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The only possible place I can see GoS happening is before Aria.

On Genya's description it says that he's the only one with power to stop Dracula, something that is not true when Julius Belmont is around -- hence he must be out of commission somehow, something we know was true before Aria.

Then, the story says that Genya received a letter that came to "put an end to the peaceful era" when the story takes place. Well, the castle reappearing on Aria and two dudes who can inherit Dracula's throne going to it is a MUCH worse threat and would have put an end to that era already if GoS happened after Aria. So this little story intro makes not much sense if it comes after Aria.

Julius out of commission = his amnesia after separating himself from the VK(left inside Castlevania to weaken it) after destroying Dracula in 1999.

The peaceful era which ensued between 1999 - 2035.

Another organisation to fight Dracula because reasons/ plot(twist) armour.
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Or does this game take long after HD, and represents another chance after it was defeated the first time?  I'm guessing that the second game takes place long after Dawn of Sorrow - otherwise they could have probably just used Yoko if they needed a female researcher haha.  Long enough that Yoko is retired but Genya is still employed?

The only possible place I can see GoS happening is before Aria.

On Genya's description it says that he's the only one with power to stop Dracula, something that is not true when Julius Belmont is around -- hence he must be out of commission somehow, something we know was true before Aria.

Then, the story says that Genya received a letter that came to "put an end to the peaceful era" when the story takes place. Well, the castle reappearing on Aria and two dudes who can inherit Dracula's throne going to it is a MUCH worse threat and would have put an end to that era already if GoS happened after Aria. So this little story intro makes not much sense if it comes after Aria.

If it comes before Aria, then everything fits. The peace is ongoing and Genya really is the only one who can stop Dracula during this time.

.....what is throwing me off is the existence of Lucy's organization to "fight Dracula". There would be no need for such an organization if Dracula was indeed permanently defeated as the story says. But then again, the same story does put the book where the castle can revive along with a depiction of Dracula as the centerpiece. So this could be relatively meaningless as the book represents "Dracula" in a way.
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Your pun game is mad crazy XD
Ohhhh man that's priceless, I love it well done  :D

I aim to please.  ;D
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My real favourite is Castlevania 64, but my secret favourite is Harmony of Dissonance. While it sort of copies SotN a lot, willingly or unwillingly it ended up being a very unique entry in the series for its eerie atmosphere, crazy colour palette and strange soundtrack. It feels like a scary nightmare stuck in time in the normal castle, then shifts to a drug-trip nightmare once you enter the mirror castle.

If you are stuck and pissed off just look up a guide online, I think it's worth playing to the end, there a few hidden things and a fun boss rush mode, not to mention other replay modes.

Also, I keep on losing the link to a forum post (on a different forum) of a guy who made a room-by-room analysis of the game. It's the best Castlevania article I've ever read, but you must like the game. Someone has the link?
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Fan Stuff / Re: Question about starting a game in Clickteam fusion 2.5
« Last post by ProjectDread on Yesterday at 05:21:20 PM »
War_Machine is pretty spot on with his assessment. I personally never use the built-in Advanced Platform Movement object myself, it seems like it has a lot of cool features but built-in things like that usually give you a lot of problems if you need to tackle specific movement related circumstances (such as Castlevania-styled stairs, player being knocked back by different damage types, swapping from one movement type to another, etc.). Just because these things cause major headaches as your project continues, I'd recommend using fastloops and developing your own custom / "static" platform movement engine.

It has a steeper learning curve but ultimately I think it'll save you a lot more time in the long run. I'm developing a Castlevania fangame in Clickteam Fusion myself so if you need any pointers let me know and perhaps I can give you a hand. Good luck!
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Jaws of a Scorched Earth is on the list right?
It was listed in that screenshot, yes. But that tracklist looks like a placeholder.
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I have a good reason to have high hopes for the soundtrack!
I hope it's all new remixes.

I would like to see the following characters come back just to see Ayami's depiction of them;

Grant Dynasty
John Morris or Eric Lecarde (Bloodlines needs love)
Carrie Fernandez
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I have a good reason to have high hopes for the soundtrack!
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I hope the soundtrack is new. Jaws of a Scorched Earth is on the list right?
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Arrr! I agree! We need Grant, he always gets shafted.
Ohhhh man that's priceless, I love it well done  :D

But my hopes are

Julius Belmont, Trevor Belmont, John Morris, Eric Lecarde.

Trevor Belmont seems very likely as the new tv show has really pushed him in to the spotlight again, it be soo cool to see eric in His Vampire Killer gear, but sort of updated. But sadly i  really don't see John getting in on this.  Julius Has a Much Higher chance of getting in on this, but i'd like a younger Him. Clean shaven, and a new getup.

But Fingers Crossed that everyones Fav gets a in on this.
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