character or a weak one. On the one hand, she can do massive damage, on the other hand she'll die in 2 hits. It sucks out right. The music was alright though... atleast for one of the area.
Look at the dumb ass apple throwing tree and flying ugly ass whale and tell me with a straight face it wasn't horrid.
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I'm sorry but every player should be stupid to not play the Saturn version because it's not IGA who made it. Because this IS the problem : as IGA didn't made it, for all IGAfanboys, it doesn't even worth a try. That is a shame.
IGA didn't make SotN either. Also, assuming people haven't played it because they are 'IGA fanboys' is rather presumptuous. MAYBE it's because the game is only available in Japan.
Not to mention the emulator for Saturn is pretty fickle. Also the game is a poor port for the most part and visually inferior (more noticeable on emulator than the real console though).
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Uh, no the new levels aren't just simple, they're stupid. The graphics for it sucks. The new enemies in it suck. The only redeeming quality is maybe Maria being playable but she was either broken character or a weak one. On the one hand, she can do massive damage, on the other hand she'll die in 2 hits. It sucks out right. The music was alright though... atleast for one of the area.
Look at the dumb ass apple throwing tree and flying ugly ass whale and tell me with a straight face it wasn't horrid.
I made a rather lengthy post about this topic awhile ago.
http://castlevaniadungeon.net/forums/index.php?topic=2555.0 (http://castlevaniadungeon.net/forums/index.php?topic=2555.0)
The Saturn version as far as I am concerned, is mostly inferior to the Playstation version where it counts; performance. The extras are rather shallow and feel especially thrown together. It doesn't add anything new; the new items and weapons suck, shoes of god speed are still not a replacement for backdash-cancelling, and as was mentioned, the new areas are short, straightforward, and not particularly interesting.
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Saturn version is ok and maybe the Playstation version is better. I like the fact that you get to play as sexy Maria on the Saturn though ;D
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I love Saturn version. It has a quite good graphics, but only if you choose the right emulator or real console.
There are a lot of cool things, add-ons and features,
but the most awesome thing is that you can play for Maria.
Because of the stupid Youtube videos created by people who use bad emulators,
a lot of Castlevania fans think that the Saturn version has a bad quality, while it is NOT.
If you don't believe me, just try:
**EDITED BY MODERATION - Ix-nay on ROM-ISO inking-lay, okay?**
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The Saturn version as far as I am concerned, is mostly inferior to the Playstation version where it counts; performance. The extras are rather shallow and feel especially thrown together. It doesn't add anything new; the new items and weapons suck, shoes of god speed are still not a replacement for backdash-cancelling, and as was mentioned, the new areas are short, straightforward, and not particularly interesting.
Ok for new short areas, it's correct, but that's all. Everything you say is wrong.
I'm OK with slightly-less good graphics. This is true.
But the Saturn version offers much more than only 2 new areas.
It is quantity AND quality !
* Many new awesome music including great remixs of past themes.
* 2 new boss including Maria with exclusive dialogue and scenario and a superb theme which is not in PS version.
And about the fun factor of the Godspeed relic : Do you really have fun on backdash-cancelling gameplay ?
In my opinion, using cheats or bugs is just a pain-in-the-ass.
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It's hard to choose, but I'd go with the DXC version of Symphony of the Night. It was already an awesome game to begin with, but it was redone the way it was meant to be. Maria is now a full playable character to unlock with her own attacks, the fairy Alucard can summon now sings her song Nocturne, and the voice acting and script was redone to sound slightly better.
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I absolutely love SOTN. The game knocked my socks off when I frist played it. It's soothing just to meander through and explore.
But Im a sucker for old style platformers.
Which is the best?........like picking a favourite food or movie, It all depends on the mood.
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It's hard to choose, but I'd go with the DXC version of Symphony of the Night. It was already an awesome game to begin with, but it was redone the way it was meant to be. Maria is now a full playable character to unlock with her own attacks, the fairy Alucard can summon now sings her song Nocturne, and the voice acting and script was redone to sound slightly better.
