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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: machetespeghetti on March 12, 2014, 01:52:47 PM

Title: Theory of 2 vampire killer whips.
Post by: machetespeghetti on March 12, 2014, 01:52:47 PM
I recently played Castlevania 2 Belmont's Revenge and had a wtf moment when fighting soleiyu. Both have a whip! I think spleiyu obtained the whip before he was possessed by dracula. So did Christopher go all that way using another whip or........
Title: Re: Theory of 2 vampire killer whips.
Post by: Jorge D. Fuentes on March 12, 2014, 02:10:57 PM
Did he obtain it before the possession?  Citation needed.

If he did, then you may be on to something.  Otherwise Soleiyu may be using a Training Whip.
Title: Re: Theory of 2 vampire killer whips.
Post by: Mike Belmont on March 12, 2014, 02:19:53 PM
Nice fact and point.

I am with the version of Soleiyu having a training whip, ´cause we don´t see Soleiyu fighting with evil creatures.

But is nice how he can use a whip and sacred weapons to fight against his father...
Title: Re: Theory of 2 vampire killer whips.
Post by: machetespeghetti on March 12, 2014, 02:23:51 PM
as far as I can tell he was possessed the day after the ceremony where he obtained the whip.

Castlevania 2: Belmont's Revenge Intro (http://www.youtube.com/watch?v=9Rog8OOhTFI#)
Title: Re: Theory of 2 vampire killer whips.
Post by: Mike Belmont on March 12, 2014, 02:37:19 PM
Well, in the intro only says that he will be the next vampire hunter, but I don´t read that he recieves a whip. Also, in the boss fight with him, when he attacks with the whip, he attacks too with three daggers/swords.

I dunno if the Castlevania Wiki is official, but its said in it that is a different whip.
Title: Re: Theory of 2 vampire killer whips.
Post by: crisis on March 12, 2014, 02:37:52 PM
he was using the Thorn Whip
Title: Re: Theory of 2 vampire killer whips.
Post by: machetespeghetti on March 12, 2014, 02:40:42 PM
now that you bring that up is the vampire killer officially A leather or chain whip? And why didn't simon start with it in simon's quest he wasn't a dumbass and sold it.
Title: Re: Theory of 2 vampire killer whips.
Post by: crisis on March 12, 2014, 02:44:40 PM
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now that you bring that up is the vampire killer officially A leather or chain whip?

it is both
Title: Re: Theory of 2 vampire killer whips.
Post by: Mike Belmont on March 12, 2014, 02:48:06 PM
As for CVI, CVIII and CVIV, Simon and Trevor starts whit a leather whip and then when he obtain (according to the CVIII english manual) the mystic whip item, he upgrade to a chain whip, and then to a l...o...n...g... chain whip (ouch!) 8).

Also, I never knew how the whip can upgrade to a powerful one (white whip, similar to the morning star) in CVIII. So, it seems that there is several "names" or titles to the whip.
Title: Re: Theory of 2 vampire killer whips.
Post by: X on March 12, 2014, 05:47:07 PM
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now that you bring that up is the vampire killer officially A leather or chain whip?

It's generally conceived as a leather whip in much of the official art. However the official art for SCV4 and Rondo depicts it as what we see in-game at full power; An 8-9 foot long morning star whip. To me the vampirekiller being a leather whip just doesn't work so I never see it as anything but a long morning star whip. As for Soleiyu having the vampirekiller when you face him. No, I don't think so. There was a ceremony or rite of passage, but it says nothing about Christopher giving him the whip. Soleiyu probably had at his disposal either a steel or iron morning star whip that was made to resemble the vampirekiller so that when the time came he would know how to use it without any trouble.
Title: Re: Theory of 2 vampire killer whips.
Post by: Ahasverus on March 12, 2014, 08:59:03 PM
Simon's quest ruins every VK theory as he just replaces his whip. I'd like it if the vk was any whip infused with Beont blood or whatever (that would explain why it kills or can't be used by any non Belmont)
Title: Re: Theory of 2 vampire killer whips.
Post by: zangetsu468 on March 13, 2014, 12:25:55 AM
It seems to depend on the Belmont as to which form the whip takes. It is after all, the whip of alchemy, so who is to say is doesn't alter its properties dependant upon the powers/ abilities/ skills of its master. Richter's default VK is the Morning Star, however, In SOTN for example when he uses Item Crush his VK becomes the flame whip.

