Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: Zelda: A Link between Worlds (Got it today!)  (Read 18013 times)

0 Members and 1 Guest are viewing this topic.

Offline GuyStarwind

  • Lawful Good
  • Master Hunter
  • *****
  • Posts: 1230
  • Gender: Male
  • Shahrukh Khan is the greatest actor out there
  • Awards The Retro Gamer: Has a heated passion for the oldschool VG Titles. Permanent Resident: Seems to always be around to post/reply.
    • Crappy Brown Jacket Films
    • Awards
  • Favorite Game: Castlevania: The DraculaX Chronicles (PSP)
  • Likes:
Re: Zelda: A Link between Worlds (Got it today!)
« Reply #30 on: January 03, 2014, 06:32:24 AM »
0
I got enough points but like you said it was pure luck. I just tried to hit the bird a lot.

Offline shelverton.

  • Master Hunter
  • *****
  • Posts: 2085
  • Awards The Retro Gamer: Has a heated passion for the oldschool VG Titles. One-Time Show: Not quite a lurker, but posts infrequently and in only few areas. Capable of resolving arguments/fights peacefully without mod/admin intervention.
    • Awards
  • Favorite Game: Super Castlevania IV (SNES)
  • Likes:
Re: Zelda: A Link between Worlds (Got it today!)
« Reply #31 on: January 03, 2014, 02:29:59 PM »
0
Yeah, well.. I beat the game now so I may just ignore that final heart piece after all. Great game but way too easy. I never died. That's never happened to me in a Zelda game before.

Offline GuyStarwind

  • Lawful Good
  • Master Hunter
  • *****
  • Posts: 1230
  • Gender: Male
  • Shahrukh Khan is the greatest actor out there
  • Awards The Retro Gamer: Has a heated passion for the oldschool VG Titles. Permanent Resident: Seems to always be around to post/reply.
    • Crappy Brown Jacket Films
    • Awards
  • Favorite Game: Castlevania: The DraculaX Chronicles (PSP)
  • Likes:
Re: Zelda: A Link between Worlds (Got it today!)
« Reply #32 on: January 03, 2014, 07:24:01 PM »
0
It was really easy. I hear hero mode is pretty hard so maybe I'll give that a try sometime.

Offline Belmont legacy

  • Vampire Hunter
  • ***
  • Posts: 131
  • Gender: Male
    • Awards
  • Favorite Game: Super Castlevania IV (SNES)
  • Likes:
Re: Zelda: A Link between Worlds (Got it today!)
« Reply #33 on: January 04, 2014, 08:52:06 PM »
0
I absolutely LOVE Zelda even though I suck soo bad at it. I got past all the first 3 dungeons and got the master sword but I came to a halt when trying to find a certain temple because I couldn't find a way to the swamp. XD I'm terrible at finding locations. Lmao
By My Hands...The Belmont Clan Will Be Avenged...

Offline Dark Nemesis

  • Lord of Darkness
  • Master Hunter
  • *****
  • Posts: 3325
  • Gender: Male
  • Peeping your dreams....
  • Awards Town Crier: Updates the forum with many news items, often not even Castlevania. Permanent Resident: Seems to always be around to post/reply.
    • Awards
  • Likes:
Re: Zelda: A Link between Worlds (Got it today!)
« Reply #34 on: January 06, 2014, 09:21:56 AM »
0
I'm halfway through the game and i can say, that even if you have almost all items from the beginning, you can still get stuck, trying to find your way through the map, where to go next.
Ruler of Chaos

Offline Inccubus

  • Wannabe Great Old One
  • Master Hunter
  • *****
  • Posts: 3287
  • Gender: Male
  • Warrior
  • Awards The Retro Gamer: Has a heated passion for the oldschool VG Titles. SuperOld Dungeonite: Members who have been around since the oldOLD days. Permanent Resident: Seems to always be around to post/reply.
    • Awards
  • Favorite Game: Vampire Killer (MSX)
  • Likes:
Re: Zelda: A Link between Worlds (Got it today!)
« Reply #35 on: January 06, 2014, 10:17:14 AM »
0
Good. Then at least it's challenging in some ways even if the difficulty was toned down.
"Stuff and things."

Offline zangetsu468

  • Master Hunter
  • *****
  • Posts: 3162
  • God bless the hustler, curse the first sleeper
    • Awards
  • Favorite Game: Castlevania: Order of Ecclesia (NDS)
  • Likes:
Re: Zelda: A Link between Worlds (Got it today!)
« Reply #36 on: January 08, 2014, 05:13:55 AM »
0
I really enjoyed ALBW, and I believe the merge aspect works really well between Light and Dark.