Try Saturn version. Maria from SotN Saturn is FAR better than from DXC.
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Yeah she's got some awesome spells.
I love playing the Saturn version on my Saturn. :D
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Really?" How is the Saturn Maria different from the PSP Maria? ???
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Really?" How is the Saturn Maria different from the PSP Maria? ???
She actually "fights" (doesn't attack with doves)
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Well I think attacking with doves is better, because that's who Maria is. She has the power to summon animals to fight for her which I think is more true to her character. Of course that's just my opinion. :)
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Maria doesn't attack with doves in the PSP version of SotN. She uses her pet owls as her primary attack...and they are weak as hell! The real strength of Maria's power lies in her magical animal attacks and her secret martial arts move. That's about it. I've never play NitM but I've seen screen for it and Maria in that version is a powerhouse! Maybe they toned her down in the PSP version just to put her on par with the other characters and to add some form of challange to the game itself. Or it could be a that Maria isn't a direct decendant of the Belmonts so her powers are weaker then Richter's (this one is probably IGA's excuse). I'll admit, it is very tough to play through the game using Maria. I mostly use Richter.
-X
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I wonder why Maria's dove was changed to an owl? I mean I kind of see how an owl would fit in more with her being a vampire hunter like Richter because owls are nocturnal birds who hunt in the night, which is the time vampires comes out. But the doves seem more realistic as a possible vampire-killing weapon like the cross and holy water because they too are a holy symbol in Christianity, even though there's no recorded myth of vampires being harmed by doves.
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You're kind of comparing bell peppers to chili peppers here. They're both peppers but they're not really the same thing.
Both of them, I think, are the best of their Castlevania "type".
That being said, I'd have to say Rondo, just for the fact that I've played it more. That's mostly because I'm a Classicvania kind of guy though. I like the feel of Rondo. It's very twitch, Richter is very heavy, I love the music, and just feel overall more accomplished when I beat it.
That being said, SotN IS longer, so it would make sense I haven't beaten it as much.
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I wonder why Maria's dove was changed to an owl? I mean I kind of see how an owl would fit in more with her being a vampire hunter like Richter because owls are nocturnal birds who hunt in the night, which is the time vampires comes out. But the doves seem more realistic as a possible vampire-killing weapon like the cross and holy water because they too are a holy symbol in Christianity, even though there's no recorded myth of vampires being harmed by doves.
I think that was done to somewhat tie her to her Judgment version, which is her AFTER Rondo but BEFORE SotN, and she has a pet Owl in that. Its name is "Osca" I think.
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I wonder why Maria's dove was changed to an owl? I mean I kind of see how an owl would fit in more with her being a vampire hunter like Richter because owls are nocturnal birds who hunt in the night, which is the time vampires comes out. But the doves seem more realistic as a possible vampire-killing weapon like the cross and holy water because they too are a holy symbol in Christianity, even though there's no recorded myth of vampires being harmed by doves.
I always thought the change from doves to owls is symoblic to Maria's age. It doesn't explain Maria's other creatures, though I assume they have aged as well. I mean, in Dracula X, she might have kittens whereas in SOTN, she has adult cats.
It could also be possible that since the owls are her personal pets as oppose to sub weapons, they are the only ones to "mature".
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Well I think it also symbolizes her transition from a sweet innocent girl to a vampire hunter. Owls are birds who hunt their prey in the night, which is the time vampires come out and vampire hunters hunt and kill them. Maria could have went with an owl because of the fact that they are nocturnal and masters of nightime hunting.
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I think that was done to somewhat tie her to her Judgment version, which is her AFTER Rondo but BEFORE SotN, and she has a pet Owl in that. Its name is "Osca" I think.
I think Ayami Kojima art actually showed her with an owl in some pieces. I guess it could've been based entirely on that. Or age yeah.
