Castlevania Dungeon Forums
The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: Pfil on March 26, 2013, 07:11:28 PM
-
http://www.ign.com/articles/2013/03/25/the-swapper-captures-the-essence-of-super-metroid (http://www.ign.com/articles/2013/03/25/the-swapper-captures-the-essence-of-super-metroid)
When I read this, I thought: wow, Super Metroid...
Then I read the article.
This is exactly what I was talking about when I said a time ago that many downloadable games choose to go trying to pass as high art, so pretentious and stupid.
And just read all the nonsense this guy is talking about.
I never thought crap like:
"Oh, Castlevania 1 is so daring! It asks existential questions about life and death! Is Simon really dying and right next to it he is living again? Is this a limbo, where he must die over and over again? Is he immortal? Or has he the power of resurrecting, like the phoenix?"
What an a****le, my God!
It's just a game, go play it, enjoy the graphics, the music, and have fun with the gameplay! Even the story, doesn't need this nonsense.
This made me remember some recent games like Braid.
What's with the unnecessary pretentious story and all that abstract nonsense?
He says "emotional"... My God, if he wants emotional he should play Final Fantasy VI.
I'd even say Mirror of Fate is emotional, because the ending really is. But it is concrete, we know what's happening, it's not some abstract bull***.
We are living times in gaming where I see similarities with what happened with paintings. Once we had paintings from the renaissance and baroque, and then it was everything abstract (not the abstract period, but the modern times where, for example, someone just did one violent brushing on the paper and that's it, I don't know how it's called), and every pretentious art critic interpreted his own way things that didn't make sense... well, to me, this is it.
This kind of pretentious games is like those new form of art painting, and games like Final Fantasy VI are the highest point, and part of the past.
You can also compare it to The Beatles and Yoko Ono. Old classic games are The Beatles. Indie pretentious trash is Yoko Ono.
I tell you, VG's industry, not only developers but also critics, is full of stupid pretentious scum.
Fellow dungeonites, please forgive me for posting something in this manner. But I'm already tired of this.
-
I'd read it, but IGN's site is so overbloated with ads that I can't even load their site on any of my computers.
-
Thats why I ever use adblock plus. I will read this article and post my opinion later.
Reading Pfil briefing I expect a shitstorm in this review...
...yeah, I think that he became drunk at the middle of the review. He started to say things that you say in a forum or with friends, not in a review.
I liked this "Drunken. Robot. Pornography" game, since I like bullet hell games.
-
I don't know that the preview is all that pretentious. As soon as they explained the gameplay mechanics, and before they got to any philosophical musings, I had already asked myself those questions about the ethical implications of using such a "swapper" device. It seems like an interesting concept. Maybe some people just read into things more than you?
-
oh boy, another $15 game that's only good for a single play-through with gimmicks and single approach puzzles and copies the vein of a older well-known game.
I bet it'll have this "Deep enriching story" that is barely present in the game.
Please people, Braid and Limbo were terrible, why can't they realize that?!
-
Because they think that if they say good things about indie games they will be "cool". I never played these 2 mentioned games nor meatboy, but the reason is obvious.
-
oh boy, another $15 game that's only good for a single play-through with gimmicks and single approach puzzles and copies the vein of a older well-known game.
I bet it'll have this "Deep enriching story" that is barely present in the game.
Please people, Braid and Limbo were terrible, why can't they realize that?!
Downvoted. Limbo is incredible. Great atmosphere, fun gameplay—what more does a game need? Did the "pretentiousness" really get to you so much that you can't recognize an amazing game when you see it? In a very roundabout way, that's very pretentious. "I don't like these HIGH ART games, pfft, pshaw!"
-
Limbo is one of the best games I've played for years, but each to their own...
One game that really made me think about life and death was Journey. The story is minimalistic but it's impossible to play through it and just be like: "Yeah that was a fun action game with nice graphics!". Because it's not about that. I don't think it's pretentious either. It's actually very low key and melancholy. I think there ARE pretentious games out there though. Mass Effect trilogy for example. But I dunno. Maybe it's just me.
