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General Castlevania Discussion / Re: Castlevania: Belmont's Curse!!!
« Last post by Dark Nemesis on Yesterday at 05:58:35 AM »
KONAMI has confirm That Castlevania: Belmont’s Curse Is Not a Roguelike

https://gamerant.com/castlevania-belmonts-curse-roguelike/
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https://www.timeextension.com/news/2026/03/a-forgotten-castlevania-is-reborn-on-game-boy-2007s-order-of-shadows-lives-on i have one in mind

While this technically should be filed in the fan content section... bless you.

I'm one of the few that actually really enjoyed Order of Shadows for what it was. This is going on my emulator, pronto.
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Fan Stuff / Re: Spritework Request & Showcase Thread
« Last post by FireSeraphim on March 07, 2026, 12:06:48 AM »
Thank you. Although I will admit that I might not post often, I got a project of a sort that I'm working on that might be of interest. Also is there a proper discord server for this community now?
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Fan Stuff / Re: Spritework Request & Showcase Thread
« Last post by Gunlord on March 06, 2026, 05:32:40 PM »
Very nice, glad to see ya back :D
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Fan Stuff / Re: Simon's Curse, metroidvania game based on Simon's Quest
« Last post by Wanhus on March 06, 2026, 12:40:23 PM »
Thanks!

I have been developing this with Gamemaker studio 1 mostly, prior that used what ever Gamemaker version was availiable.
Sometimes I have compiled this in Gamemaker studio 2 but it seems to cause collision issues that cannot be resolved, even if I reload collisions maks reset them or what ever tried it all.

If you want to make something like this either use Gms2 OR Godot. I might be swapping for Godot in future projects after I finish Monolith a shin megami tensei like dungeon crawler (pictures below).





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Fan Stuff / Re: Spritework Request & Showcase Thread
« Last post by FireSeraphim on March 06, 2026, 12:59:49 AM »

So it's been over a decade since I was last here. I figure I would show off my work to sort of announce my return. I've mostly gone back and revised the shading on my old upshaded sprites from the NES and gameboy Castlevanias (which I did over a few months ago) and added and took a crack at a spriting a few extra frames for a few enemies (being a recent thing) and took a crack at spriting enemies from later castlevania games (very recent, I am somewhat proud of the Jack O' Bones and Nova Skeleton). The sprites use a new custom palette of my own creation that meant to be rich and vibrant like a happy middlepoint between Rondo, SOTN and CV Chronicles in terms of colouration. I will admit that Dracula's Demon form is a slightly touched up version of it's depiction in the rare java port of Castlevania 1.
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Fan Stuff / Re: Castlevania Music and Sound Request & Showcase Thread
« Last post by FireSeraphim on March 06, 2026, 12:47:37 AM »
In general I would like to ask if there's a fully complete sound effect rip for all the sounds in Rondo of Blood. I would especially appreciate the sounds associated with the goal orb and the fishmen.
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Fan Stuff / Re: Simon's Curse, metroidvania game based on Simon's Quest
« Last post by elvies on March 04, 2026, 10:00:42 PM »
hi, this looks cool, what engine did u use to make it?
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General Castlevania Discussion / Re: Castlevania Confessions
« Last post by elvies on March 04, 2026, 02:59:56 PM »
confessing i love the first 2 seasons of netflixvania but the rest can go to the chaos realm
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anything