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The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: Lumi Kløvstad on February 19, 2012, 07:51:57 AM

Title: How long until Photorealistic games?
Post by: Lumi Kløvstad on February 19, 2012, 07:51:57 AM
According to Ars Technica, it could be as little as two generations. (http://arstechnica.com/gaming/news/2012/02/how-close-are-we-to-truly-photorealistic-real-time-games.ars)

Sweet.
Title: Re: How long until Photorealistic games?
Post by: Sonic_Reaper on February 19, 2012, 12:07:12 PM
Why are photo-realistic graphics important to people?
Title: Re: How long until Photorealistic games?
Post by: DragonSlayr81 on February 19, 2012, 01:12:19 PM
I don't want photorealistic games. I play games because they don't look realistic. Once they start venturing towards photorealism, the Uncanny Valley sets in.
Title: Re: How long until Photorealistic games?
Post by: Mooning Freddy on February 19, 2012, 03:22:45 PM
Photorealism? Sounds like enter the Matrix to me. Soon enough we would not be able to tell the difference between Video Games and real life.
Title: Re: How long until Photorealistic games?
Post by: X on February 19, 2012, 04:47:09 PM
to me it sounds like the beginnings of the "Holodeck". While I would to explore a holographic world I still want my video games to remain as such. Both can be fun and each has it's own usage.
Title: Re: How long until Photorealistic games?
Post by: Abnormal Freak on February 19, 2012, 04:52:57 PM
I don't want photorealistic games. I play games because they don't look realistic. Once they start venturing towards photorealism, the Uncanny Valley sets in.

Yep. There's no appeal there to me.

Dammit, I want my games fruity-colored and cartoonish and most importantly aware that they are video games. S'why I like SUDA51 games so much; feels like the natural progression of the SNES, which is the pinnacle of gaming, IMO. Enough with this "imitate Hollywood" sense of gamemaking.
Title: Re: How long until Photorealistic games?
Post by: Kale on February 20, 2012, 09:43:29 AM
I want Photo realism... but does it matter to me as much as other things... eh, not really. At this point, graphics are already pretty damn good, or can get to a point where I feel anything better is miniscule... Would prefer physics to be better, so i can see less clipping and real movements though.
Title: Re: How long until Photorealistic games?
Post by: DragonSlayr81 on February 20, 2012, 03:05:04 PM
I think graphics are near as good as they should be. If anything, only slight detailing should be worked on, and yes, physics and perhaps special effects and lighting. Other than that, I wouldn't want photorealism. It just doesn't interest me. When things become more real, artistic creativity bites the big one. Gaming should never come to that point.
Title: Re: How long until Photorealistic games?
Post by: Sumac on February 20, 2012, 03:20:33 PM
I think there is place for all types of games: 2D and 3D, Photorealistic and Cartoonish, e.t.c.
Rendered artificial skin. (http://www.youtube.com/watch?v=5152RJW7dKc#)
Title: Re: How long until Photorealistic games?
Post by: DragonSlayr81 on February 20, 2012, 03:35:18 PM
There's a place for everything in the world, sure, but that doesn't keep the majority standard from annilating ideas in one fell swoop just because it ceases to be popular or is out of trend.
Title: Re: How long until Photorealistic games?
Post by: KaZudra on February 20, 2012, 08:51:09 PM
Play Crysis 1 or 2 on PC with mods.
Title: Re: How long until Photorealistic games?
Post by: TheouAegis on February 21, 2012, 04:10:52 AM
I don't know how I'd feel about banging some hologal who looks like one of the targets from Mr. Mosquito. But doesn't matter anyway. My computers will always be too shitty to reproduce any sort of realism unless of course the world really is made up of interpolated tiles.
Title: Re: How long until Photorealistic games?
Post by: Arma on February 21, 2012, 11:34:26 AM
Dammit, I want my games fruity-colored and cartoonish and most importantly aware that they are video games. S'why I like SUDA51 games so much; feels like the natural progression of the SNES, which is the pinnacle of gaming, IMO. Enough with this "imitate Hollywood" sense of gamemaking.

I second this
Title: Re: How long until Photorealistic games?
Post by: beingthehero on February 21, 2012, 07:36:13 PM
I guess it depends on the game. I can see why there would be substantial excitement over a warfare-based game with photorealistic graphics. RPGs and the like on the other hand, not so much. Ever since FFXI, I've never really digged the whole realistic FF characters, as I prefer the more cartoony designs from FFIX.

I remember when the PS1 looked smooth.
Title: Re: How long until Photorealistic games?
Post by: crimsonmist on February 21, 2012, 10:23:30 PM
Photorealism? Sounds like enter the Matrix to me. Soon enough we would not be able to tell the difference between Video Games and real life.
at least graphically (and audio-wise)...
...but, no matter how photorealistic, there always will be some other differences left between games and real life. for example:
say you lose a battle/mission in a game. you probably will get taken over to some continue or menu screen where you can start said failed battle/mission over again. so at least you get a second chance in the game.
but in real life there are no second chances whatsoever and there never will be. here, any damage you suffer cannot be undone, and time cannot rewind for you to reverse any harm done to you. there's no turning back, and believing in second chances in the real world is just wishful thinking. once you lose a chance at victory, it's lost forever, and you'll have to live with it for the rest of your life.

and also, don't forget that there probably will still be some cartoonish game figures left even when the time comes for photorealistic-looking games.
Title: Re: How long until Photorealistic games?
Post by: Lumi Kløvstad on February 21, 2012, 10:30:57 PM
Also, whatever horsepower drives a photorealistic game would help a more cartoony game look better too.

Even a game that looks as unique and comic book-ish as Borderlands would have been decidedly less impressive on the previous generation of consoles.