I very much doubt there are two VK's in the original CV universe, as that defeats the purpose of the whip's memory as featured in POR.
Title: Re: Theory of 2 vampire killer whips.
Post by: GuyStarwind on March 13, 2014, 02:24:07 AM
I always thought the different whips in Simon's Quest were upgrades of the same whip and not different whips.
Title: Re: Theory of 2 vampire killer whips.
Post by: Nagumo on March 13, 2014, 03:18:11 AM
One of those little details that are odd in hindsight after the creation of the IGA canon. Probably nobody questioned the existence of two whips back when the game first came out.
Title: Re: Theory of 2 vampire killer whips.
Post by: darkwzrd4 on March 13, 2014, 08:27:50 AM
I always thought he was "kidnapped" on the night where he was going to receive the title of vampire killer and get the whip. As for what he wields in the fight, it could be a whip of darkness given to him by Lord Dracula.
Title: Re: Theory of 2 vampire killer whips.
Post by: X on March 13, 2014, 09:55:03 AM
Quote
Richter's default VK is the Morning Star, however, In SOTN for example when he uses Item Crush his VK becomes the flame whip.

He also had the flame whip attack crash in Rondo. But it could only be done if you had no sub-weapons in the slot.
Title: Re: Theory of 2 vampire killer whips.
Post by: Ahasverus on March 13, 2014, 10:19:12 AM
I always thought the different whips in Simon's Quest were upgrades of the same whip and not different whips.
I think the sprites are really conclusive.
Title: Re: Theory of 2 vampire killer whips.
Post by: zangetsu468 on March 13, 2014, 11:40:41 PM
He also had the flame whip attack crash in Rondo. But it could only be done if you had no sub-weapons in the slot.

Which is the same case in SOTN, sorry forgot to mention that. This makes sense in relation to the point below.

I think the sprites are really conclusive.

Forget the sprites, the manual states that "Magic changes the morning star into the Flame Whip and gives it mysterious powers".
Even if the first 3 whips could potentially not be the VK, the Morning star and the flame whip definitely are.
Title: Re: Theory of 2 vampire killer whips.
Post by: theplottwist on March 14, 2014, 04:32:10 AM
What if the whip is just the handle through which the Belmont wielding it channels his power?
That would explain how Simon can change the tip; He simply buys a new one to attach to the handle.
Juste was shown to be able to change the tip too (but in his case, it was the very tip of the chain). However, he also had a myriad of stones (Red, Blue, Yellow, Green) that added a number of elemental effects to the whip itself. It may be the case that the handle has a slot for these stones to be placed on.

Rinaldo may have enchanted only the handle, and it could be made of metal, as it's explicitly said that he used alchemy to do it, and metals are generally associated with alchemy. If the Vampire Killer is only the handle, then it also explains how Leon can enchant the body of the whip with new "whip" items. He's simply changing the tips.

Also, there is the fact that the tip can get rusty (in case of metal), or withered or shredded (in case of leather). It would be wiser if the tip can be replaced as time goes by. Unless it's magic. Then nothing can be done and we can say anything, including "it shapeshifts" xD

I once tried remaking Simon's Quest, and in the story, there was only one person who sold you "new whips". He was a special blacksmith, and required you do gather materials from monsters (explaining why Simon has to kill them, and the drop items) which included bones, hides, skin, blood, herbs, pieces of armor, and he could use alchemy to infuse it all on the whip itself, enhancing it.