Castlevania Dungeon Forums
The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: Nail_Bombed on July 13, 2012, 12:08:59 PM
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.... looks good. Pays tribute to MSX style games, and looks like a great Castlevania-type game.
Think I have the original free game somewhere on the hard drive but haven't pulled it out in ages as it was severely hard.
http://www.playism-games.com/games/lamulana/# (http://www.playism-games.com/games/lamulana/#)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fmedia.playism-games.com%2Fstatic%2Fgames%2Flamulana%2Fdetails%2Fpic25.jpg&hash=1a54bf1fe77ae80c4f9a2b7ef5fae1eeba64a24c)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fmedia.playism-games.com%2Fstatic%2Fgames%2Flamulana%2Fdetails%2Fpic20.jpg&hash=2660ecdfcb0e0826905c1e6d2428365f4e5d8801)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fmedia.playism-games.com%2Fstatic%2Fgames%2Flamulana%2Fdetails%2Fpic19.jpg&hash=2380ae09b3a2fec78eaa08aad5ed725c3867c606)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fmedia.playism-games.com%2Fstatic%2Fgames%2Flamulana%2Fdetails%2Fpic12.jpg&hash=bea8da5386dfd8986874c9f3019bc46d0c8d1102)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fmedia.playism-games.com%2Fstatic%2Fgames%2Flamulana%2Fdetails%2Fpic9.jpg&hash=3060794b95c9fa3e46fe063ff8f3f328a14b1f97)
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I was really hoping this would come out on the Wii. Good to see it's still alive, but I don't see why they couldn't put it on the western WiiWare, since it's already out in Japan.
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What?! It's out in Japan!?
Damn, if the game has text then I cannot play it 'cuz I wanna know the story.
But if it's translated, just not out here yet, then I CAN play it on my AwesomeWii.
Those screenshot look great.
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This version is out now on PC... at the moment through Playism. Not sure about their site right now though.... I've somehow managed to screw up my purchase from them, paying for La Mulana twice... hope this gets fixed.
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Sweet! I've been anticipating this one for a while.
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Holy shit, this game is HARD!
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Released now on Gog.com with 33% off until October 11th 2012, so you can grab it for $10. Not bad for a 20+ hour game with beautiful art direction.
http://www.gog.com/news/release_la_mulana (http://www.gog.com/news/release_la_mulana)
http://www.gog.com/en/gamecard/la_mulana/ (http://www.gog.com/en/gamecard/la_mulana/)
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Normally I'd run straight to a bittorrent for this, but I'm gonna actually buy it since I appraciate the giant pain in the ass the developers had to go through to get this thing out in English. Whoever it was that decided to drop the localization of the Wii version... F*CK YOU, MAN!
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Since they did the disrespect of announcing a US Wiiware version and made various people wait almost a year only to cancel it I will enjoy downloading this game in torrent.
Also I have a random question, they've already launched Phoenix Wright vs. Professor Layton for 3DS? I remembered that game now because I've seen both trailers in the same week lol
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Normally I'd run straight to a bittorrent for this, but I'm gonna actually buy it since I appraciate the giant pain in the ass the developers had to go through to get this thing out in English. Whoever it was that decided to drop the localization of the Wii version... F*CK YOU, MAN!
Why the hell would you pirate an indie game?
Not that pirating software is ever really justified, however, I can kind of understand wanting to grab a pirate copy of say an EA or Ubisoft game, to get a copy without their ridiculous DRM for example, but why an indie game??
Indies work extra hard and put their lively-hoods on the line to make games like this. They have a passion and love for the craft that is nearly unrivaled in some cases, and aren't investors looking for the billion dollar profit margin to buy themselves a new house and yacht for all the seasons. They are filling genres the big companies don't care to, and providing the fans with the things they have longed for. They are gamers and fans as much as developers, and they deserve all the fair treatment they can get. They are your friends, more than any publisher ever will be.
Pirating an indie game is spitting in the face of retro gaming. It's like stealing from a damned charity. They don't ask much most of the time. $10, $15, $20 at most. They aren't charging you $60 and withholding half the game as DLC.
There is no excuse, seriously.
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Since they did the disrespect of announcing a US Wiiware version and made various people wait almost a year only to cancel it I will enjoy downloading this game in torrent.
