A Vanillaware CV game will have little to no platformingI wanted Wayforward to make Castlevania 5 ever since I played Contra 4. They would do a fantastic job, and I would love to see new original sprites by them.
Either WayForward (Bloodrayne Betrayal, Contra 4) or Chair Entertainment (Shadow Complex) are the best bets. Hell, the gameplay in SC was even inspired by Super Metroid & Symphony.
A Vanillaware CV game will have little to no platforming
Either WayForward (Bloodrayne Betrayal, Contra 4) or Chair Entertainment (Shadow Complex) are the best bets. Hell, the gameplay in SC was even inspired by Super Metroid & Symphony.
And before someone says "Dark Souls is nothing like Castlevania!" (which some of you have in the past) I'd say it's not the point what you think. They wouldn't be making another Souls game. They'd be making a Castlevania with all the elements mentioned above.I just dont get it when it's compared to Castlevania. "Oh Dark Souls feels like a Castlevania" which ive seen before. THAT I dont get. As far as actual mechanics and shit goes though, I could possibly see it a bit.
I second From Software (Demon's/Dark Souls). They know level design, interconnected 3D worlds, scary atmosphere and 3D combat with an old-school feeling - one that is faaaar away from the God of Wars or DMCs we've come to expect. And before someone says "Dark Souls is nothing like Castlevania!" (which some of you have in the past) I'd say it's not the point what you think. They wouldn't be making another Souls game. They'd be making a Castlevania with all the elements mentioned above. And it could potentially be awesome.I get what y ou mean. It would be interesting to see them make a CV game with CV-ish landscapes and gothic design. Maybe something Baroque inspired. I'm just so fuckin sick of the medieval knights and "Olde" style. I'm not asking to bring it into contemporary setting, but something circa the time spanning 1600s-1800s, Baroque to Victorian, the CV1, CV2, HoD, RoB, SotN, OoE, Stoker's Dracula eras. No more knights of holy orders and the Crusades backdrop. Class it up a bit, but keep it dark and creepy.
Am I the only one who finds this incredible off-putting? It's a real turn-off to speak of the series like it's a burden, and that they simply just wanna get it over with. It's especially annoying to hear developers saying things like that when they've got TWO new games coming out. Talk about killing the hype
Team Castlevania.
I wanted Wayforward to make Castlevania 5 ever since I played Contra 4. They would do a fantastic job, and I would love to see new original sprites by them.
With the way things are going one must think is there even a Team Castlevania at Konami anymore?Probably not.
I really don't know who should take over the series next. After playing through The Elder Scrolls V: Skyrim, I personally would like to see what Bethesda Game Studios would do with Castlevania.You heard wrong.
Regarding From Software (Demon Souls/Dark Souls), I'm not sure. From what I've seen, their games are excessive hard and unforgiving. Plus, I heard that if you die once, you have to start all over from the beginning. That being said, they could really nail the atmosphere.
"The team behind the latest Castlevania titles has voiced concern over being bogged down by too much Castlevania. Mercury Steam, who has worked on both Mirror of Fate and Lords of Shadow 2, hopes to move into new territory to avoid being known as 'The Castlevania Team.' "
Am I the only one who finds this incredible off-putting? It's a real turn-off to speak of the series like it's a burden, and that they simply just wanna get it over with. It's especially annoying to hear developers saying things like that when they've got TWO new games coming out. Talk about killing the hype >:(
It's like: "Yeah, we're working on these games but you should know that we're soooo over this and we're only doing it cause Konami told us to."
With the way things are going one must think is there even a Team Castlevania at Konami anymore?
Hell does Konami even make their own games anymore outside of Kojipro!?
Regarding From Software (Demon Souls/Dark Souls), I'm not sure. From what I've seen, their games are excessive hard and unforgiving. Plus, I heard that if you die once, you have to start all over from the beginning. That being said, they could really nail the atmosphere.
From Software has done games of varying difficulty. Again, they would be making a Castlevania game, not a new Souls game. People need to look past details like the difficulty or the medieval setting. Instead, see the bigger picture and recognize the overall structure and atmosphere of the Souls games. Remember that WayForward made games like Spongebob Squarepants before making Contra 4. I think that's waaay more far-fetched than From Software making Castlevania.Maybe he has a fetish for GoW.
As for Contra, I don't want it to be a Gears-clone either. At the same time, I'm glad someone wants to make a new game at all. Talk about a series in decline. At least Castlevania gets new games on a very regular basis, even more so than Metal Gear, which is arguably Konami's pride and joy. Contra, Gradius, Suikoden, Goemon however.... :(
"The team behind the latest Castlevania titles has voiced concern over being bogged down by too much Castlevania. Mercury Steam, who has worked on both Mirror of Fate and Lords of Shadow 2, hopes to move into new territory to avoid being known as 'The Castlevania Team.' "
Am I the only one who finds this incredible off-putting? It's a real turn-off to speak of the series like it's a burden, and that they simply just wanna get it over with. It's especially annoying to hear developers saying things like that when they've got TWO new games coming out. Talk about killing the hype >:(
It's like: "Yeah, we're working on these games but you should know that we're soooo over this and we're only doing it cause Konami told us to."
And forgive me for asking, but did I miss and interview or something? Is the next Contra actually going to be a cover-based shooter?
I think this is just something people are assuming to be the worst case scenario for a Contra reboot. And there are many people thinking that because LoS is derivative of a handful of other modern action games, whatever MS does with Contra would do exactly the same thing, but borrowing from popular shooters instead, in this case Gears of War (and god forbid Call of Duty).
It may turn out to be complete bullshit on the part of the worriers, but honestly I'd much rather have a different studio take on Contra.
QUESTION: Who's working on the two Contras right now then, if Cox and MS are thinking of moving onto Contra? The 3DS Contra was announced before the launch of the 3DS and is still on the release schedule as TBA in Nintendo Power. Meanwhile, last E3 there was a next-gen Contra teaser, hinting that it was already in the planning stages. What gives?
KCEK
Whatever one's opinion, LoS at least had the way paved for it.
I wonder how Konami chooses developers to outsource to? It seems so random at times.
Still Hoping for an 1999 Themed Game ...
:P
Maybe KCEK ?
This is very true.
My guess is that they round up a bunch of names of developers that work for a certain price and put them on a "Wheel of Fortune" type thing.
As much as I would love this, didn't KCEK get disbanded a long time ago? I seem to remember reading that some of them left to form the company "Good Feel".
That is one Suikoden game that will never see the light of day outside Japan. It's sad to realize that yet another of my favourite franchises has left me :( Not that this particular game was particularly well recieved anyway, but still... Would've been nice to at least try it. Oh well, might as well forget about this series altogether, much like the Shining series, and the Seiken Densetsu series. They're all dead but for different reasons. Some are Japan exclusive, and some are just shit. :(