My personal feelings..?
"The morning sun has vanquished the horrible night..."
Cheesy, but straight to the point. ;D
LoS was an interesting experiment. It was a passable game, that used "Castlevania" more as an attention getter rather than a game that was really following the series footsteps. It wasn't a bad game, just not really a good Castlevania game.
From there things just got worse. The one off experiment was lingering, and fixing things that didn't need to be fixed, while growing things that distanced itself from the franchise even further. I lost interest entirely after the first LoS.
I'm happy at the potential that they may be making games I care about again.
The Lords of Shadow series has come and gone, time to reflect on it.I made this thread on release day because I figured no one would post in it yet, but when they spent enough time with the game they could eventually post their thoughts here.
I really wonder why people get a game and play it so fast that literally the day it is out: what's next?
I think I love you
I watched a full playthrough of LoS2 on youtube and given the ending......Personally hoping they close the book on it.(click to show/hide)
....the LoS storyline could be continued.
I probably would've liked Lords 1 better if it was still what it was when the very first teaser was revealed at the end of 2008 - a stand-alone "dark fairy tale" that had nothing to do with Castlevania.
....the LoS storyline could be continued.
Yeah. I was really excited for the first game, despite the odd changes we saw. I was duped into the lie they crafted. The way they cut that one trailer was so deceptive, showing the castle in the rain (was never in the game) and overlaying Jason Issac's voice pretending it was Dracula. Just a lie trying to lure in the old fans, making them believe there would be an epic showdown of Belmont vs Dracula in the castle. Well, we know that never happened.
That helped put me off to the future games, and especially the people who make them. Such a dirty thing for them to do.
LoS was an interesting experiment. It was a passable game, that used "Castlevania" more as an attention getter rather than a game that was really following the series footsteps. It wasn't a bad game, just not really a good Castlevania game.
... lets just hope the next producer doesnt say assholeish shit like "4get everything u knew about castlevania, get on our boat or be left behind" but instead says shit like "we're gonna move the series forward by still embracing the past, please stick with us to see what we mean" programmers that will think outside the box rather than aping elements from other games & slapping the castlevania skin over it
subjectively i think this sub-series is cool for what it is & what it tries to do; comic book series do it all the time with alternate titles & universes for main characters. altho i am not really a fan of the "amalgam" of certain characters (leon+mathias=gabriel, trevor+alucard, etc) i recall only a few months after los1's release we here at the dungeon throwing the name "alucard belmont" around in a mocking manner, and lo & behold look what happens. its kinda cheesy and MS coulda been a LITTLE more creative with the property so it wasnt so damn predictable all the time
sure we may get a new refreshing metroivania at one point but games in that spirit that were released almost back-to-back like what we were getting with the GBA/DS games? its a done deal guys
i feel the same way mistressalucard, which is why i called out everyone in the los2 thread that beat the game in record time just by putting the game on easy, and no one had the balls to even admit it & just ignored my posts lol
...just keep Satan the fuck out of it.no
unfortunately it's never gonna get back to the way it was, people need to accept this fact.. those of us that are still clinging to the 90's/early-mid 2000's era of castlevania need to realize that konami arent gonna take steps backward to the way things were. its just the nature of the business....
I've only played MoF, but I liked it. Despite the teasers and previews for these games, I never clearly understood that they were essentially an alternate timeline, so I was initially a little miffed. However, once I realized it wasn't really connected to the other Castlevania games (aside from the title and references to characters and such) I was okay with it. It may not have been what I wanted it to be, but it was still a well made game that I enjoyed playing.
But I'm beginning to wonder if my feelings may change if/when I play LoS 1 or 2. It seems like many people here, while ultimately displeased with the trilogy straying from the original timeline, were most forgiving of MoF...which is the only one I've played so far. Perhaps I'll come post again whenever I play through either of the other titles.
nop-please
but for castlevania purposes, in the future, i kinda like the idea of Dracula usurping Satan for Hell's throne, but at the same time not actually showing him in any way shape or form, just imply it happened in the backstory. thus explaining why Dracula is considered the "ultimate evil" in the castlevania universeNow this I would be totally fine with.
hay Kale long time no see :-*
Sup, didn't think anyone really remember me. :D Stopped coming by because the place I work/worked at started blocking game sites, this included.
He, I think I remember you, too :P. By the way, have you tried to install a virtual machine in your work PC, if is permited? Is the way I follow. Windows 7 have one, and works really good. My PC filter block games sites, too, but in the virtual machine, I can see it ;D. You could try this, if you wish :P.
Also, Trevor calls himself Alucard for the exact same reason that Adrian calls himself Alucard and because the son of Dracula being called Alucard goes back to the 1943 film, Son of Dracula.