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Maybe it comes down to which type of game you like more, so I don't think you can say one is better than the other.
SotN introduced an entirely new genre of Castlevania games. This and the music and art is above any of the other CV's (aside from Lords of Shadow actually). For this reason, I would say it is better because it influenced more games. Plus, the inverted castle was pure genious. However, it isn't the most polished of the 'Metrovania' form. I don't think any of the successive CV's in this style has really topped what they started in SotN, though I think AoS would have come close had the technology allowed it (that, and a larger second castle).
I've got the Saturn version of SotN as well and agree with what everyone says - the things they added are outweighed by the things they changed. It's not worth tracking down the original unless you're really hardcore, and even then I don't think it's worth $70. And if you want to play the Saturn version, use an emulator (there's a LOT of slowdown on the actual hardware!). In many regards, the PSP version is definitive because it took some of the things from the Saturn that were done well and added them. Unfortunately, Alucard's new voice acting is sub-par, so I prefer his PS1 sfx - and I really wish they'd found a way to integrate Chaccone c. mol. *sigh*
Dracula X was in many ways a polishing of the level-based Castlevania. Difficulty is very well-balanced and the item crashes and alternate exits added new things and brought in the best from Castlevania 3. I've got a few gripes about it though, but they're really quite minor. For one, I wish they'd just written 3-minute long songs instead of 1.5-minute songs and looping them. Second...no whip flick! I still think Simon from CV4 is the best :) (that, and he could crouch-walk :P)
Anyway, I'll go with Dracula X Chronicles, which has all three versions for under $20. You can also use a video cable to plug it into your TV or take two of the best CV's ever made on the go :)
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I wish they would've somehow incorporated into the PSP version that creepy deleted ending that Symphony has
http://www.youtube.com/watch?v=MO-tPkoghTw
I wonder what a transformed Maria loox like..
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I prefer the stage-based Castlevania approach for the most part, but I think I'll make an exception here. Don't really fancy Rondo too much- it's relatively very easy, the artstyle is beyond horrible, the campaign will inevitably be quite short due to how the game is set up, and Maria is one of THE worst elements ever introduced into the series. Thankfully the DXC remake softened some of these problems.
SotN edges out Rondo due to its ambition and novelty for its time.
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It's not worth tracking down the original unless you're really hardcore, and even then I don't think it's worth $70. And if you want to play the Saturn version, use an emulator (there's a LOT of slowdown on the actual hardware!).
You have slowdowns only if you have a lot of occupied save slots.
With emulator, you can use "Save State" feature and don't use save slots at all!
But if you will take only 2-3 slots on real hardware, there will not be any problems.
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I wonder what a transformed Maria loox like..
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi52.tinypic.com%2F289lgqt.jpg&hash=54b0a71ab8ebed9b052ee1964023edf337ed7080)
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Oooh! The Succubus has just had "her way" with maria. :o
-X
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Maria is a great character, just because the character is all manly and strapped with weapons and is wearing a dress shouldn't effect anything. She has double-whipping (bird) power, she's quicker than Richter and she makes it harder to stay alive due to her taking massive damage for even a hit.
Even though SOTN is nothing without Rondo, I still think SOTN is the better. It's argubly the best Castlevania game to date.
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The PSP Maria was just stupid, if she was a trained hunter why is she still using animals and still no spells?, Just a Lazy add-in if you ask me...
that is why I like the Saturn version where as it clicks with the Intro of her summoning the Four Animal Gods, in which she does it whilst using her magic to a full extent, like Richter did with his hunting skills, it just makes sense.
The Saturn wasn't Graphically Superior to the PSX, but did perform better, but its lack of ram taxed it on quite a few areas, and they did at least try to make Richter look like the Ayami Kojima portrait, in which the PSX and the PSP version still lacked.
example, in Arena Richter in chair, looks like artwork, in the famous memory cutscene, looked like cutscene, fighting him, haircut and costume change?