-
I don't think the critic just understand more than what I can.
He seems to be high while writing this.
I like artistic games. Of course games can be art. Just check Eternal Sonata and all the background for Chopin's tragic story of lost love and early death, and the classical music that sounds throughout the game. Now THAT is art.
This, at least to me, is just pretentious.
I think from the beggining that the intention of the developers is for everyone to think "Wow, this is so deep and philosophical!".
I cried with games many times, or got moved by the story. Final Fantasy VI for example. I love art, I studied art for several years in many forms, and I can also get touched or even cry with lots of movies, music...
But I played games like Braid, Limbo and The Path, and I felt NOTHING.
I recognize, however, the good gameplay within Braid, for example. What I don't like is the other part, that part that I find pretentious MYSELF. It's MY opinion.
I am not a cold person. In fact, I'm on the other extreme. I fell way too much. But this form of "art" is nothing to me, it never reaches my heart.
We can have art in any form. We have Michael Angelo and Da Vinci, we have Bach or Beethoven's music, or Queen in modern music for example, we have movies like Citizen Kane and Cinema Paradiso, we have Shakespeare plays, Edgar Allan Poe tales, we have William Blake poetry, Jorge Luis Borges, and of course, we have games, like Chrono Trigger, or Nier to name one modern game that is really touching (although I wouldn't put Nier next to classics like Chrono Trigger).
We have hundreds of examples for each form of art.
But for a developer to enter that select place of art history making a game, I don't think pretentiousness is the way. You can just make Cave Story or La Mulana, or some Touhou games or RosenkreuzStillete, and you will make a brilliant game without all the nonsense.
But these days critics seem to be a little messed up. I read days ago that Xenoblade is better than FF6 and Chrono Trigger for some IGN critic.
My God...
-
Outside of Jonathan Blow (and Phil - Fez creator- maybe) pretetiouness... I don't think I see anything in this review worth of your critic. At all. It's just a oppinion from someone who played the game, not from the developers themselves.
They can ponder about what the fuck they want. Aren't you being pretentious assuming that people shouldn't be enjoying these aspects of the game? Why should everyone only look at the gameplay?
-
If any, I might be being intolerant. I recognize that. But not pretentious.
My opinion is that he is talking nonsense.
Like Lelygax said, these are things that you can say to a friend when hanging out, but a critic must follow some lines.
And, as I said, if he wants "emotional" he should play FF6 or any game like that. Unless he's high, drunk or something, then he can find emotion just by looking at a wall or by doing anything he wants.
All this new trend of indie games is, in my opinion, nothing more than pretentious stuff.
It's like the product of someone under the effects of LCD, and not a brilliant one for the matter (because I know some musicians that made good stuff under some effects, but that doesn't seem to be the case with all these games).
The topic is about this particular kind of indie games, in general, and the way the press praise them, and not about this particular game.
I'm not saying by any means that indie developers can't make something brilliant. Just look at Cave Story, La Mulana, RosenkreuzStillete... there's plenty of examples. But this particular trend that seems so cool nowadays, to me isn't worth anything. I repeat: to me.
Between this and the rise of other genres and ways, they are killing traditional gaming.
I see it as a waste. We should get more traditional games (Contra: Rebirth, FF4 The After Years, Sonic 4) and less crap.
But of course, that's just my personal view. Anyone can share it, or not.
-
I wouldn't call the game pretentious- I'd call that review pretentious. It made me barf. all this philosophy bullshit over simple gameplay mechanics. He was reading WAY too into things.
-
It's like the product of someone under the effects of LCD, and not a brilliant one for the matter (because I know some musicians that made good stuff under some effects, but that doesn't seem to be the case with all these games).
