Castlevania Dungeon Forums
The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: Pfil on March 14, 2013, 04:49:11 AM
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Well, we already have a topic about our favourite games.
What about the worst ones? (or least favourite ones).
I know it must be difficult to make a list by console and all that, so for this one let's just name crappy games that we remember, and point out WHY they were so ugly :)
Not necessarily the worst game of everybody, just bad games we played.
Bad sequels can make good examples too.
Right now I'm thinking of Addams Family 2 for the NES as a sequel I didn't like (the first one was a favourite of mine). Bad graphics, bad gameplay, horrible music, boring game.
Bomberman Zero can make a perfect example of horrible game and horrible sequel. It has nothing to do with the original Bomberman games.
Sonic for PS3... my God...
So slow, boring and generic. Crappy graphics, bad music.
Of those games, I only finished AF2, the other ones would have been a torture to play entirely.
For something that's not a sequel which I recently played, I can mention Escape From Bug Island, for Wii. Though I didn't finished it, I quit at about 3 hours. It was so flawed in every possible aspect... anyway, this is one of those games that it's so bad that it's good :)
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Ultima for SNES, that one that resembles Tibia. You hava a Load Game feature but you cant save, also the game begins without clues to where to go or what to do.
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Atari 2600: Big bird's egg hunt had occasional unresponsive controls.
NES: Total Recall had really crappy hit detection
SMS: Aztec Adventure; the whole game was one big WTF.
Genesis: Phantasy star 3
SNES: Bram stoker's dracula
SAT: Shinobi Legions
PSX: battle arena toshinden 1
DC: Evolution Worlds
GB: Final fantasy legends 1
GBC: Grand theft auto
GBA: DBZ: the legacy of goku
DS: Star fox command
PSP: astonishia story
N64: Aidyn Chronicles: The First Mage
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NES: Ikari Warriors, American Gladiators.
SNES: Batman Forever.
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No mention of Action 52 or Daikatana? I am disappoint.
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Preparing for thumbs down in 3... 2... 1...
Hm, well I've played a lot of bad games in my time (as have we all I'm sure) but I can't pretend it's a hard decision to pick the worst for me once you discount games that are merely broken in some technical way.
I never thought I would loathe a game as much as I do Final Fantasy VII. I forced myself to play all 50 hours of it hoping every minute that it would get better but it never did. Horrible writing and characters meet graphics and sound which have aged terribly. I've said it before and I'll say it again, the story and characters were obviously on auto-pilot for this game (whiny, emo anime cliche auto-pilot) because the creators were counting on the "wow" factor for the graphics, which worked at the time but makes for a miserable experience today. The best thing I can think to say about it is the boring, average combat system and terrible pseudo-3D environment navigation were technically functional. And uhhmm... it didn't set my Playstation on fire?
SNES: Batman Forever.
Had some pretty good fun with the co-op on this one back in the day, though we were using cheats. And I think one of the "cheats" we had to look up on the information super highway was how the hell to get out of the first room lol.
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American Gladiators
What!
That game was actually fun!
I mean, it's not the best game in the world (It's average) but I still got enjoyment out of it. (Plus, I got it used at funcoland)
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I never thought I would revile a game as much as I do Final Fantasy VII. I forced myself to play all 50 hours of it hoping every minute that it would get better but it never did.
FF VII is very overrated, its a good game but not so good like some people makes it appear to be, I've tried playing it sometimes but it never made me addicted to it like FF I, III, IV After Years, V or even VIII did (I've beaten I Advance, IV After Years and VIII). But I think that calling it a bad game isn't accurate in my opinion. Pax Corpus is terrible, Nightmare Creatures is horrible, but because they are kinda broken in some aspects, while FF VII works like it should, doesnt have broken mechanics nor broken difficulty and have good musics and graphics for a first attempt of Squaresoft in the CD and 3D world.
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FF VII is very overrated, its a good game but not so good like some people makes it appear to be, I've tried playing it sometimes
Play it and be astounded at the low quality of the writing.
good musics and graphics for a first attempt of Squaresoft in the CD and 3D world.