Also I have a random question, they've already launched Phoenix Wright vs. Professor Layton for 3DS? I remembered that game now because I've seen both trailers in the same week lol
That wasn't the developers, it was the publisher that made the announcement and then backed out. If you want to retaliate against them find out who the publisher was going to be and download something they did put out.
Why the hell would you pirate an indie game?
Not that pirating software is ever really justified, however, I can kind of understand wanting to grab a pirate copy of say an EA or Ubisoft game, to get a copy without their ridiculous DRM for example, but why an indie game??
Indies work extra hard and put their lively-hoods on the line to make games like this. They have a passion and love for the craft that is nearly unrivaled in some cases, and aren't investors looking for the billion dollar profit margin to buy themselves a new house and yacht for all the seasons. They are filling genres the big companies don't care to, and providing the fans with the things they have longed for. They are gamers and fans as much as developers, and they deserve all the fair treatment they can get. They are your friends, more than any publisher ever will be.
Pirating an indie game is spitting in the face of retro gaming. It's like stealing from a damned charity. They don't ask much most of the time. $10, $15, $20 at most. They aren't charging you $60 and withholding half the game as DLC.
There is no excuse, seriously.
A) I'm a pirate and have the ren fair pics to prove it.
B) Pirating technically involves stealing someone's product and selling it as your own, so technically I'd be stealing it.
C) Only the windows version is indie as a technicality of the initial wiiware publisher bailing and the developers thinking they were not going to be able to get a NA/EU wiiware release. The wiiware version is not indie at all and the developers are reaping the advantages of having a publisher for it in all regions.
D) As far as I am aware Nigoro, the developer, does not normally produce games independently.
So, as far as I'm aware, Nigoro isn't an indie game developer and La-Mulana is only indie through technicality. Additionally, as an indie developer myself, I decided a long time ago not to copy protect anything I publish on my own. After all having been relatively poor growing up and discovering the internet I've gotten my hands on everything I ever wanted for free for many years.
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Get the fuck off of my internet.
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Now now gentlemen let's not get mad.
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Indeed. This language demeans us all as a forum.
On a more light-hearted note, I JUST BOUGHT THIS!
:D :D :D
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Get the fuck off of my internet.
No.
Indeed. This language demeans us all as a forum.
On a more light-hearted note, I JUST BOUGHT THIS!
:D :D :D
Pretty freakin' sweet isn't it? The jump mechanics are a little wierd, but I like how it's different from pretty much anything I've ever played. The whole "laptop" interface is neat, too.
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I haven't installed it. Only downloaded it. Looks cool for $9.99. Caught the last days of the savings.
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Some tips:
Buy the reading software at the start.
Get the map.
Use a notebook and WRITE EVERYTHING from the tablets. Also, the name of the rooms too.
When you read a tablet that flips and says to you not read it anymore, DON'T READ, it'll activate the hard mode and can't be deactivated. I don't recomend hard mode on the first playthrough (which was what I did, and GODDAMIT, that was a fucking mistake).
Enjoy one of the best non-linear metroidvanias out there.
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Since the virtual police is here "-1" us, let me +1 Incubbus.
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Thank you and right back at'cha. :)
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Since the virtual police is here "-1" us, let me +1 Incubbus.
Supporting an arrogant, ungrateful, self important thief of hard working indies who started with nothing to get where they are? Shame on you.
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To be fair, Incubbus did say he was *not* going to pirate this in his original post, and specifically because he appreciates how hard the developers worked (" I appraciate the giant pain in the ass the developers had to go through to get this thing out in English). I think he's one of the guys who would pirate corporate games but understands that indie devs are bros, at least to an extent.
That said, while I've heard of La Mulana before, I've never really played it...this looks very nice, though. Monster designs are scary!
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Supporting an arrogant, ungrateful, self important thief of hard working indies who started with nothing to get where they are? Shame on you.
Libel.
To be fair, Incubbus did say he was *not* going to pirate this in his original post, and specifically because he appreciates how hard the developers worked (" I appraciate the giant pain in the ass the developers had to go through to get this thing out in English). I think he's one of the guys who would pirate corporate games but understands that indie devs are bros, at least to an extent.
Get the fuck off of my internet.
