Yeah, I was thinking a lot would have to be built from scratch, and at that point, why not the engine too?
I think initially starting with 4 unique characters (as in doesn't exist in previous CV iterations) is a way to take things with unlockable throwbacks to other CV characters (I imagine Cornell would be fun, mandatory Simon, and probably Alucard). However, the most at the same time would be 4 players on screen (easier to balance difficulty, scale, etc.).
I mean, we
could do a CVIII adaption, but that seems too easy (come on, let's challenge ourselves here peeps!) and limits what characters we can use and the environments (face it, fans here would rip us apart if we were 100% faithful to the original source material).
With a unique time period, unique setting and unique characters we'll be able to express ourselves, ideas and creativity more easily without being chased down by angry mobs. Thoughts?
Oh, and definitely need a Belmont type character (hell we can explore that 400 year span between LoI and CVIII and use a real Belmont no one's heard of yet), and vampires!