Oh I kept a historical perspective, I'm not going to judge an early 32bit game against the art from the preceding or succeeding generations. But when a game is built ONLY with graphics and girth in mind as a way to wow the audience, it is destined to age badly. When there is no story or soul to back up a game and the graphics/sound are ugly and, to put it mildly, not as impressive as they once were, the retroactively clunky interface and genuine flaws are all you're left with. Glaring right in your eyes whether you want to see them or not. Thankfully Squeenix got better with both their graphics, sound (FF7 sounds horribly tinny compared to the majority of PS1 games I've played) and most importantly story in their other entries on the platform.
but it never made me addicted to it like FF I, III, IV After Years, V or even VIII did (I've beaten I Advance, IV After Years and VIII). But I think that calling it a bad game isn't accurate in my opinion. Pax Corpus is terrible, Nightmare Creatures is horrible, but because they are kinda broken in some aspects, while FF VII works like it should, doesnt have broken mechanics nor broken difficulty and have
Well like I said I wasn't counting games that are just broken, because I unless I've blown a lot of money on them I usually can't muster up much feeling for them one way or another. The developer didn't give a shit, so why should I? But if you want a broken game I got one for ya.
Classic Game Room - FIGHTING MASTERS for Sega Genesis review (http://www.youtube.com/watch?v=LP7jl1__KJY#ws)
I still want my $2 from the flea market back.
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FF VII is way too much overrated.
I could never play it, I could never stand the graphics.
And I don't like the characters, the music...
I've come from playing FF6, so 7 felt like a GIANT disappointing, so I quit it.
And someone mentioned Action 52?
That must be the worst one, hahaha!
Sombreros, Sharks, Alfredo, Lollipops, Micro Mike...
too many funny bad games.
And Cheetah Men, of course!
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Perhaps the worst game I've ever played or owned was Batman Forever on the SNES. I was a big fan of Batman Returns on the console and saw Forever on a Target clearance shelf for $12. I was only like 10 or 11 at the time and so didn't have a job yet (began working for my dad at 12) and had just enough cash in my pocket from chores and such, so I bought that sucker, took it home, and have forever since lamented the loss of twelve dollars that day. I couldn't figure a damn thing out, having load times between screens didn't make sense, and after less than a week I took it in to FuncoLand and barely got any money from them—seriously, it had to have been less than two bucks. I was sad because all that money I'd saved up went down the crapper.
I love the AVGN episode on the game. Plus, it showed me how to actually advance since I got stuck within the first three or four screens of the game.
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I guess it's the cool thing to hate on FFVII these days, heh.
I loved it when it came out. Of course, I watched my brother play more than I played it myself, and so I got all the story stuff through him. At the time I was heavy into hyperemotional teen angst anime fare and thought the game was super cool. If I played through it now, I'd probably still think the same, and I still love the music. The graphics are also great—the pre-rendered backgrounds especially, and I always liked the simple, "Gouraud-shaded" (there's a term nobody's used since the '90s) polygonal models and the anime-ish appearance.
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*hides his extensive FFVII collection in shame*
I guess it's one of those "love it or hate it" things. It does have its [many] flaws but I wouldn't go as far as to call it terrible, there are dozens of games that deserve that title. Games that literally had no effort put into them; FFVII at least had effort put into it. I enjoyed it for what it was, still do actually. The only FF game I couldn't get into was VIII.
Other games that are complete shit are: Criticom, Street Fighter: The Movie, Superman 64, E.T.: The Extraterrestrial, Twisted Metal 3 & 4, DBZ Legacy of Goku, DBZ Ultimate Battle 22 (actually, a good majority of DBZ games are crap), and then there's this:
Crappy Games: Dragon's Lair (NES) (http://www.youtube.com/watch?v=yJosEn-B-Bg#)
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I guess it's the cool thing to hate on FFVII these days, heh.
I loved it when it came out. Of course, I watched my brother play more than I played it myself, and so I got all the story stuff through him. At the time I was heavy into hyperemotional teen angst anime fare and thought the game was super cool. If I played through it now, I'd probably still think the same, and I still love the music. The graphics are also great—the pre-rendered backgrounds especially, and I always liked the simple, "Gouraud-shaded" (there's a term nobody's used since the '90s) polygonal models and the anime-ish appearance.