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimages.wildammo.com%2Fwp-content%2Fuploads%2F2011%2F02%2Fforget-lcd-lsd-tvs-are-where-its-at.jpg&hash=0b625a8732d872ca93c33b9de643ab6f1ebfb350)
Jokes aside, someone -1ed me and I lol'ed. Mr/s. Unknown, do you atleast understand what I tried to say? Im not criticizing Indie games nor their creators, Im saying that reviewers are putting Indie games in a pedestal only because everyone is paying attention to them now. These reviewers (not all) think that review a Indie game = being cool. I didn't have seem any great sites reviewing Cave Story when they first launched it to PC.
Thats my opinion, not a fact. They do it with all type of things only to follow a trend and try to gather attention, since attention = more viewers = more money to them.
-
As always, Lelygax saying things in such a concise and concrete way.
Thanks for explaining what I tried to express.
And don't worry for the -1, here's +3 from me for you ;)
It's true, I don't remember Cave Story getting this attention or praise when it came out.
And what about Touhou games? They literally kick the ass of any of this recent indie games.
As for what Flame said, I also agree.
The review is so, so pretentious. That's what annoyed me the most.
Anyway, the game doesn't seem to have anything of interest to me, comparing it to Super Metroid is a sacrilege.
-
Thanks for being so lovely. :P
Yeah, I totally forgot that Touhou are Indie games too, good point.
-
Limbo was okay, but it led to same thing as braid, a $15 game that I only played once and never wanted to touch again because it has to be played the exact way the developer intends, this seems to be a major problem with modern "Puzzle" games.
Touhou games prove that bullet hell can be in any game and still be fun
-
Thanks for being so lovely. :P
Yeah, I totally forgot that Touhou are Indie games too, good point.
You are welcome! :)
It's easy to forget Touhou games are indie because they are, in every aspect, better than almost anything that comes out nowadays.
Another annoying thing is that today everything has to be the best ever.
A song comes out. It's the best song ever!
A movie comes out. It's the best movie ever!
A new genre enters the VG industry. It's the best genre ever!
And, of course, a new game of that genre comes out...
It's the best game ever! BEST GAME EVER? - Journey - Part 1 (http://www.youtube.com/watch?v=cu9U9LGncPI#ws)
You can also see here Journey (FULL GAME COOP WALKTHROUGH Part 1/2) [HD] (http://www.youtube.com/watch?v=tQDwoEeO5EE#ws)
in a comment, the best conversation ever, according to some user.
By the way, Journey was the best game of the year for IGN, so, as always, IGN following a trend.
Something new, always, has to be the best.
Best game of 2012? They had plenty of good titles to choose from, which all of them I consider to be more enjoyable than Journey...
Let's see... Assassin's Creed III, New Super Mario Bros U, Darksiders 2, Dragon Quest X, Legasista, Giana Sisters: Twisted Dreams, Gravity Rush, Bravely Default, Dust: An Elysian Tale, Atelier Ayesha, Rainbow Moon... and I'm sure I'm forgetting a few more that could have been my favourite game of the year.
And also, according to IGN... Xenoblade comes out... "It's the best RPG ever!".
From my perspective, no genre can stand next to platforming and traditional JRPG, and no new game can be compared to Super Metroid or Chrono Trigger / FF6 (like IGN did this week, with the review of this topic and the Xenoblade article, respectively), unless the new game is a MetroidVania or something similar, which can be compared to Super Metroid, or that the new JRPG is traditional, and perfect in every way (I can't think of a new RPG that can stand next to FF6 or CT, but Eternal Sonata, Valkyrie Profile 2 or Star Ocean: The Last Hope can make good examples, being some of the best JRPG's of the last years).
Limbo was okay, but it led to same thing as braid, a $15 game that I only played once and never wanted to touch again because it has to be played the exact way the developer intends, this seems to be a major problem with modern "Puzzle" games.
Touhou games prove that bullet hell can be in any game and still be fun
Totally!
-
Is this real? Why are you upset about Sliva enjoying his time with a video game? He described the game's premise, setting and central mechanic and elaborated on his emotional response to them. Seems like an infantile tantrum to start throwing around accusations of someone being high or inebriated based on that. All that's there is a more thoughtful than average preview of an upcoming video game.
