Here's what I think the perfect 3D CV would be like. Take the graphics from LoS and combine it with the level design of CV64/LoD replace the save crystals with checkpoints and have a stage select like in LoS. In terms of battle, take Trevor mode from CoD except only one sub-weapon at a time. There would be hp, defense, and attack upgrades hidden in each level and you wouldn't spend the whole game inside of the castle. The attack upgrade would range from simple damage increasers to attachments the give the whip various effects such as fire based damage. Enemies would have various resistances and weaknesses. There will also be some swinging with the whip like in LoS and CV4 (some shimmying, but no where near as much in LoS). And lastly, actual CV music (unlike in LoS). Don't get me wrong. I like classical music, but most of what was in LoS didn't fit a true CV game.