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General Castlevania Discussion / Re: Castlevania: Belmont's Curse!!!
« Last post by Lumi Kløvstad on Yesterday at 10:27:18 AM »
Oh my God where to begin with this....

As a just a game it gets 7/10 as a Castlevania game 5/10 for the effort only.

Ok let's begin,

The Music
- It's just meh nothing special not even worth mentioning.

The Voice acting
- The voice of Rose is annoying, Leon Voice doesn't fit at all and Medusa voice omg it's like the voice of Black ghetto auntie like wtf were thinking with the casting.

The Gameplay
- It's allright it can fun at a times as it basically Hollow Knight, not a hint from Castlevania besides some memberberries.

The Dialogue
- EXTREMELY CRINGE TO THE MAXIMUM there is nothing of value here.
Also I noticed something about modern western devs with Female leads, there is always thses characerers that are always telling the lead she is the best and awesome all the time, infinite reassurance basically like a group therapy session, it doesn't feel earned and bullshit, they need to lose this shit if they want a good female lead.

Characterization
- Most inoffensive but for some they went the extra mile when it comes to character assassination.
- Leon became an emotional pussy instead of Stoic awesome knight and the head of the Belmonts including him in the game is such a huge mistake.
- Brauner Carmilla most unserious and act like kids in kindergarten, I don't even need to say more.
- Alucard reeks of "Oh I hate you dad and I'm gonna shut myself in my room" energy what even is lol.

Castlevania continuity and lore
How did Leon establish the Belmonts hunters if he was trapped the whole time?
Why Rose is the last Belmont? her kids won't be Belmonts but they can be the Origin of the Morris since kids don't take their mother's names as she can't be the one to give birth to the main line of the family tree. Where the main line comes from now? So riddle me this Batman.

I just turned off my brain halfway just to get 100% because it's makes sick to think about it.
I do not recommend it if you want Castlevania.

Conclusion
- It's bad and I don't consider this game as a Canon just a game wearing Castlevania face.

My dude, I don't think you understand how rating scales work. Generally speaking, a 7/10 is "There are plenty of problems, but the game is still a fun time". 5/10 is "Well, someone... tried?"

Your review is way more negative than either of those. I was expecting to hear 2/10 or 3/10.
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General Castlevania Discussion / Re: Castlevania: Belmont's Curse!!!
« Last post by Gunlord on November 06, 2026, 08:35:21 PM »

Why Rose is the last Belmont? her kids won't be Belmonts but they can be the Origin of the Morris since kids don't take their mother's names as she can't be the one to give birth to the main line of the family tree. Where the main line comes from now? So riddle me this Batman.


It is rare but in the middle ages sometimes husbands took their wife's last name rather than vice versa. If a man married up, i.e into a noble house when he was a commoner, he would take the wife's name as a means of social enhancement. It's possible Rose will end up marrying a commoner or someone without a title, especially if the Belmonts do get the 'titles, land, and gold' promised to them at the start of the game, and give the storied name to the man rather than take his.
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General Castlevania Discussion / Re: Castlevania: Belmont's Curse!!!
« Last post by Hayoam on November 06, 2026, 06:04:33 PM »
Oh my God where to begin with this....

As a just a game it gets 7/10 as a Castlevania game 5/10 for the effort only.

Ok let's begin,

The Music
- It's just meh nothing special not even worth mentioning.

The Voice acting
- The voice of Rose is annoying, Leon Voice doesn't fit at all and Medusa voice omg it's like the voice of Black ghetto auntie like wtf were thinking with the casting.

The Gameplay
- It's allright it can fun at a times as it basically Hollow Knight, not a hint from Castlevania besides some memberberries.

The Dialogue
- EXTREMELY CRINGE TO THE MAXIMUM there is nothing of value here.
Also I noticed something about modern western devs with Female leads, there is always thses characerers that are always telling the lead she is the best and awesome all the time, infinite reassurance basically like a group therapy session, it doesn't feel earned and bullshit, they need to lose this shit if they want a good female lead.

Characterization
- Most inoffensive but for some they went the extra mile when it comes to character assassination.
- Leon became an emotional pussy instead of Stoic awesome knight and the head of the Belmonts including him in the game is such a huge mistake.
- Brauner Carmilla most unserious and act like kids in kindergarten, I don't even need to say more.
- Alucard reeks of "Oh I hate you dad and I'm gonna shut myself in my room" energy what even is lol.