People value different aspects of entertainment and also respond to them differently. Several of the games you've mentioned in this thread and seem to champion as counteracting "pretentious" games, I'd just as readily dismiss as disposable trash. I don't think it's a good reason to get all up in anyone's face about it, though.
-
While Super Metroid is one of my favorite games, I don't know how it's so esteemed that a modern game can't be compared to it. And there's more than just gameplay style that can draw a comparison: I find that Limbo has more in likeness to SM than any of the post-SOTN Metroidvanias because of its atmosphere and sense of being truly alone in a bizarre world. It evokes a FEELING and experience that have more ties to SM for me, and a lot of times that's what I cull from games, not simply its play mechanics or story, which is what you seem kind of hung-up on, Pfil. If those are what you get out of games the most, good; but as stated, people enjoy games in different ways.
-
Its because in the past we received normal reviews, without no one trying to get emotional. Thats called profissionalism. Imagine if you are watching TV and the guy from the Weather Channel says "today its going to rain a lot, poor Jr., I promised to go to the park with him after my job =´(".
If its a forum, personal blog, lets play or something like that its okay.
-
You guys are behaving like he's writing a "Dear Diary" entry. He brought up an interesting point--and not at length, I might add--about the nature of the game and what it could make the gamer ponder. He's not even writing a review here but a first impression. There's nothing overly emotional about WHAT he's writing, he's just relating his experiences. Which I personally find fascinating.
Would I personally have the same experience? Probably not, but the author of the article makes me wonder about it a bit.
-
Is this real? Why are you upset about Sliva enjoying his time with a video game? He described the game's premise, setting and central mechanic and elaborated on his emotional response to them. Seems like an infantile tantrum to start throwing around accusations of someone being high or inebriated based on that. All that's there is a more thoughtful than average preview of an upcoming video game.
People value different aspects of entertainment and also respond to them differently. Several of the games you've mentioned in this thread and seem to champion as counteracting "pretentious" games, I'd just as readily dismiss as disposable trash. I don't think it's a good reason to get all up in anyone's face about it, though.
I just wanted to share my frustration with fellow dungeonites, and see if there is anybody who feels the same about this kind of game.
Why the frustration, you must think? Because I love 2D games, and as of today, I'm already giving up on trying every 2D game I see, because all latest ones were big dissapointments. And while I feel this way and I almost never see a game like the ones I enjoy, IGN gives Journey the award for best game of the year. Anyone ever felt that her time is passing? That no new thing will ever satisfy us anymore?
Well, that's how I feel. It's like there's a new era, and I'm out of it.
IGN said something like this: "When ending Journey, every human being will have a different reaction, but everyone will have a reaction. Some people cry. Some people just stay in silence. Some ask themselves existential questions".
I ended Journey, and the only thing I thought was "This was so boring!, I must go play something good".
I felt NOTHING. And I'm a person who usually feels a lot.
I cried with Metroid: Other M ending, I cried when Sara died in LoI, with the final scene of Shanoa and Albus in OoE, with SotN ending...
I cried with movies like Cinema Paradiso, Atonement... with poems like The Raven, with music from Ennio Morricone, Queen...
I'm a person who feels and cry a lot. But this didn't make me feel anything. Not to mention that I found it to be a cheap Ico rip-off.
So, I must be "out" of what it's supposed to be "emotional" today.
Maybe we don't have FF6, or Cinema Paradiso, or Queen, or Edgar Allan Poe anymore.
Today it's just this... and it's sad.
By the way, I don't understand how you can dismiss FF6, Chrono Trigger or Star Ocean 4 as trash.