And I'M being called arrogant, ungrateful and self important.
I already proved that this particular game isn't an indie game in the strictest sense and furthermore, Uzo, you have no idea the circumstances of the development of said game beyond what is public knowledge nor do you know the actual financial situations of those involved in it's development. So your assumptions are grossly unfounded.
EDIT: Your unwarranted words are exactly the kind of thing that would push someone of lesser spirit to go ahead and download BOTH games just to spite you, but I'm not an asshole nor am I petty.
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Well, again, to be fair, Incubbus, if it's not an indie game in the *strictest* sense it's still an indie game in a looser sense, at least. Details may be important, but an excessive focus on technicalities generally doesn't lead to many productive pursuits. Even if La Mulana isn't 100% indie, the 'official/corporate' sponsors are still doing their best to bring us something we want, they're not just shivving us for money as their ilk often does. For that alone I'd say they deserve our cash.
That said, though, again, since you're not actually pirating the game, I don't really see the need for acrimony. And sure, someone petty may have reacted worse than you did, but we're not petty guys, as you said, and besides, those of us who've been around the Dungeon for a while have pretty thick skins--uzo can be harsh, but he almost always has arguments to back it up, which puts him a cut above the sort of Internet Tuff Guys you see elsewhere. If, in this case, his criticism of you seems to be based on a belief that you're pirating the game when you really aren't (Maybe I'm wrong, if I'm misinterpreting him or you as well), I wouldn't dwell that much on it.
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Top Ten Mortal Kombat Friendships (http://www.youtube.com/watch?v=87ENBgafB0Y#)
And come on guys, at the very least the pros and cons of piracy are off topic.
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*gurgles at Ratty contentedly*
The interesting thing is, from what I understand the original La Mulana wasn't made for the MSX either, but was created in the *2000s* as a throwback to MSX games. Pretty cool :o
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I had no time to play it! I had to see my dad (he's visiting from S.America).
But I will make time for this. It's sitting here, in my "My Downloads", waiting to be installed and run. But I took some work home and went out with friends and ARGH I WISH I HAD MORE TIME!
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*gurgles at Ratty contentedly*
The interesting thing is, from what I understand the original La Mulana wasn't made for the MSX either, but was created in the *2000s* as a throwback to MSX games. Pretty cool :o
Yeap. That's right. That's why the 'laptop' in the game is called an MS-X. That whole mechanic is pretty cool.
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Actually, on the remake, it's called Super Mobile X... All the references to MS-X were removed.
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I hadn't noticed & that is lame.
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I hadn't noticed & that is lame.
No doubt it's a legal issue. "MSX" is sure to be trademarked, doesn't make the game any less of a tribute, just less likely to be the victim of greedy rights holders.
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No doubt it's a legal issue. "MSX" is sure to be trademarked, doesn't make the game any less of a tribute, just less likely to be the victim of greedy rights holders.
Yeah, that's the reason.
Actually, the name is Mobile Super-X... MS-X. :P
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Yeah, that's the reason.
Actually, the name is Mobile Super-X... MS-X. :P
Good, cause Super Mobile-X (SM-X) would be lame in comparison to the original. However, it should probably be mentioned that MSX computers basically have no official wording associated with the initials. Silly as it sounds, no one involved with the creation of the MSX standard that has been been queried remembers what it's supposed to stand for. The whole thing is kinda silly anyway given that the MSX standard was abandoned long ago.
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I've gotten a ways farther into this game finally, and I can say there is one thing in it that I think would have helped to make the metroidvanias to avoid some of the monotony involved in traipsing back and forth through the castle. A warp triggering item. The Holy Grail in La-Mulana is by far the best item I've acquired so far. Being able to simply warp to any save point pretty much cuts mindless repetition to a minimum and allow me to enjoy more of the game in a shorter time. Good lord, if I had to walk back to the village just from some of the farther reaching areas it'd take forever. Not to mention that I'd likely end up dead before reaching home base anyway. And the "experience" system is a good alternative to healing fonts or heath power'ups.
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So, now, FINALLY, Steam have deigned to have La Mulana Greenlit. YES! Now I can finally get it without having to resort to ..... other methods. Very happy about this. Now if only Derek Yu would get around to porting Spelunky XBLA to PC....