I was trying to trace some variables in the RAM. One of the variables was byte $015C. I traced it, it was checked whenever I tried to use an item, so I knew it had to do with subweapons. The only time it ever got set was to #00 when the Rosary finished its flash, but it was #00 to begin with. I was like, "WTH?" So I searched the ROM for any writes to it. I found only one more, which pertained to subweapon #0A. What was subweapon #0A? Well, #08 is the dagger, #09 is the boomerang, #0B is Holy Water, #0C is a red (icon) Axe with glitchy audio, #0D is the actual Axe, #0E is a glitchy Stopwatch with 1UP icon, and #0F is the actual Stopwatch. It turns out #0A is the Rosary. I was like, "No way, that has to be a sprite glitch also." Nope, apparently the Rosary is a subweapon for 5 hearts. I've never seen it appear as a subweapon before. Am I wrong?