While Super Metroid is one of my favorite games, I don't know how it's so esteemed that a modern game can't be compared to it. And there's more than just gameplay style that can draw a comparison: I find that Limbo has more in likeness to SM than any of the post-SOTN Metroidvanias because of its atmosphere and sense of being truly alone in a bizarre world. It evokes a FEELING and experience that have more ties to SM for me, and a lot of times that's what I cull from games, not simply its play mechanics or story, which is what you seem kind of hung-up on, Pfil. If those are what you get out of games the most, good; but as stated, people enjoy games in different ways.
A modern game CAN be compared to Super Metroid. Many MetroidVanias are better in my opinion. There are plenty of games in PSX, Wii, PS2 and PS3 that I like more than SM. Just THIS ONE game can't be compared, in my opinion. Nor any game similar to this.
And what I seek for in games is: soundtrack, aesthetic and story I like. And for me to like it, it MUST BE emotional and sensible. That's why praised games like Banjo Kazooie or Crash Bandicoot never worked for me.
But... music to be emotional for me must be neoclassical, which is what Castlevania is, for example. Any game can have that, anyway. Megaman has a lot of tunes with neoclassical chord progressions. Aesthetic can be one from many, I like Castlevania, Megaman, many JRPG's, Contra, Sonic, Skyrim... it's not mandatory, as long as it's pleasant... story must be emotional, yes, especially for RPG's, but that can be skipped (many old Castlevania games have little story and they still make me feel, because the aesthetic and music is so overwhelming that I just can't resist my feelings). In fact, the music alone can make me feel a lot of things. Or a cutscene alone can provide that. Perhaps just the fact of gazing up to old ruins with a stormy night sky.
There's plenty of things that can make me feel. But these new games, I just find them boring.
Gameplay is a distant one when it comes to what I look for in a game. It helps, but I seek the other things first. Art, if you want. It can be called art.
But I can't find anything artistic about this new trend of games.
Even genres of games that I find extremely boring, like FPS, provided me with feelings (Modern Warfare 3, for example).
Its because in the past we received normal reviews, without no one trying to get emotional. Thats called profissionalism. Imagine if you are watching TV and the guy from the Weather Channel says "today its going to rain a lot, poor Jr., I promised to go to the park with him after my job =´(".
If its a forum, personal blog, lets play or something like that its okay.
Of course, if I wrote a review, I wouldn't say, for example:
"Portrait of Ruin was a game that touched me very deep in my soul, for example hearing "Gaze up at the darkness" when I knew the final battle was approaching gave me the goosebumps, and then the beauty and perfection of the theme at the ending credits made my eyes teary... it's so neoclassical and so Castlevania at the same time, and I love classical music so much... also, the background of the WWII made me remember stories told by my grandfather when I was a little girl, and that touched a string in my heart, because I miss him so much these days that I feel so alone. That, combined with the ghost in the castle and the tragic tale of the two sisters and his father, made a perfect combo that struck just perfectly my emotions".
Those are personal feelings, and I am the only one who can relate to them. I can talk about them here in a forum (and I think I'm saying too much), but there's no place for that in a review.
And by the way: music in all these recent games is being praised as excellent, great, and whatever. I just find it plain, purely and simply boring.
PS: At least we are about to get Duck Tales, Dungeons and Dragons and Shovel Knight.
-
Seems to me like the reviewer was the pretentious one. It doesn't sound to me like the game asks any of those questions or portrays any of what he imagined up. Also, comparing Samus Aran to an archeologist makes me think that he never actually played the early Metroid games because it's made pretty clear that Samus was raised by the Chozo and she's concerned with eradicating the metroids, not uncovering the history of the ancient Chozo since, yeah, she already knows all about them.
Don't get misunderstand. There's nothing wrong with letting your imagination fill in the blanks or thinking beyond the content of the game. But sometimes when you find a wrench on a toilet it's just because the plumber was fixing it.
-
By the way, I don't understand how you can dismiss FF6, Chrono Trigger or Star Ocean 4 as trash.
I didn't even specify which of the aforementioned games I consider garbage because I didn't want this to devolve further into a "you don't like the art that I like" pissing contest. But if you're curious: only two of those are actually good, and certainly not immune to criticism.