What I believe could be improved:

Integration of platforming, dashing and combat while in the merge form (Zelda II style) rather than just on the final boss
More Environmental effects (remember ALTTP it was raining when Zelda communicated telepathically with Link)
Harder bosses
Harder puzzles (ST's puzzles were more challenging in the final tower)
Where did those Sahasrahla telecom tablets go? Those things were boss
Remove that putrid Lorule Castle stage which makes no logistical sense at all in this game (the final stage should have been making your way to Lorule Castle, not fighting your way through the Castle to Hilda i.e. as soon as Link has freed the Sages and has the TOC, she WANTS him to come to her because she desires the Entire Triforce!)
Put some optional bosses (badass demons) in the game for a challenge
For Christ's sake remove the OOT music from the houses, this is no OOT!!!

All in all the game was solid though, even if I finished the harder temples first. The easier temples like the Water temple felt longer which evens it out.

Gameplay was solid.

I like that the story didn't interrupt the game, but I still deep down wished for a little bit more. Like Why Ganon still had the TOP after ALTTP...
I get that Link wished to restore everything back the way it was, leaving Ganon sealed in the Darkworld (even if he wasn't completely destroyed - which he seems to be in ALTTP as the essence of the Triforce assembles itself infront of Link) and that after the credits roll the Triforce splits again, so eventually I guess Link Zelda and Ganon inherited their respective pieces. I found this interesting.
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
                                 ^      l   v  ^    v                 ^
                                 ^      l   v  ^    +<<<<<<<BE
                                 ^      l   v  ^    v                 ^  
                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
            v                           l              ^                ^
            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

Offline Jorge D. Fuentes

  • Boogeymen check under their beds for Julius Belmont.
  • Administrator
  • Master Hunter
  • *****
  • Posts: 15275
  • Gender: Male
  • It will always be Brinstar, dammit!
  • Awards A great musician and composer of various melodies both original and game-based. The Artist: Designs copious amounts of assorted artwork. 2015-03-3D Art Contest GOLD Award SuperOld Dungeonite: Members who have been around since the oldOLD days. ICVD Denizen: Those that dwell in the corrupted, mirror image of The Dungeon.
    • Jorge's DeviantArt Page
    • Awards
  • Favorite Game: Super Castlevania IV (SNES)
  • Likes:
Re: Zelda: A Link between Worlds (Got it today!)
« Reply #37 on: January 08, 2014, 04:09:15 PM »
0
I don't mind the OoT Castle music.
I do, however, miss the ALttP Pyramid, which seems to have gone missing altogether.
(click to show/hide)
You must obey Da Rulez!
Jorge's Kickass VG Radio Station Open it in Winamp/MPClassic (broadband connection preferred)
Jorge's Kickass Youtube CV Music Channel
My Personal Minecraft Server (send me your In-Game Name so that I may Whitelist you)

Offline GuyStarwind

  • Lawful Good
  • Master Hunter
  • *****
  • Posts: 1230
  • Gender: Male
  • Shahrukh Khan is the greatest actor out there
  • Awards The Retro Gamer: Has a heated passion for the oldschool VG Titles. Permanent Resident: Seems to always be around to post/reply.
    • Crappy Brown Jacket Films
    • Awards
  • Favorite Game: Castlevania: The DraculaX Chronicles (PSP)
  • Likes:
Re: Zelda: A Link between Worlds (Got it today!)
« Reply #38 on: January 09, 2014, 12:25:25 AM »
0
I'm sure I've said this but I couldn't agree more with leaving the OoT stuff out

Offline zangetsu468

  • Master Hunter
  • *****
  • Posts: 3162
  • God bless the hustler, curse the first sleeper
    • Awards
  • Favorite Game: Castlevania: Order of Ecclesia (NDS)
  • Likes:
Re: Zelda: A Link between Worlds (Got it today!)
« Reply #39 on: January 10, 2014, 05:11:44 AM »
0
I don't mind the OoT Castle music.
I do, however, miss the ALttP Pyramid, which seems to have gone missing altogether.
(click to show/hide)

Yeah I agree with the Pyramid, just having the whole DarkWorld map and plonking another Castle there which contains enemies wasn't really good enough. Also, it should have been like Megaman as in you should have had to battle all the bosses, not just the 2 from Hyrule.