Rose tinted glasses man. But if you think you'd still enjoy it then I encourage you to try and make it through the game yourself.
The game sucks but
Don't Have To Take My Word For It (http://www.youtube.com/watch?v=l9nFs2PeWw0#)
But I don't think it's suddenly "cool to hate" FF7 now, it's just that it's a bad game (or at best a deeply flawed one) that's been praised as "the best game ever" for about a decade and a half by a rabid fanbase who would shout down anyone who had criticisms of it for years. So it's only now that people who don't like it are able to say so without fear of being assailed by legions of fangirls/boys.
PS - FF7 did have a few nice, colorful per-rendered environments. (Mostly in the Casino areas.) But not a whole lot. I think RE1's pre-rendered environments were much more consistent in quality and matching the intended narrative tone.
*hides his extensive FFVII collection in shame*
Hey like what you like man, if you really enjoy the game more power to you. I couldn't stand it but different strokes for different folks.
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I wasn't aware that hating FF7 was now cool, I just never liked it.
I tried to play it after playing and loving FF6, and I just couldn't stand anything.
Everything I loved from FF6 was gone.
Even downloaded the soundtrack, and I listened to it completely, and didn't like it, so I never cared again to try to play the game.
It's far from being one of the worst games, though.
But I just don't like it, nor I consider it worth of the name and legacy it carries.
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I didn't think that FF7 was bad, but it didn't "wow" me either like it did for so many others. However, it's hard for even a good number of its fans to deny that presentation-wise, the game has not aged that well.
At any rate, my worst games:
-Paper Mario Sticker Star: Godawfully boring battle system; no new characters aside from Kersti, no unique locales; linear as hell; all the result of Mario's papa Miyamoto almost literally driving the New Super Mario Brothers steamroller all over the development team (http://www.kotaku.com.au/2012/12/miyamoto-convinced-the-paper-mario-sticker-star-people-to-ditch-the-story/). M&L4 better not suffer a similar fate...
-CD-i Zeldas: Horrid gameplay, awful voice-acting and graphics, and the fact that there are THREE of these fuckers that pollute the otherwise excellent Zelda series earn this series of abominations the title of "The Unholy Triforce".
-Sonic '06: The broken gameplay, ridiculous story, and outdated graphics result in a rushed betrayal masquerading as a "celebration" of Sonic's 15th anniversary.
I've played both Action 52s and Cheetahmen II, but I hesitate to count those since they weren't licensed by Nintendo nor Sega.
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I think that you maybe forgot to mention Hotel Mario, also thanks for refreshing my memories: Bible Adventures.
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OH GOD
OH GOD
OH NO
I just remembered what might have been the first video game I ever played.
I believe I was 6 or 7. It was some unknown, probably Chinese game console.
I can't believe I found this game now.
Ladies and gentlemen, I present you THEXDER
Re: Thexder - old PC game (http://www.youtube.com/watch?v=v4HYiM4DpwE#)
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Why we dont have it in Steam?
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Baby Boomer (NES).
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Anyone know anything about The War Z? Apparently it's a pretty shitty knockoff of DayZ with an even shittier customer "service", and an official forum that will ban you without a second thought if you dare say anything bad about the game.
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OH GOD
OH GOD
OH NO
I just remembered what might have been the first video game I ever played.
I believe I was 6 or 7. It was some unknown, probably Chinese game console.
I can't believe I found this game now.
Ladies and gentlemen, I present you THEXDER
Re: Thexder - old PC game (http://www.youtube.com/watch?v=v4HYiM4DpwE#)
http://youtu.be/lnA8Kf-KVbs (http://youtu.be/lnA8Kf-KVbs)
I'll just add to the fire, it was pretty bad too
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After watching that Thexder video, I kind of want to play it. Actually, I think I have a looong time ago.
Atari: Star Voyager. I'm sure it's not the worst ever, but it's the worst one I own.