I just get this overwhelming sense of dour cynicism emanating from every point you're trying to get across in this thread. Good video games haven't disappeared anywhere, and they continue to exist in a multitude of forms. The rise of the indie scene is giving a noticeable voice and platform to works that wouldn't have seen the light of day some years in the past, even. There's no reason for the doom and gloom.
Aside from that, I don't know how this one game in particular is pushing so many of your buttons. It's not out yet, and you know very little about it. It's this enormously negative kneejerk reaction based on nothing, except someone dared to compare it to the finer points of Super Metroid.
Finally, am I mistaken or is there some confusion here about what the article is? It's not an offical review or whatever false corporate legitimacy you want to assign to it, it's an account of one person's impressions based on a showfloor demo. Heavens be if he tries to engage the reader in a more personable, informal way, as opposed to listing dry bullet points and features.
-
So...
The games I "championed" in this thread as good examples of many things were:
Final Fantasy VI
Chrono Trigger
Valkyrie Profile 2
Super Metroid
Star Ocean: The Last Hope
Eternal Sonata
Cave Story
La Mulana
Touhou
RosenkreuzStillette
Portrait of Ruin
Order of Eclessia
Mirror of Fate
Contra: Rebirth
FF4: The After Years
Sonic 4
Modern Warfare 3
Only 2 of them are good...
OK... :rollseyes:
-
Seems to me like the reviewer was the pretentious one. It doesn't sound to me like the game asks any of those questions or portrays any of what he imagined up. Also, comparing Samus Aran to an archeologist makes me think that he never actually played the early Metroid games because it's made pretty clear that Samus was raised by the Chozo and she's concerned with eradicating the metroids, not uncovering the history of the ancient Chozo since, yeah, she already knows all about them.
Don't get misunderstand. There's nothing wrong with letting your imagination fill in the blanks or thinking beyond the content of the game. But sometimes when you find a wrench on a toilet it's just because the plumber was fixing it.
I agree, the game doesn't seem to ask any of these questions, that's why I said the critic was high or drunk.
But that's just showing how much critics want to sound "cool", because today they MUST like indie games and talk about psychological and philosophical mambo jumbo, that way they will be "in", with the current "cool" thing.
And yes, he doesn't seem to understand a lot about what Metroid is.
As someone said, these games are something to try one time, with no replay value, and I personally find them terribly boring.
And I want to make clear this thread is not against the indie scene. It's about denoting a current trend that I personally find very annoying.
Why don't they just focus on making platformers with the elements they have? Just jump and shoot, I don't need more, and what I need the less is to read nonsense from gaming sites. And IGN does that that. A LOT.
Days ago they compared Guacamelee to Castlevania.
I didn't know if I should laugh or cry. God...
-
Whatever happened to intense action and kablooeys everywhere anyway? I miss Gunstar Heroes.
-
I agree, the game doesn't seem to ask any of these questions, that's why I said the critic was high or drunk.
But that's just showing how much critics want to sound "cool", because today they MUST like indie games and talk about psychological and philosophical mambo jumbo, that way they will be "in", with the current "cool" thing.
I call bullshit on this statement, because how do you know the guy isn't genuinely reacting to the game in the way he did? PARTICULARLY since he wrote a first impressions article, NOT a review. The concept that games mean different things for different people seems to keep whizzing right past your head; you keep saying that all YOU need is a jump and shoot button, well whoop-de-fucking-doo, perhaps others want something else. You become increasingly snide with each post you make.
I for one can't stand Sonic 4. I think it's the most mindless rehash with broken controls that completely ruins the physics and sense of speed that's in all the old games. Sonic Rush was a much better comeback classic title that enhanced the experience to boot. Hell, I'll even take the kinda-good-but-not-great Sonic Generations over 4.
So...
The games I "championed" in this thread as good examples of many things were:
[games]
Only 2 of them are good...
OK... :rollseyes:
I'm pretty sure the "only two" that he was referring to are two out of the three that you singled out.
