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Fan Stuff / SCIV Simon Belmont Hack/Alucard Mode Story hack
« Last post by DarkPrinceAlucard on Today at 02:37:19 PM »
Hello here are two of my latest hacks, one is for Portrait of Ruin that adds SCIV Simon Belmont to Portrait of Ruin, it will have new level layouts as well as new weapons and enemy layouts, one thing I thought was right was to remove all other hand weapons since I can only see Simon using whip based weapons but to make up for the loss of weapons I will be adding new whips myself so there will still be a wide assortment of weapons to collect within the hack, the other hack is more of a update to one of my previously released ones which is Alucard Mode Story hack which will be  whatif type of hack (akin to the Genya Arikado hack) where Soma never came during the events of the game and Alucard had to handle things himself, This hack will be out much sooner than the Simon Belmont one since I only have a few things to touchup before it release.

All that being said now here is a look at the hacks, enjoy. ;D

General Castlevania Discussion / Re: Two Whips
« Last post by zangetsu468 on Today at 07:06:58 AM »
2chainz got 2 whips too  8)
General Castlevania Discussion / Re: HoD Gamertag Thread (PS3 version)
« Last post by EstebanT on Yesterday at 10:24:56 PM »
Guys, I did it! I finally got the game!
If anyone wants to play some time, let me know.
I've actually been meaning to play again recently.
Fan Stuff / Re: Simon's Curse, metroidvania game based on Simon's Quest
« Last post by Wanhus on Yesterday at 04:50:40 PM »
theplottwist I actually experimented with the garlic on turning away enemies but its work poorly vs some enemies due flying, jumping dropping etc.
So i decided that was not the best way to use it. Dunno about negating the night effects as nights should be harder due to curse inflicted upon simon.
But great ideas =)

Briraka Well actually the Blessed oil would be garlic extract mixed with other holy oils.
Seems like the garlic functionality as you described it from sotn is similar to what thee blessed oils would do but yeah I could make it garlic cloves instead of oil splashing around.
Also yes the game already has weaknesses and resistances.
Like Silver works great versus werewolf enemies dealing double damage (silver dagger, silver axe), holy water also deals extra damage to unholy enemies.
This works both ways too thou, fire whip or sacred fire have no effect on those fire elementals or charred skeletons.
Garlic could work vs vampires and maybe demons, not vs skeletons as they cant even smell.
Thanks for the ideas =)

We'll also be talking about the actual game's release date in the March Kickstarter update. YES ;D

General Castlevania Discussion / Re: The first sign rises with the full moon.
« Last post by Gunlord on Yesterday at 01:53:33 PM »
For those of you tuning in to the stream, a correction from Angel:

Angel-Corlux - Today at 4:37 PM
@everyone Hello everyone! Two quick corrections from the panel from today: We will be localizing voice acting into two languages: English and Japanese. Also, we will be announcing the release date for the Alpha Backer Demo in the March Kickstarter update, not April's.

Get hype! :D :D
Fan Stuff / Re: Simon's Curse, metroidvania game based on Simon's Quest
« Last post by Briraka on Yesterday at 12:51:52 PM »
I remember there being a garlic sub-weapon in SOTN (or, at least I think it's garlic?). Alucard would throw a bunch of cloves, and then they'd stick around on the floor for a little while.

I think garlic would be a neat feature. It could be effective against vampire enemies and bosses, as well as being neat nod to actual vampire weaknesses in pop culture, along with the cross and holy water.
Fan Stuff / Re: Simon's Curse, metroidvania game based on Simon's Quest
« Last post by theplottwist on Yesterday at 12:41:32 PM »
Instead of swapping Garlic away for something else, I'd prefer if Garlic was made more useful yes.

For instance, having Garlic equipped could negate the "night" effect on enemies. Like, night makes them stronger, Garlic makes you just as much stronger during the night, negating the boost they get. It'd be a way to translate Garlic's "warding off evil" qualities.

Or, maybe throwing Garlic makes enemies avoid getting close to you; Dunno. These are just examples of what I mean. Ultimatelly, I'd much prefer improvements on Garlic than swapping it for something else.
Not getting my hopes up considering this was from an article from nearly a year ago. I can see Konami doing something with it to capitalize on the surprise success of the Netflix show but it'll probably just be a lazy cash grab.
General Castlevania Discussion / Re: The first sign rises with the full moon.
« Last post by Gunlord on Yesterday at 10:55:45 AM »
Haha, don't take that too literally, Castle34hk, Angel is just telling us to tune in, and I doubt tune = june. I'd be delighted beyond words to hear of a solid release date or even a demo date, but I would also be incredibly surprised to hear that's the case. I bet we'll see some other stuff, though :D
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