NES: It has to be Ghostbusters. That game pissed me off sooo bad when I was a kid.
Gameboy: TMNT. It's just so lame.
Genesis: Shaq Fu, or at least that's all I can think of right now. It certainly seems like I've played worse on the Genesis though, just can't remember right now...
SNES: Captain America and the Avengers. It's a brawler and it's booooring... Also, unreasonably difficult. I HATE this game.
PSX: Spec Ops. Sony had the gonads to release this on PSN as a classic download. Seriously??? This is quite possibly the worst game I've ever played.
N64: Superman 64. I actually gave this game away to a game shop when they didn't buy it off me.
Post 64, we got pretty good at avoiding crap games sooo... That's all I've got.
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Post 64, we got pretty good at avoiding crap games sooo... That's all I've got.
Well, there's Big Rigs Over the Road Racing, but then again that was so bad it's good.
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Silver Surfer (NES)
Ugh I hated Silver Surfer... One hit and you are DEAD with only 2 lives and no continues, it basically has you on your feet attacking enemies that are almost impossible to dodge! I remember those times when I would start cursing at the screen and saying that I wasted 5 hours of my life on this game.
Custer's revenge (ATARI)
oh my god.... DON'T EVEN RESEARCH WHAT THAT GAME IS!. it will ruin your sanity
Sunday Funda (NES)
okay that game is boring honestly and was a complete ripoff, it also showed a woman's clothes being gradually taken off by level (Seriously?) It was a way to get player's perverted mind to keep playing
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Psh, Custer's Revenge wasn't exactly sanity-rending, but it was wrong on quite a few levels. Then again, the Atari porno games just plain suck.
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Psh, Custer's Revenge wasn't exactly sanity-rending, but it was wrong on quite a few levels. Then again, the Atari porno games just plain suck.
Maybe for others it wasn't sanity-rending but it was for me, to this day I ask myself why I played it knowing it's a porno game
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Preparing for thumbs down in 3... 2... 1...
Hm, well I've played a lot of bad games in my time (as have we all I'm sure) but I can't pretend it's a hard decision to pick the worst for me once you discount games that are merely broken in some technical way.
I never thought I would loathe a game as much as I do Final Fantasy VII. I forced myself to play all 50 hours of it hoping every minute that it would get better but it never did. Horrible writing and characters meet graphics and sound which have aged terribly. I've said it before and I'll say it again, the story and characters were obviously on auto-pilot for this game (whiny, emo anime cliche auto-pilot) because the creators were counting on the "wow" factor for the graphics, which worked at the time but makes for a miserable experience today. The best thing I can think to say about it is the boring, average combat system and terrible pseudo-3D environment navigation were technically functional. And uhhmm... it didn't set my Playstation on fire?
Had some pretty good fun with the co-op on this one back in the day, though we were using cheats. And I think one of the "cheats" we had to look up on the information super highway was how the hell to get out of the first room lol.
Funny how I have 1-6,8,9 13, and not 7 never had the chance to play it, but I will say that 9 is in a very favorable place from what I have played. It's like an old school FF in 3d and I cannot complain about that ;D Maybe my third fav right behind the fourth and the first(remake is much better than the nes, I cannot fathom how hard this version is)
Edit: I do not have three I want to play the famicom version. IIRC there is a ds version.
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Yeah the vaaast majority of the original FF's just leveling up. For hours and hours. But, call me crazy but I kind of like that. Sometimes.
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Yeah the vaaast majority of the original FF's just leveling up. For hours and hours. But, call me crazy but I kind of like that. Sometimes.
Same as dragon warrior odd huh, well not really if I think about it. Why is it that nes rpgs require so much grinding?
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Same as dragon warrior odd huh, well not really if I think about it. Why is it that nes rpgs require so much grinding?
Probably cus it was a fairly new concept, would be my guess. And if there wasn't lvl grinding it would last about an hour.
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Probably cus it was a fairly new concept, would be my guess. And if there wasn't lvl grinding it would last about an hour.
same as me. though many hated the grinding in Castlevania II Simon's quest, it was fun for me. same as item grinding in SOTN and various Metroidvanias.