Castlevania continuity and lore
How did Leon establish the Belmonts hunters if he was trapped the whole time?
Why Rose is the last Belmont? her kids won't be Belmonts but they can be the Origin of the Morris since kids don't take their mother's names as she can't be the one to give birth to the main line of the family tree. Where the main line comes from now? So riddle me this Batman.

I just turned off my brain halfway just to get 100% because it's makes sick to think about it.
I do not recommend it if you want Castlevania.

Conclusion
- It's bad and I don't consider this game as a Canon just a game wearing Castlevania face.
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Fan Stuff / Re: BENIGHTED
« Last post by SabinFigaro on November 06, 2026, 04:20:33 PM »
I'm interested in this
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Fan Stuff / Re: BENIGHTED
« Last post by Lumi Kløvstad on November 06, 2026, 03:17:20 PM »
I love how involved Robert Belgrade has become with fan projects and such. I remember when Castlevania was a thing he hadn't given any thought to in well over a decade, and he was genuinely surprised to learn how well-liked his performance had been.
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General Castlevania Discussion / Re: Castlevania: Belmont's Curse!!!
« Last post by DoctaMario on November 05, 2026, 04:27:05 PM »
I am confidently and abundantly hypercertain that we will never see Grant again after all this time. Like, it's just not happening.

Noooobody cared about Grant until they found out he wasn't going to be in the series, then he became everyone's favorite character overnight. He was my favorite side character in CV3 but his role in the story is minimal compared to everyone else in that game and there are many more characters that should get that shine than him, though I like him.
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General Castlevania Discussion / Re: Castlevania: Belmont's Curse!!!
« Last post by Lumi Kløvstad on November 05, 2026, 12:09:45 AM »
Heck, even bring back Grant.

I am confidently and abundantly hypercertain that we will never see Grant again after all this time. Like, it's just not happening.
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General Castlevania Discussion / Re: Castlevania: Belmont's Curse!!!
« Last post by GuyStarwind on November 04, 2026, 08:10:12 PM »
Ok time for my opinion that no one asked for.

The Good
- I really appreciate the mix of Classicvania and Metroidvania. This is really the biggest strength. I can't really put it into words, but it's the best of both worlds.
- I appreciate how much LoI got. That game got me into the series, so it's nice to see more stuff for it.
- The game is tame. Yes, there are choices with relics, spells, and weapons, but they aren't numerous that you never use them.
- The game has a level and power cap. Just can't grind and buy a bunch a potions, you actually have to try.

The Bad
- Music isn't terrible, but it's not as good as other tunes in the series.
- I believe it's a French company who helped with it, and yes I know it takes place I'm France, but damn there is too much French in it. Sounds weird, but I was kinda getting tired of all the French stuff. Like instead of Joan of Arch why not make Trevor the one who teaches the holy shield thing or is the overly pure father figure. I'm not saying trap him in a tarot card, but it would mean more if it was Castlevania characters. Heck, even bring back Grant.
- The new powers aren't terrible, but there aren't enough original Castlevania powers. No holy water, axes, etc. Again new powers aren't bad but wish there was more original stuff.
- Some enemies could've been more. Either you don't fight them or they seem off. Like why isn't Isaac summoning monsters?

The Ugly
- I hate that there are no hearts. How hard would it be to add in hearts instead of little mana things?
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General Castlevania Discussion / Re: Castlevania: Belmont's Curse!!!
« Last post by Lumi Kløvstad on November 03, 2026, 09:17:12 AM »
I'm glad I remembered my password for this place lol, nice to see some familiar names in here after so long.

Likewise.

I know Plot and I have our little grievances over the game that we've been discussing on the side, but overall I think it's MOSTLY a good game. I bumped my review down to a 7/10 but that's a Castlevania 7/10, not a regular 7/10. It's still a pretty good fucking game.

I had to ragequit for a while in the Library because the traversal got so tedious. Like, "puzzle that is solved by creative use of traversal mechanics" is ON PAPER a great idea, but Castlevania in the past did it in MUCH SMALLER CHUNKS and typically didn't make those "things you have to go through just to do main navigation".