This was my point about Lorule Castle. In ALTTP you needed to free the Sages to get to Ganon's Tower, then you needed to fight Agahnim (Ganon) who escaped and ran away into the Pyramid... They ripped so much of ALTTP's Darkworld anyway, I don't see why they couldn't create the same Hype and give us one last throwback which would have made Logistical sense.

Instead we got Yuga absorbing Ganon's Pig form along with the TOP (so either Ganon is majorly weakened or Yuga is much Stronger because who the hell would/ could absorb Ganon when you could just take his TOP??)
Then Hilda (stock standard with no Triforce piece) containing YuGanon for the duration of the entire game - which he seems to not be able to break out of
Hilda wants the Triforce, even so you have to enter her Castle, fight your way to her and dodge lava for no good reason other than to lengthen the game (that stuff can hurt you)
Hilda then takes Zelda's TOW
And when Hilda has the TOW, then YuGanon absorbs her too... (But previously standard Hilda could contain him with magic, wtf?)

This didn't ruin the game but it kind of annoyed me, why not just make the ideas simple, ALTTP was built on simple ideas executed very well.

Just make Hilda want to control Yuga> who wants the TOP> which belongs to Ganon

i.e. Hilda wants Yuga to obtain the Triforce for Lorule, she's then betrayed by Yuga who tries to use Ganon, who doesn't take orders from Yuga - turns blue, Kills Yuga and now Link has to fight blue Ganon (as he did in ALTTP). Why give us Purple Ganon with Yuga's Hair? He looks like Obelix, not Ganon.

And in the end I guess you just destroy YuGanon and both die... Yeah

I have to admit I am really at glad the very end just read FIN and not "The Master Sword sleeps... FOREVER!"



PS: Lorule is not the DarkWorld from ALTTP this was stated by Aunoma, it's basically the same thing but Death Mountain and Turtle Rock are different. Also, no pyramid this time :/
« Last Edit: January 10, 2014, 05:14:00 AM by zangetsu468 »
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
                                 ^      l   v  ^    v                 ^
                                 ^      l   v  ^    +<<<<<<<BE
                                 ^      l   v  ^    v                 ^  
                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
            v                           l              ^                ^
            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

Offline X

  • Xenocide
  • Master Hunter
  • *****
  • Posts: 9354
  • Gender: Male
  • Awards SuperOld Dungeonite: Members who have been around since the oldOLD days. The Unfazed: Never loses his/her calm, even in the most heated arguments. The Retro Gamer: Has a heated passion for the oldschool VG Titles.
    • Awards
  • Favorite Game: Super Castlevania IV (SNES)
  • Likes:
Re: Zelda: A Link between Worlds (Got it today!)
« Reply #40 on: January 10, 2014, 05:32:40 AM »
0
Quote
PS: Lorule is not the DarkWorld from ALTTP this was stated by Aunoma, it's basically the same thing but Death Mountain and Turtle Rock are different. Also, no pyramid this time :/

Unfortunately this wasn't helped at all by reusing the Dark world idea. Aunoma could have gotten away with it had he created an entirely new world that we haven't seen before.
"Spirituality is God's gift to humanity...
Religion is Man's flawed interpretation of Spirituality given back to humanity..."

Offline zangetsu468

  • Master Hunter
  • *****
  • Posts: 3162
  • God bless the hustler, curse the first sleeper
    • Awards
  • Favorite Game: Castlevania: Order of Ecclesia (NDS)
  • Likes:
Re: Zelda: A Link between Worlds (Got it today!)
« Reply #41 on: January 13, 2014, 03:30:58 AM »
0
Unfortunately this wasn't helped at all by reusing the Dark world idea. Aunoma could have gotten away with it had he created an entirely new world that we haven't seen before.

It would have made more sense if Yuga had turned the sages into paintings to open a portal to the Darkworld in order to resurrect Ganon/ obtain the TOP. Ganon is obviously sealed in the SR by the sages (from ALTTP's ending) so I'm not exactly sure why Yuga gathering the sages in Lorule opened a portal to Hyrule's SR?

Anyhow I think going with how the game was designed, a cooler twist would have been exploring Lorule's SR/ Darkworld in addition to Lorule. But hey, It was a well done sequel, I actually liked it a bit more than ALTTP.
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
                                 ^      l   v  ^    v                 ^
                                 ^      l   v  ^    +<<<<<<<BE
                                 ^      l   v  ^    v                 ^  
                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
            v                           l              ^                ^
            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

Tags:
 

anything