EDIT: I know you are talking about another game but I was referring to you liking grinding.
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same as me. though many hated the grinding in Castlevania II Simon's quest, it was fun for me. same as item grinding in SOTN and various Metroidvanias.
EDIT: I know you are talking about another game but I was referring to you liking grinding.
Yeah I totally liked that in all those games too. Castlevania 2 was the first one I played in the series and I really liked it when I was a kid, and I find myself playing it even now (every 5 or so years).
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Yeah I totally liked that in all those games too. Castlevania 2 was the first one I played in the series and I really liked it when I was a kid, and I find myself playing it even now (every 5 or so years).
SOTN was my first, when I was a kid. my dad commented that I was really good to so far RECORD me playing the game at my age. even to this day I play SOTN and various titles. Super Castlevania 4 was my most favorite game because I loved how the concept was similar to an adventure and how handling simon's whip was easy as cake and how the enemies and bosses were balanced compared to the very first Castlevania, I sucked at the NES castlevanias but I still played them :P
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SOTN was my first, when I was a kid. my dad commented that I was really good to so far RECORD me playing the game at my age. even to this day I play SOTN and various titles. Super Castlevania 4 was my most favorite game because I loved how the concept was similar to an adventure and how handling simon's whip was easy as cake and how the enemies and bosses were balanced compared to the very first Castlevania, I sucked at the NES castlevanias but I still played them :P
One really weird thing for me is I've always been able to beat Castlevania III no problem, but I've never once been able to beat Dracula in the first Castlevania. Even my little brother's beat that game (but he can't beat III, and neither can AVGN lol).
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One really weird thing for me is I've always been able to beat Castlevania III no problem, but I've never once been able to beat Dracula in the first Castlevania. Even my little brother's beat that game (but he can't beat III, and neither can AVGN lol).
lol AVGN is just a man who has an opinion IMO. I mean sometimes he makes good points but at others it gets annoying when he excessively curses and sometimes makes objectable criticism namely his criticism for CV II. if you want to continue talking to me about favorite games and all that then PM me about it, I don't want to disrespect the Author of this thread by discussing something Off topic.
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Castlevania III is always difficult to play through.
I played all the linear CVs some time ago, and CV III was amongst the most difficult. Legends final boss, The Adventure for GB, Chronicles, and of course Haunted Castle, were the other difficult ones.
On the other side, I always found Dracula from CV pretty easy to beat.
I guess it varies from player to player.
About the grinding, items, etc., in CV II and the MetroidVanias... it's one of my favourite parts of CV.
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I didn't think that FF7 was bad, but it didn't "wow" me either like it did for so many others. However, it's hard for even a good number of its fans to deny that presentation-wise, the game has not aged that well.
It's not hard for me at all, for a number of reasons. It occupies a place in time where Square had just broken free of the constrained perspective of 16-bit tilesets, now only limited by the collective vision of their artists. At the same time, the presentation is still very much rooted in the goofy and squatty caricatures of human beings found in past games of the series, with exaggerated and often comical body language and reactions, yet with additional nuance as the new technology allows. It uniquely serves as a melding pot of what Square had been up to that point, and what it was now going to become, and for that FF VII remains wholly distinct in direction and tone within their catalogue.
The backgrounds are a curious thing, to be sure. They're neither as sleek as FF VIII's, or as picturesque as FF IX's: what's there is a garish, often unwelcoming hodgepodge of urban neglect and encroaching industrialization of natural landscapes, both major themes in the game's narrative. It's perhaps not the prettiest, but one of the most interesting worlds the series has crafted.
On the subject of music, the shoddy MIDI instrumentation can oftentimes bury a track, even if it's strong in composition. It tends to work best when the artificiality of the sound reinforces the game's depictions of technological dystopia and things alien to the world, as heard in songs like Mako Reactor (http://www.youtube.com/watch?v=Z3xsW8udZ-w) and You Can Hear the Cry of the Planet (http://www.youtube.com/watch?v=rTTv-6ZceSQ). Generally, it's rather solemn in tone, with a sci-fi bent. The soundtrack doesn't fare as well when it reaches beyond its scope with Uematsu's usual prog monster self-indulgences.