With how good LoS2's Castle section turned out, I'm left wondering if it would have been better if Mirror of Fate was full 3D and had been 'LoS2', set 100% in the Castle. Then the City/Modern day parts could have been a DLC/Add-on to finish the story.I agree. MoF had the best story, it needed to be a full sequel but I guess they ran out of time as they needed to get rid of Castlevania before next gen.
but for castlevania purposes, in the future, i kinda like the idea of Dracula usurping Satan for Hell's throne, but at the same time not actually showing him in any way shape or form, just imply it happened in the backstory. thus explaining why Dracula is considered the "ultimate evil" in the castlevania universeThis is why I want "evil" Dracula back again. Sympathetic, anti-hero Dracula's fine for LoS, but now that it's over, spare us a tragic backstory. Give us someone twisted, dark, vile and ruthless. He doesn't have to be 2-dimensional, either.
Anyway, how are those dreaded stealth sections? It seems really limiting like those later Soul Reaver games, where you can only do this at this spot or time.
I agree. MoF had the best story, it needed to be a full sequel but I guess they ran out of time as they needed to get rid of Castlevania before next gen.
No he doesn't, Trevor can't beat Gabriel, Gabriel saves him by having him ingest some of his blood.
Trevor then wakes up x decades later for the first time in a coffin that says "ALUCARD" (who else but Gabriel would have made this coffin?)... He never called himself that in MOF infact Gabriel calls him that when the fight between Simon, himself and Dracula begins.
A few times prior to this Simon asked "Who are you?" and Trevor fled. He never named himself Alucard.
"Dracula rises but once a century* and my role is over..."
1094 - Lament of Innocence
1476 - Castlevania III: Dracula's Curse
1479 - Curse of Darkness
1576 - The Adventure
1591 - Belmont's Revenge
1691 - Castlevania
1698 - Castlevania II: Simon's Quest
1748 - Harmony of Dissonance
1792 - Rondo of Blood
1797 - Symphony of the Night
1830 - Circle of the Moon
1897 - Dracula
1917 - Bloodlines
1944 - Portrait of Ruin
2035 - Aria of Sorrow
2036 - Dawn of Sorrow
*Some conditions may apply.
"Dracula rises but once a century* and my role is over..."
1094 - Lament of Innocence
1476 - Castlevania III: Dracula's Curse
1479 - Curse of Darkness
1576 - The Adventure
1591 - Belmont's Revenge
1691 - Castlevania
1698 - Castlevania II: Simon's Quest
1748 - Harmony of Dissonance
1792 - Rondo of Blood
1797 - Symphony of the Night
1830 - Circle of the Moon
1897 - Dracula
1917 - Bloodlines
1944 - Portrait of Ruin
2035 - Aria of Sorrow
2036 - Dawn of Sorrow
*Some conditions may apply.
to make Gabriel "the first and last Belmont" which is a huge plot hole in that it contradicts the existence and continued survival of Alucard who no matter how you spin it is still Trevor BELMONT.Simon and his descendants don't know Alucard was Trevor. They only know Dracula was a Belmont.
The question is where Dracula learned Trevor's real name. I suppose it couldn't be too difficult for him to figure it out eventually, by the time the siege happens.
It could be a plot hole. It could be an easter egg that causes a plot hole.
Awww, why did you stop there?? the easter egg, plothole thingy was just getting good!
I dunno, Lost Village looks pretty damn German.
Second, Soma is still an exchange student as far as anyone knows.he's just a Japanese student in the Japanese version of the game.
Still don't like the Lords of Shadows games(or the Lords of Shit) games as I call them.very mature
First of all Castlevania didn't need a reboot. There was still plenty of room to fit more games on the timeline plus the 1999 game.Not nearly as much room as you would think.
Second the LOS games barely have any thing to do with Castlevania. The Castlevania references feel forced, and why is Satan the main bad guy in a Castlevania game?Considering the series is based on Judeochristian mythology, it was only a matter of time, since older games referenced hell and heaven quite a bit. Remember Satan's ring? or Hell in Dawn of Sorrow? This isn't new. Demons have been part of castlevania for a long time, too. Also forced? that's entirely subjective. the 'what is a man" linedrop in LoS2 is forced for sure, but many other references felt fine to me, and in many cases, very subtle. some were pretty missable.
Third the character designs are not Castlevania.
Castlevania games have a gothic atmosphere, but the LOS games have a genetic fantasy feel. It feels more like a rip-off of Lord of the Rings and Pan's Labyrinth.have you even played MoF or LoS2? Lords 1 is more fantasy for a reason. It was a series origin story. They wanted to show a more fantasy world for the era before Dracula, so that once Dracula comes into the picture, everything gets much more gothic in atmosphere. MoF has a thick gothic atmosphere, as do the Castle segments in LoS2.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi1265.photobucket.com%2Falbums%2Fjj518%2FDarkMisa666%2FPanCrop_zpsfbcd5df9.jpg&hash=b3f36c1c193fb221e99b92d834dd7b06ebba99d8) (http://s1265.photobucket.com/user/DarkMisa666/media/PanCrop_zpsfbcd5df9.jpg.html)
This does not belong in a Castlevania game.