I got to the point for a couple weeks where I was like "if I have to bounce hop through one more fucking astronomy sphere, I will fucking throw something", which... isn't good. And I will die on the hill that the soundtrack sucks ass.

But overall? As I put it on Steam, "THIS game, as a singular experience and return to the Castle, is pretty damn good. Not game of the year, not a Top Ten Castlevania contender (dear god, not even close. Not even a little). But pretty good. Worth the price of admission for most."

Costume mods on the Nexus do imo significantly improve the game. Being able to dress Rose similarly to past heroes doesn't get old.

I surprisingly still enjoy Mirror of Fate more overall, but I'm delighted to see that people love Belmont's Curse as much as they do. I have plenty of issues with it, but for once I'm not worried about the health of this series for the first time in far too long a time. And I do like 70% of the game. ;D

10
I was so stoked to have a Castlevania game on the go back when I had a GameBoy that I didn't notice. I don't think it's broken per se, it's just a little rough around the edges and takes a lot of time to figure out, but once you do, it's not too hard. It's definitely not as good at Belmont's Revenge though.

Oh it's definitely too hard.

I am not unskilled in the ways of Castlevania and it took me decades to beat. As in the plural.

Plenty of Castlevanias are hard, but Adventure is actually HOSTILE towards the player with the bizarre mechanical decisions it makes. It's among the most brutal games I've ever played through and by the third stage I wasn't even doing it to have fun anymore (that ship had sailed in stage one, never to return), but instead just to be able to say honestly that I did beat it. I honestly feel like calling it a "game" might have been giving it too much credit. It's a video something for sure, but I tend to think of games as something I do for fun and this was straight work.



This is the specific stretch where all sense of fun left me. Stage One. Boss approach. I was hung up here for twenty years.

For those reading this who have not played the game, some context: To pass this successfully all but completely requires that you never take a single hit the entire stage; you lose whip upgrades every time you're hit and there are no subweapons, so a fully upgraded whip is your ONLY distance weapon. The platforms in the middle section rapidly fall out from under you and the actual boss approach requires precision balance, perfect timing and rhythm as you jump across the stones, while an endless parade of bats continually knocks you off of them, and if you fall off, it's back to the first stone again, which is absurdly easy to do as this game has some of the most finicky and unforgiving jump mechanics and THE most sluggish movement of the entire series. You will very likely reach the stage one boss with just your basic whip and missing large chunks of your health. Any bid to "have fun" can only be ironic in this title. This is a deeply antagonistic and hostile game towards its players, which is strange, even for Castlevania during this development period.

This section embodies everything I hate about this game:

  • Damage degrades your offensive capabilities. Getting hit doesn't just cost health. It takes away your whip upgrades, which are essential to keeping enemies at a distance.
  • There are no subweapons. You have no alternative tools to compensate for losing your upgraded whip.
  • Your movement is sluggish. So even when you understand precisely what you need to do, actually doing it is another matter.
  • The platforms punish hesitation. You have to maintain momentum and timing while dealing with enemies that can knock you off course.
  • Failure compounds itself. Falling means repeating the sequence, potentially with fewer resources than you had the first time.

Good difficulty challenges your ability to overcome an obstacle. Bad difficulty makes overcoming that obstacle harder every time you fail.

And there's no fanfare at the end of the game. No pomp. No recognition of the titanic achievement the player has made getting there. Just "Oh. I guess the game is over now... 'kay, bye!"

I'm not even a Dark Souls fan but I can say with my whole chest that DARK SOULS WOULD NEVER.

Like, Dark Souls is merciless. It will repeatedly murder you in an alleyway, take your wallet, and then put some truly unhinged obstacles between you and your objective.

But it also (generally) gives you the tools to learn.

You can recognize an enemy's attack pattern and get a feel for the rhythm of each engagement, which helps you anticipate attacks. Indeed, the devs designed the whole combat system around doing that. You can adjust your positioning because the movement mechanics don't actually suck. You can improve your timing. You can develop a strategy. And, crucially, the game doesn't normally make your fundamental combat capabilities progressively worse because you took a hit.

Dark Souls punishes mistakes. Castlevania: The Adventure punishes you for having made mistakes by making the next mistake more likely.

Also: DOCTA!! YOU LIVE!!! GOOD TO SEE YOU!!
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