Just about the only thing in the game's presentation that hasn't aged well at all, because it was awkward garbage to begin with, is the English script. It's full of nonsensical grammar and syntax, with seemingly absurd non-sequiturs popping up at inopportune moments because conversations aren't really held, they're deciphered. I'm being harsh on the thing because prior to FF VII, Ted Woolsey had made strides in improving the quality of Square's and video game localization in general, and practically straight afterwards, people like Richard Honeywood and Alexander O. Smith brought a heretofore unseen degree of professionalism and sheer ability into the field. And so, FF VII's script is left to languish in its miserable state to this day. It's honestly the only thing I'd want to see them revise, if anything.
I'm not running on nostalgia-addled fumes here, mind you. I revisit FF VII every few years or so, and as time goes on, its worthwhile elements stand out to me more and more.
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SNIP
The game is historically important to be sure, that's one of the reasons I forced myself to finish it. But we'll have to agree to disagree about the relative artistic merits. I respect your opinion and assessment of the game, and your right to have it even though I emphatically disagree.
Since you mentioned that you played it back in the day and replay it from time to time here's my experience with it-
I played the game for the first time about 2 years ago, having played FFVI and IX one and two years before that respectively, and loved both to pieces. So I had high hopes for an epic story full of memorable, decently developed and likeable characters in a rich sci-fi fantasy world. Instead I got a convoluted mess of warmed over anime cliches in an awkward and (imo) ugly package full of teenage angst. I believe I understand why the game was so popular at the time though. "Japanimation" was at the height of it's exotic allure while the games huge size for something in 3-D! combined with the aforementioned teen angst to create a kind of weaponized fangirl/fanboy creating bomb for the young teen set.
Since FFVII is possibly the most popular and revered jRPG in America to this day (go to your local gamestore and you're not unlikely to see new Cloud and Sephiroth plushies) if I hadn't enjoyed FFVI and IX so much I know I would have just given up on the entire jRPG genre. Thankfully I didn't, though it took me about a year to try again with the first Phantasy Star. And now I'm playing Chrono Trigger for the first time and loving it.
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On a less controversial note-
"The Lost World: Jurassic Park" on the PS1 (the Saturn version appears to be identical) was one of the first PS1 games I remember and it was horrible. I blame it for having a large part in my thinking games "just weren't for me" for years. The only fun I ever had with it was using the infinite ammo and flying cheats on the human levels. "You are the T-Rex!" it said on the back, what it didn't say was "You are the T-Rex! ...in a few very poorly made levels, but first you have to work your way up from the chicken-like Compy and other terribly balanced characters."
Using the cheat codes I did find the hidden Jeff Goldblum "congratulations" video that you got if you collected some obscene amount of hidden and sometimes impossible to get to items.
The Lost World: Jurassic Park game ending (http://www.youtube.com/watch?v=HuYUoLM8BNA#)
So here's a horribly made game based on a mediocre-at-best movie that then has Jeff Goldblum insult you for playing it if you somehow go through all the extra trouble of getting all the hidden items. Even for a licensed video game, that's pretty bad.
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FF7. It seems that everyone was playing that game. So the nostalgia love of a lot of people for FF7 is strong. Though at this point in time, I would have to agree that it is overrated, but revolutionary nonetheless since it introduced jrpg to a wider audience.
Labyrinth (Famicom) without maps.... oh god...
I prefer the movie.
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convoluted mess of warmed over anime cliches
It is convoluted, no doubt, and the impenetrable script only exasperates the fact. It's also very derivative of the popular media of its day, Neon Genesis Evangelion and Berserk being some notable works the game draws from. I think there's still merit to the characters, though.
Cloud is initially presented as a cocksure egotist jerk, better at everything than everyone else, but is then forced to face the reality of his own existence, ridding himself of the adopted persona of his dead compatriot and consequentially experiences real growth as a person. It's a rather tidy character arc, which the execrable subsequent spin-off material promptly ignores and makes him inexplicably moody, ensuring the character's mistaken identity in modern times as a surly moper. What a shame.
