Castlevania Dungeon Forums
The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Ratty on August 07, 2013, 05:44:03 AM
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Considering CGR is one of the oldest retrogame review series on the web, originally running back when the Dreamcast was new, then relaunching after a long hiatus about 4 or 5 years ago. It's odd how few Castlevania games they've covered, I can only recall 3 at the moment, including this one.
Classic Game Room - CASTLEVANIA: CIRCLE OF THE MOON review (http://www.youtube.com/watch?v=2oh7CMEOysU#ws)
It's a bit annoying that he chose to use so much camcorder-on-screen footage for this review, seems to be something he's doing a lot lately. To add in more off the cuff gameplay comments or just because it's easier I guess. The review itself has the usual CGR irreverence but is very positive.
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I agree, Castlevania Circle of the Moon is amazing game with but for me there are 1-2 very bad things.
The worst thing about this Castlevania is that there is no bestiary therefore you do not have the knowledge about the monsters you are fighting. You cannot see if the monster you are killing over and over has an item to drop. There is not even a single line to support the monsters in this game.
From all 3 GBA Castlevania games only Aria of Sorrow has the best of everything.
CotM - No bestiary, no drop chance therefore you have to llok into sites about those things.
Harmony of Dissonance - Has bestiary and drop information but no explanation about the monsters! (WHY?!?!? It has the space for 1-2 lines!!!!! WHY?!?!?!) Also NO NEW GAME+ WTF??? This is the killer for me. I collect all 100% of the items and for what? To NOT be able to replay it with them?
Aria of Sorrow- Got everything right. New game+ just not with the core game advancing souls and abilities. Beautiful bestiary with drops and cool info.
I just with someone make a hack of HoD and CotM just adding those stuff in.
PS: The soundtrack is a killer!!! (Awake + Aquarius = WIN!)
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CotM - No bestiary, no drop chance therefore you have to llok into sites about those things.
While i agree that it would have been more awesome if it was having a bestiary entry, i'd like to iform you that every enemy in CoTM, has 2 item drops, so all you have to do, is to kill them until you've got both of their drops.
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CotM - No bestiary, no drop chance therefore you have to llok into sites about those things.
You think that's bad? The lack of a shop was what eventually became a dealbreaker for me. How the heck am I supposed to pawn off all these obsolete and unused armor for healing items?
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You think that's bad? The lack of a shop was what eventually became a dealbreaker for me. How the heck am I supposed to pawn off all these obsolete and unused armor for healing items?
Actually no shop was good for CotM because it added to the difficulty of the game. CotM is the only RPG Castlevania for me that you can't rely on Health Potions.
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You could have a shop, that it doesn't sell potions or that it would required armors/items to trade for them.
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Harmony of Dissonance - Has bestiary and drop information but no explanation about the monsters! (WHY?!?!? It has the space for 1-2 lines!!!!! WHY?!?!?!)
That would actually make for an interesting fan project.
Stay tuned...
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CotM is the only RPG Castlevania for me that you can't rely on Health Potions.
Tell that to the coliseum area. If you're not strong enough in levels or Gear then you are in for a rough ride. Even with a lot of health potions it's still a challenge just to make it out of there alive.
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That would actually make for an interesting fan project.
Stay tuned...
Are you going to make one?
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This game has always been one if my top 3. Difficulty plays a part in that like others have said where's the shop? Lol bestiary would be fitting as well and I wish there was one for all those cool enemies that seemed to be only used in this game. Nate Dogg is just that one hero we will unfortunately never know much about sadly :-\
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classic game room(inecom company) is legit. watched this when it came out I'm glad mark did the review and not undertow. He also reviewed harmony of despair and LoS iirc
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Circle of the Moon may lack some polish but it's undeniably one of the fan favorites. It is apologetically rough and won't hold your hand. This makes the exploration more rewarding. My only complaint may be the need to double tap run all the time, while clearly the later game is designed for you to be running always.
Otherwise this is an excellent game. It doesn't fear being a little different for it's time, but it clearly knows it's bounds and doesn't over step them.
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Lol, that guy's voice. ;D
I always liked the idea behind Circle better than the actual game. I thought the level design kinda sucked but that was a long time ago. I've beaten it but maybe I need to go back and revisit it.
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I liked how - to me anyways - it had a bit of a SCIV feel to it. Good boss fights too.
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I could never beat the arena. Someday I'll try again.
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I could never beat the arena. Someday I'll try again.
The best advice I can offer you as to beating the arena area is this; Level up to around 65 or more just to give you a fair advantage. Stalk up on lots and lots of health potions and heart replenish potions. The catacombs is a good area to do this when you are nearing the time of going through the arena. The giant blue bears and spider women will drop health and heart potions. Acquire the boomerang cross as that will chew through multiple enemies more then once and it is very strong for a sub-weapon. Get the best equipment as possible (look up an armor chart to see what's available prior to the arena). It will take time to do this but in the end it is worth it.
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I don't really use potions while playing CoTM... or any CV. The only health itens I use are the ones in Classicvanias, the Wall Roasts.
The arena area is a bitch, I died many times before finally getting the timing of the enemies.
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The best advice I can offer you as to beating the arena area is this; Level up to around 65 or more just to give you a fair advantage. Stalk up on lots and lots of health potions and heart replenish potions. The catacombs is a good area to do this when you are nearing the time of going through the arena. The giant blue bears and spider women will drop health and heart potions. Acquire the boomerang cross as that will chew through multiple enemies more then once and it is very strong for a sub-weapon. Get the best equipment as possible (look up an armor chart to see what's available prior to the arena). It will take time to do this but in the end it is worth it.
Thanks for the tips! :)
It will be no problem for it to take time. I spent more than 70 hours in Portrait of Ruin just to have everything at max possible stats once I've got all drops, items, spells, weapons, equipments, quests and map percentage with all 7 characters.
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Thanks for the tips! :)
It will be no problem for it to take time. I spent more than 70 hours in Portrait of Ruin just to have everything at max possible stats once I've got all drops, items, spells, weapons, equipments, quests and map percentage with all 7 characters.
So you are my type (a person like me, doesnt take that to the wrong side of conversation xD) since I like to pick everything in PoR and max all subs.
A tip for CotM: play it in your Wii, thats how I've cleared it. It fits like a glove.
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Last time I tried it on my NDS (I don't remember if the old or the new one).