Still don't like the Lords of Shadows games(or the Lords of Shit) games as I call them.
First of all Castlevania didn't need a reboot. There was still plenty of room to fit more games on the timeline plus the 1999 game.
Second the LOS games barely have any thing to do with Castlevania. The Castlevania references feel forced, and why is Satan the main bad guy in a Castlevania game?
Third the character designs are not Castlevania. Castlevania games have a gothic atmosphere, but the LOS games have a genetic fantasy feel. It feels more like a rip-off of Lord of the Rings and Pan's Labyrinth.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi1265.photobucket.com%2Falbums%2Fjj518%2FDarkMisa666%2FPanCrop_zpsfbcd5df9.jpg&hash=b3f36c1c193fb221e99b92d834dd7b06ebba99d8) (http://s1265.photobucket.com/user/DarkMisa666/media/PanCrop_zpsfbcd5df9.jpg.html)
This does not belong in a Castlevania game.
I'm glad it's over and I hope it stays this way.
I'm glad it's over and I hope it stays this way.I would agree with you- the last thing the LoS series needs is to be milked like the classic timeline was- it's rare for a series to actually have a decisive end.
I'd abandon that hope if I were you.Even if they make another one, it's over for me. I won't play another game from this series ever again. They are not fun for me, so why should I?
That's a very silly and kind of immature mindset. So all because they made another game you didn't like you are done with the franchise?Some people liked Dawn or Portrait and even judgement. I had fun playing Dawn and Portrait, I didn't playing LoS. It's how it is, nothing immature about it. I'm sick of the concepts they tried, sick of the storyline, sick of the ambient music. I don't want it to continue.
people didn't leave when Dawn or Portrait or Judgement happened, so it's silly to leave just because of a castlevania game you didn't like. You don't have to play it, and there's still tons of older CV games to waste time with until a game you do like comes out.
All because I don't like what's become of Mega Man, doesn't mean "I'm done" because of Xover and Legends 3's cancellation. I'll just wait.
Some people liked Dawn or Portrait and even judgement. I had fun playing Dawn and Portrait, I didn't playing LoS. It's how it is, nothing immature about it. I'm sick of the concepts they tried, sick of the storyline, sick of the ambient music. I don't want it to continue.
It's good that you want, maybe you'll get it. It's over for me, though.Actually, aside from DLC for LoS2 and maybe some side game, I'm ok with it ending. I'd like to see someone else give Castlevania a try. Who knows, It might be 10x better than LoS or anything that came before, and catch both our interests :P I'd still like to see a CV2 remake, or well, what MS originally wanted to do, a CV1 remake. In THREEEEE DEEEEE with the same production values that the LoS series had.
I just had an epiphany.
Satan in the Lords of Shadow series serves the same role as Dracula in the old one. He's the guy that throws some few one liners and get his ass kicked 5 minutes after his appearance at the end of the game.(click to show/hide)
Might as well just remake CV4 and or SotN. At this rate we're never going to see anything close to that quality again.I don't think we'll ever see the old canon again to be perfectly honest.
Boss battle, WTFs of LOS2....
Spoilers...Looks kinda of similar in use to pillars that Cornell used in Lords of Shadow 1 in order to power himself. Could be wrong though.(click to show/hide)
Someone tell me what the fuck that is all about. Please. Because... seriously, if anything was just plainly retarded, that seems to be the winner.
some people dont wanna see another 3Dvania, metroidvania OR classicvaniacanceledvania and 4DVania
so where does that leave us
Boss battle, WTFs of LOS2....
Spoilers...(click to show/hide)
Someone tell me what the fuck that is all about. Please. Because... seriously, if anything was just plainly retarded, that seems to be the winner.
If you think things are taking too long to kill you really need to work on upping your mastery of the weapons. At level 3 Mastery, the whip and the claws are just beastly. Anything but the largest enemies go down in just a couple good hits and even the larger ones don't last long.
All of those little guys that spawn with armor in front of the Shop in the City of the Dead? You can plow right through the whole group with the claws on and using the auto-combo you get for holding down the area attack button and wipe them out instantly.
I really took the time to master different moves to increase the power of the main weapons so by the time I had those floating dark monks spawning in places, I didn't even realize they could combine or turn into something that looked like Aguni from Dawn of Sorrow because i was killing them too fast.
I was wondering what are your guys favorite moment and worst moment of the game. I will start. My favorite moment was the whole Toymaker sequence, the boss battle, the assembling of the story on stage and the music. I wish the whole game was like this. The worst moment of the game was train sequence which I was bastardized version of the Uncharted train sequence and where the game absolutely jumped shark
What train sequence? I don't remember this...
Best: The music. i can't choose actual sequences, I like too many. But the music stands out most to me
Best: Zobek
Worst: Victor's death