Barret is the Angry Black Man stereotype, but he's also the game's strongest paternal figure. Tifa and Aeris' personalities run opposite of what their visual designs would suggest: the barely-dressed martial artist and bar owner is the more demure and soft-spoken of the two, while the magically-oriented flower girl in the long pink dress is proactive, street smart and recklessly headstrong.
The characterization isn't that noteworthy and definitely not the game's strongest suit, but I can't call it thoughtless in good conscience. It puts some cliches to use, subverts some others, and probably invented/popularized a few along the way too. What is noteworthy is that the game doesn't quite fall into the trap of a "teenagers save the world" plot contrivance these types of games are often (rightfully) derided for: of the main cast, only one is under twenty years old, while one other is a non-human and mentally at the teenager stage. The rest range from the early twenties to mid-thirties, a positively elderly cast by today's standards.
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As anyone can see, I'll talk your ear off about this game if I don't hold myself back, in my own limited fashion. My intention isn't to turn anyone around on the subject of FF VII, but to offer a relatively detached, critical and appreciative in equal measure viewpoint on it. It's something that's picked up an obscene amount of assorted baggage over the years, so much so that the actual game can be hard to discern from underneath the glorification of obsessed fans or the furious rantings of those who've come to hate what it is and represents. Taken on its own, as a Role-Playing Video Game for the Sony PlayStation from the year 1997, I find it pretty alright.
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...which the execrable subsequent spin-off material promptly ignores and makes him inexplicably moody, ensuring the character's mistaken identity in modern times as a surly moper. What a shame.
Well, I agree that the real problem with FFVII is Square's attempt at milking it through the complication known as the Compilation.
Now back to horribad games. As polarizing LoS and DmC may be, at least they ain't Bomberman: Act Zero.
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GBA: DBZ: the legacy of goku
I raise you one DBZ Taiketsu. It makes legacy of goku a masterpiece also due to a glitch LoG 1 is too easy.
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"The Lost World: Jurassic Park" on the PS1
I could have lived without remembering this... T.T
The game is so bad that they needed to put a guy saying congratulations to finish this shitty game and say to go outside LOL
Labyrinth (Famicom) without maps.... oh god...
I prefer the movie.
A map would be useless with the system that they have used, you progress the labyrinth when you find the right path like a well hidden stage-to-stage style, so you cant backtrack and get even more lost... atleast that was what I noticed when I tried to play this thing. I really need to watch this movie, my dad said a lot about that.
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That game was actually fun!
Not for me. It was boring and the fact, that instead of different levels you received the same levels, just slightly more difficult then before, was a big turn off for me. And some sections were insanely difficult (beyond any reason), like Wall L4 and Human Canonball L4.
Batman Forever, proved, that Mortal Kombat 1-2 fighting system doesn't work for a platformer. If it had Run and Combos, then, maybe it could have been more fun. But as is - it is one of the most boring and tiresome games I ever played. You kill the same enemies, with the same moves on boring backgrounds for pretty much the whole game. Said enemies have big lifebar, but little to no intelligent. So, there is no real challenge, just annoying "rinse and repeat" gameplay. Controls were counterintuitive. There were only two good things about this game - Two-Face (how he changed his fighting style depending which side of the screen he was facing, Gill has nothing on this) and music was not that bad. It was not that good either. I was able to complete the game on the real SNES and I hated it. Even Rise of the Robots were better than this.
I had high hopes for an epic story full of memorable, decently developed and likeable characters in a rich sci-fi fantasy world. Instead I got a convoluted mess
It's pretty much my story with SOTN. :D
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So you dislike MK Mythologies Sub-Zero? I like this game but I want to know your opinion too.
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So you dislike MK Mythologies Sub-Zero? I like this game but I want to know your opinion too.
Well, MKM had comboes and run, but it's also had accursed "Turn button", that was a very unnecessary and clumsy addition. The same thing made Guilty Gear: Isuka quite hard to play.
Overall, I like MKM story and atmosphere (it was one of the strongest titles in the series, when it come to those two things), but as far as gamelay go...it was tolerable, but not much fun.