And now you're not just showing a snide attitude toward the IGN editor and "the current trend" of indie developers, but a perfectly courteous board member as well.
-
Only 2 of them are good...
OK... :rollseyes:
Of the three I quoted, one is a very bad video game.
If you include everything you brought up, then yes, there's a number of terrible games, some average ones, and a few good ones. The point is that everyone's taste varies, and where you see unbearable pretention someone else might see an enjoyable, thought-provoking video game. Is it really such an incomprehensible concept that people interpret these things differently, not to push some nebulous agenda, but because that was their genuine emotional, intellectual, or plain white-knuckle gut response to whatever they witnessed?
-
Alright, I apologize if my attitude was rude.
I realize now that with each post I was more annoying.
I just can't stand this trend of games. I was a little nervous these days.
I'm sorry. I'm having a bad week.
You are in all your rights to dislike Sonic 4, I also prefer Generations, though I liked them both (Abnormal Freak).
And you are in your rights to dislike Star Ocean 4, but I don't understand it, it was near perfect for me (Puwexil).
My greetings and apologies to both of you.
-
S'all good. I know how frustrating it can be at times when you're not seeing the kinds of games you'd like to be made. My own tastes are incredibly picky these days and not many developers are offering what I desire to play. But I'd never begrudge someone their likes and interests. I hate the Call of Duty series. Absolutely loathe. But how do I know a game in the series doesn't mean the same to some kid as the Super NES meant to me growing up?
Thankfully, there's still games I enjoy, and a lot of them are coming from indie developers, and many of which take things a step further than emulating action platformers of yesteryear. I love those types of new games, too; Contra 4 is great, but it's fun to have some variety and new and different things.
Sorry for being a bit harsh in my last post.
-
Yes, it's very frustrating. When I come home from working, all I want is a nice game to enjoy. And it's not happening lately.
No, it's OK, I was the harsh one.
My best greetings.
-
Guacamelee seems like "Super Metroid + Castlevania + Batman - Gadgets". Just sayin'. With the Day of the Dead thing I can see why the comparison to CV; metroidvania cliche notwithstanding.
If you want to see some pretentiousness in gaming, I invite you to watch the trailer for Metal Gear Solid V. On second thought, don't. Wait until you're having a better week.
-
I liked that trailer. Oops. I guess that speaks for what I'm talking about.
Our tastes clearly don't align, Pfil, but they don't really need to. Acknowledging that other viewpoints exist and are equally as valid for other people, as well as there being various means of conveying them, is all I'm trying to say here.
-
Seems to me like the reviewer was the pretentious one. It doesn't sound to me like the game asks any of those questions or portrays any of what he imagined up. Also, comparing Samus Aran to an archeologist makes me think that he never actually played the early Metroid games because it's made pretty clear that Samus was raised by the Chozo and she's concerned with eradicating the metroids, not uncovering the history of the ancient Chozo since, yeah, she already knows all about them.
Perhaps it's beside the point, but having grown up with Metroid, I had no idea Samus was raised by the Chozo until more recently. From what I could tell in the "olden dayz," she was a galactic bounty hunter doing a job for the Federation, who was concerned about space pirates using the Metroids as weapons. I didn't know how she was raised and I didn't care :T
Though, perhaps I somehow missed something?
-
Mother Brain is a creation of the Chozos, "she?" rebelled against the Chozos and with the help of the Space Pirates wanted to conquer the galaxy. You can discover in Super Mario Galazy that its all Bowser pulling the strings though.
-
So...
The games I "championed" in this thread as good examples of many things were:
Final Fantasy VI
Chrono Trigger
Valkyrie Profile 2
Super Metroid
Star Ocean: The Last Hope
Eternal Sonata
Cave Story
La Mulana
Touhou
RosenkreuzStillette
Portrait of Ruin
Order of Eclessia
Mirror of Fate
Contra: Rebirth
FF4: The After Years
Sonic 4
Modern Warfare 3
Only 2 of them are good...
