Castlevania Dungeon Forums
The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: Lelygax on September 18, 2013, 03:58:50 PM
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Sega Will Finally Purchase Index Corp After A Month Of Speculation
Sega Sammy Holdings has finalized a deal to purchase the bankrupt Index Corporation, parent company of Atlus, after a month of rumors about the sale, reports the Nikkei. The deal was struck to the tune of 14 billion yen – lower than the amount speculated last month – and will bring Atlus under ownership of Sega. In mid-August, MNN reported that Index was on the verge of finding a buyer, with Sega Sammy expressing the most interest.
Shin Megami Tensei developer Katsura Hashino recently stated that despite the financial troubles of Index, new Atlus titles are in the works and progressing steadily, meaning these titles will now fall under Sega’s brand.
Source: MyNintendoNews (http://mynintendonews.com/2013/09/18/sega-will-finally-purchase-index-corporation-after-a-month-of-speculation/)
I was laughing here, since yesterday without knowing about that I've made a joke in a thread about how SEGA would revive and Microsoft would abandon the console market.
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Does that mean now Sega owns Double Dragon? http://www.atlus.com/dda/ (http://www.atlus.com/dda/)
I think Streets of Rage personally is better than Double Dragon but hey who knows maybe we could now see more fighting games come out of Sega.
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Well, they will own Atlus and thus everything that Atlus actually owns will be theirs too.
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Double Dragon is a Technos/Million property.
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Double Dragon is a Technos/Million property.
Yeah after reading I saw many companies got permission to use the IP from Million. Atlus was one of them and the latest company to ask permission was Wayforward when they made Double Dragon Neon.
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I believe all but DD Neon were developed by Million, they just needed other publishers.
It's sad to see Atlus as a publisher disappear. They brought great things to the table that I doubt Sega will do.
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I believe all but DD Neon were developed by Million, they just needed other publishers.
It's sad to see Atlus as a publisher disappear. They brought great things to the table that I doubt Sega will do.
I guess you could say this about a lot of companies but I don't feel Sega is the company it used to be.
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http://lucca.hardforum.com/rewrite/?url=http%3A%2F%2Flucca.hardforum.com%2Frewrite%2F%3Furl%3Dhttp%253A%252F%252Fwww.segasammy.co.jp%252Fenglish%252Fpdf%252Frelease%252F20130918_index_e_final.pdf%26id%3D1%26match%3D1%26source%3Dnone%26destination%3Dnone&id=1&match=1&source=none&destination=none (http://lucca.hardforum.com/rewrite/?url=http%3A%2F%2Flucca.hardforum.com%2Frewrite%2F%3Furl%3Dhttp%253A%252F%252Fwww.segasammy.co.jp%252Fenglish%252Fpdf%252Frelease%252F20130918_index_e_final.pdf%26id%3D1%26match%3D1%26source%3Dnone%26destination%3Dnone&id=1&match=1&source=none&destination=none)
(2) expect further facilitation of revenue growth for the PC Online Game Business and Content Business for Smart Devices operated by SEGA and SEGA Networks Co., Ltd. by exploiting acquired prominent IPs
(3) maximize the value of acquired IPs by effectively deploying them in the Pachislot and Pachinko Machines segment, Amusement Machine Sales and Amusement Center Operations segments.
Depressed yet?
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That sucks. Well, nature abhors a vacuum, maybe some other company will decide to import all of the neat obscure Japanese games now.
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(2) expect further facilitation of revenue growth for the PC Online Game Business and Content Business for Smart Devices operated by SEGA and SEGA Networks Co., Ltd. by exploiting acquired prominent IPs
(3) maximize the value of acquired IPs by effectively deploying them in the Pachislot and Pachinko Machines segment, Amusement Machine Sales and Amusement Center Operations segments.
Depressed yet?
Smart devices and pachislot machines? What the...?
Yeah, depressed.
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The chances of small Atlus games leaving Japan just dropped dramatically. :-\
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(2) expect further facilitation of revenue growth for the PC Online Game Business and Content Business for Smart Devices operated by SEGA and SEGA Networks Co., Ltd. by exploiting acquired prominent IPs
(3) maximize the value of acquired IPs by effectively deploying them in the Pachislot and Pachinko Machines segment, Amusement Machine Sales and Amusement Center Operations segments.
Depressed yet?
No, since you distorted it letting this one out:
(1) gain access to prominent IPs in the home video
game software, through which the Company can expect to achieve steady flows of revenue;
This means that they will invest in all these areas, not only pachinko and online PC games. Number 1 being the most important, since its number 1.
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Don't make assumptions, just because it's number 1, on a list, doesn't make it most important.
EDIT: AND, if you really think I was trying to skew things just because I got 2 of the things I wanted to point out instead of the entire pdf, then I'd have left out the numbering to indicate there is one before.
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I've never said that its intentional. Also if its not in order of importance they wouldnt even number it IMO.
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I heard of this the first thing to come into my mind.
Was
https://www.youtube.com/watch?v=WWaLxFIVX1s (https://www.youtube.com/watch?v=WWaLxFIVX1s)
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Haha! Why? What's your favourite Atlus franchise and why wouldn't you like it developed by Sega instead of ending?
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IIRC he likes Megam,i Tensei and its spin-offs, like Persona for example.
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One of Atlus' demands was that it would be able to keep operating as always, so I'm hoping Sega is only there to sort of back them up. Though with Sega's financial situation I don't get that either. As long as Atlus can keep doing their thing (Persona 5, localizing obscure stuff, etcetera..) I don't care if Sega uses Atlus characters in their Sonic games or whatever.
Also, the interesting thing about these two companies is that Sega is notorious for not localizing their more niche franchises anymore (Shining, Valkyria Chronicles, possibly Yakuza from now on) while Atlus is the exact opposite.
Worst case scenario:
Sega pulls the plug on western releases of Shin Megami Tensei etc.
Best case scenario:
Atlus gets to localize stuff like Yakuza 5, Yakuza Ishin, Valkyria Chronicles 3 (or 4) and so on.
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Haha! Why? What's your favourite Atlus franchise and why wouldn't you like it developed by Sega instead of ending?
IIRC he likes Megami Tensei and its spin-offs, like Persona for example.
Not like love I may never see Chie and Naoto again and Raidou :'(
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fdownload.minitokyo.net%2FNaoto.Shirogane.577956.jpg&hash=0a2c987519debbb78ea87828ab0ae58662e5bc1c) This is Naoto
Or maybe I'm just really tired
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Cheer up! :)
I think they will keep making Persona titles, it's just so successful, they won't let it go.