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Well, without the turn button a lot of elements would be lost, I think thats why they dccided to do that.
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Well, without the turn button a lot of elements would be lost, I think thats why they dccided to do that.
I think, auto-turning to the enemies would have been a lot more better for the flow of the gameplay.
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Actual worst game: Hyperdimension Neptunia (http://en.wikipedia.org/wiki/Hyperdimension_Neptunia). It's from the makers of all the most depressing shit in that corner of the industry, and manages to embody everything that's wrong with video games and JRPG development in one neat package. It's indefensible. This, of course, means it has two sequels and a spin-off on the way.
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Actual worst game: Hyperdimension Neptunia (http://en.wikipedia.org/wiki/Hyperdimension_Neptunia). It's from the makers of all the most depressing shit in that corner of the industry, and manages to embody everything that's wrong with video games and JRPG development in one neat package. It's indefensible. This, of course, means it has two sequels and a spin-off on the way.
Bah.. Airs Adventure is much worse. That is just a horrible 3d rpg.
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I actually found Hyperdimension Neptunia to be funny.
But a game with several flaws, indeed.
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Hyperdimension Neptunia: Battle Gameplay (http://www.youtube.com/watch?v=9YKaznzMy3w#ws)
Its like that in the entire game? The game seems boring, I like their ideas but they executed all of them in the wrong way. Combat seems slow and boring and the casual music in a battle doesnt help anything.
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I can say many igarashi castlevanias in this, they are the worst of the history in castlevania.
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I can say many igarashi castlevanias in this, they are the worst of the history in castlevania.
im sure by now we all know you dislike IGA... you are more than entitled to this. I thought this was a forum and not a bash-fest.
on topic though.... i didnt mind turning in MK mythologies... others used the idea somewhat like guilty gear and naruto on psp
one game that is just god awful is King of fighters 12... wtf seriously.. like a 20 guy roster for a 3vs3, no storyline, no boss battle, weak customization and i could keep going on. i wish i knew it was gonna be that bad b4 buying it. i trusted the franchise and lost out.. 13 is what 12 should've been.... i waited until it was practically free before even buying it!
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I personally think that KoF 12 was just a tech demo like Neowave.
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One of the worst games I've ever played was Bubsy 2. I am one of the few people who thought the first Bubsy was pretty fun. Going back to it today is not the wisest thing to do because it hasn't aged very well, but at least it's playable (IMO).
Bubsy 2, however, is not. It's such a garbled, uncontrollable mess. I have so much hate for it.
Another game that I don't really hate, but that I feel is a pretty bad game is - wait for it - Wizards & Warriors 2: Ironsword. Retro gamers often talk about this game as if it's a "classic" and up there with the likes of Ninja Gaiden, Mega Man or Castlevania. I grew up with these game and hated Ironsword even back then. To be honest, the entire W&W series was always a mystery to me.
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I dislike this game with a passion. It's called growlanser or something for the ps2 it came with two disks and stuff man... Could not get into it. glad I got onimusha 1-2 instead.
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I can say many igarashi castlevanias in this, they are the worst of the history in castlevania.
I vehemently disagree. I did not like his dev. process, and some of his games were terrible, (Opinion™) They are not the "worst" in CV's "History". there are far worse offenders, like Haunted Castle, for instance.
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I vehemently disagree. I did not like his dev. process, and some of his games were terrible, (Opinion™) They are not the "worst" in CV's "History". there are far worse offenders, like Haunted Castle, for instance.
Easy mode: Castlevania:The Adventure.
I personally think that KoF 12 was just a tech demo like Neowave.
It was SNKP's quick attempt to return money they spend on development of the game. Hilariously, it nearly ruined reputation of the series.
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Haunted castle is the same of lords of shadows in 2d, today it look like shit but i imagine it look ok and best than ok even, in the year when come out, i don't know where it was.
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Haunted castle is the same of lords of shadows in 2d, today it look like shit but i imagine it look ok and best than ok even, in the year when come out, i don't know where it was.
I don't think he was talking about the graphics.