OK... :rollseyes:
Sonic 4 being on the list invalidates everithing you said.
I can't take you seriously anymore.
-
I liked Sonic 4, but its very flawerd. The only way to acquire full speed is using spindash and then jimping. Its like if they really put a Sonic that didnt exercised his legs since Sonic 3 in this game.
-
Sonic 4 was on the list as an example of a recent game in 2D that plays in a way that I enjoy (platforming, never mind the flaws... I personally prefer a lot of games like Sonic 4 and not a lot of puzzle indie games... and anyway, it was nice to have Sonic back in its full experience after so many years, so the mistakes of the game and the obvious fact that it was inferior to the Genesis games, were overshadowed by the joy of playing a new Sonic in 2D).
But be cool, this game isn't even on my Top 100 list. Although, Sonic 4 Episode 2 had a great soundtrack.
These are the games I mentioned that DID make it to my personal Top 100:
Final Fantasy VI
Chrono Trigger
Valkyrie Profile 2
Super Metroid
Star Ocean: The Last Hope
Eternal Sonata
RosenkreuzStillette
Portrait of Ruin
Order of Eclessia
Another day, I can post the complete ranking so anyone with a ranking can post it, and comment on mine's.
-
I didn't enjoy sonic 4 at all. The game looked spectacular, but that's all it had going for it. The game engine itself was off. I could feel it when I played the game and it made playing the game far more of a hassle then it needed to be. I couldn't even pass the beginning of the casino stage because the sonic game physics just wasn't there to utilize. What they should have done was keep the original sonic & Knuckles engine and then Sonic 4 would have been really great to play.
-
Well said. If they used this engine I could have enjoyed even more this game. +1
-
That is true. I also don't like the lock feature.
But to me, it prevailed the fact that I was playing a new Sonic.
And also, I loved the look and music of the game.
But yes, the controls were a little broken if I have to be objective.
-
I liked that trailer. Oops. I guess that speaks for what I'm talking about.
Our tastes clearly don't align, Pfil, but they don't really need to. Acknowledging that other viewpoints exist and are equally as valid for other people, as well as there being various means of conveying them, is all I'm trying to say here.
It's OK. Everything's fine. We all have different tastes.
+1 for you, I'm still sorry for being rude with my answer yesterday.
-
Hmm I little to no knowledge about the independent gaming department so I do not have much of an opinion on it. However I will say that the reason I have little interest is well, I've seen nothing that makes me want to play most of them. The only one I guess that is an indie game that I have touched is cave story from my understanding and I like that.
As for the article well have not read it yet and what is this about a ad blocker?
I do however wonder what is pretentious about the article.
-
I'd read it, but IGN's site is so overbloated with ads that I can't even load their site on any of my computers.
Thats why I ever use adblock plus.
Pay more attention, after all its a post that I made right after he mentioned that. xD
I use adblock because of all this java and flash fest that happens without we even noticing, tracking us without asking and bloating sites.
-
I have heard of this that's why it stuck out to me.
And I do pay attention thank you . I was skimming for the most part. Missing a day can keep a neo away :P
Adblock only works for chrome and three other things right not explorer right?
-
I know that theres a version for Firefox and Chrome, I dont know if a IE, Safari or Opera versions exists though, sorry. :(
About losing a day in the forum, sometimes after sleeping I need to see almost all the 10 pages of the "recent posts" section. LOL
-
I know that theres a version for Firefox and Chrome, I dont know if a IE, Safari or Opera versions exists though, sorry. :(
About losing a day in the forum, sometimes after sleeping I need to see almost all the 10 pages of the "recent posts" section. LOL
Things happen way to quick sometimes huh lol
-
Browsin' da webz wifowt Adblock Plus iz insayanz. I'm always baffled when I'm at a friend's house and there's YOUTUBE VIDEO ADVERTISEMENTS and porn ads all over PirateBay. Get rid o' dat sheet.