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Offline Phoenix7786

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Re: new Guilty Gear announced
« Reply #15 on: May 26, 2013, 02:54:15 PM »
+1
Ahh thanks.
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Offline son_the_vampire

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Re: new Guilty Gear announced
« Reply #16 on: May 27, 2013, 06:31:58 AM »
0
this game looks amazing. somehow they took those hi-res 2-d graphics and now it looks great with the cel shading. I wonder if the detail is good enough to keep it up to speed with the Dreamcast version. I hope a lot of people buy because PSN fighting games are going stale for me
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Offline DoctaMario

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Re: new Guilty Gear announced
« Reply #17 on: May 30, 2013, 02:00:01 AM »
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Out of curiosity, what exactly IS Guilty Gear? I heard all about it growing up, but no one I knew ever played it so I don't actually know what kind of game it is.

Guilty Gear is quite possibly the best fighting game ever made imo. The characters are very quirky; they have some that are standard SF/Marvel style characters, but then they have really interesting ones that rely on playstyles that require a bit more thought. Zappa, for example is a character possessed by a ghost and he can summon either a hellhound, a group of ghosts, a ghostly sword, or a demon to help him. Eddie is a character with a parasite attached to him and when you press a button down, it causes Zato (the host) to attack, but when you release the button, it controls Eddie, the parasite. But then there are also characters like Sol Badguy and Ky Kiske who are sword-wielding shoto-style characters that are fairly easy to wrap your mind around (who have more moves than Ken or Ryu, but are kind of the Ken & ryu of the game.)

The game is very anime styled, and I don't normally like much anime, but the characters and locales are all so well done. Some of the characters are just plain weird (Zappa and Faust for instance) but they're all well created.

Arc Systems is also really good at making fighting games. They're so deliberate in changing things, carefully considering what exactly they're doing, so none of their games are ever a mess balance-wise. Some of are more balanced than others, but they're all pretty well balanced within reason. Guilty Gear XX Accent Core is the latest of the GG games and is extremely well balanced. Even the low tier characters can be extremely powerful in the right hands.

I'm terrible at the game, but as a fan of fighting games, I can't really think of a better created series than Guilty Gear. Arc Sys did so many things right over the course of the series and it's just so much fun to play! I can't recommend it highly enough! I'm really excited to see that there's going to be another game!

Offline son_the_vampire

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Re: new Guilty Gear announced
« Reply #18 on: May 30, 2013, 05:46:01 AM »
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Hey Docta, i have a few examples of series which compete with Guilty Gear, (mechanics wise not story elements)
-Marvel vs Series- I wanna take u for a ride
-Mortal Kombat (Leave out that N64 crap except Quan Chi's fatality =P) Although its been highly regarded as a SF clone
-Tekken not one 3-D fighter has shown competition. Soul Calibur wasn't far behind but they fell way off the radar with those last two rip-offs.
-DBZ Budokai Tenkaichi (2 is my favorite one)

Each of these games brings a different element to the table. Some prefer them at slower pace, others like to move in 8 directions. Guilty Gear has a very strong learning curve; dash canceling and other elements are real touchy when performing juggles and can mean instant death for the intermediate players. I've witnessed and been on the receiving end of master Potemkins and Testament users, those two can bring you to your death easier than Chipp can pull off a 80 hit combo!!! I am with you on Accent Core... it was masterfully done! I think GG Series hands down has the smoothest 2-D animations by a long shot though. But then again this is all opinion


« Last Edit: May 30, 2013, 07:34:55 AM by son_the_vampire »
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Offline crisis

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Re: new Guilty Gear announced
« Reply #19 on: May 30, 2013, 07:08:17 AM »
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Quote
Tekken not one 3-D fighter has shown competition.

That's kinda debatable, Virtua Fighter has (or had) very deep and intuitive combat mechanics.

Wasn't there at one point a 3D GG action-adventure game that had Sol as the main character?

Offline son_the_vampire

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Re: new Guilty Gear announced
« Reply #20 on: May 30, 2013, 07:27:04 AM »
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I didn't make mention to VF series as the last two installments were the only ones I've really ever played. Each character was definitely unique in 5 from what I remember. I felt the characters to be too generic though for those games. A monk, karate man, buff black guy and scantily clad young Asian woman. You see it all the time and they had very forgettable characters. ( can't remember the Krillin look alike's name to save my life)
As for the 3-D game u speak of It's called Overture. I never touched it back when it was released because it was an Xbox exclusive.  It looked fun but I thought it to be a dick move not making it multi platform so I never played before
« Last Edit: May 30, 2013, 06:52:51 PM by son_the_vampire »
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Offline DoctaMario

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Re: new Guilty Gear announced
« Reply #21 on: June 01, 2013, 01:45:03 AM »
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Hey Docta, i have a few examples of series which compete with Guilty Gear, (mechanics wise not story elements)
-Marvel vs Series- I wanna take u for a ride
-Mortal Kombat (Leave out that N64 crap except Quan Chi's fatality =P) Although its been highly regarded as a SF clone
-Tekken not one 3-D fighter has shown competition. Soul Calibur wasn't far behind but they fell way off the radar with those last two rip-offs.
-DBZ Budokai Tenkaichi (2 is my favorite one)

Each of these games brings a different element to the table. Some prefer them at slower pace, others like to move in 8 directions. Guilty Gear has a very strong learning curve; dash canceling and other elements are real touchy when performing juggles and can mean instant death for the intermediate players. I've witnessed and been on the receiving end of master Potemkins and Testament users, those two can bring you to your death easier than Chipp can pull off a 80 hit combo!!! I am with you on Accent Core... it was masterfully done! I think GG Series hands down has the smoothest 2-D animations by a long shot though. But then again this is all opinion

Those are all good games. I dunno, for some reason though, none of them touch Guilty Gear in my mind. And I've played them all except DBZ, but none of them hold my interest the way GG does somehow. Capcom's games are real hit or miss, though Third Strike is my other favorite fighting game of all time and I'll always love SF2, Vampire Savior (which was actually made by the Guilty Gear team!) and Capcom Vs. SNK 2.

I've never been able to get into Tekken. I've played it a good bit, I can see why people like it, but it just never sticks with me for some reason. :P

Offline son_the_vampire

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Re: new Guilty Gear announced
« Reply #22 on: June 03, 2013, 06:50:18 AM »
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Well that's very understandable. I'm hoping the new GG brings more to the table than Injustice has! I will never pass on a new fighting game unless its Sonic Fighters! Injustice should keep me busy until then (hopefully) :)
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Offline KaZudra

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Re: new Guilty Gear announced
« Reply #23 on: March 25, 2014, 06:30:13 PM »
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I decided to Nerco this instead of making a new topic...

Now is time to talk about the key thing about Guilty Gear, the music!

https://www.youtube.com/watch?v=ZRJuqVc4S14

I did not like Xrd's music at first, but after a few listens it grows on you, I'll share a few "Best of" tracks IMO

https://www.youtube.com/watch?v=g688vGcE-bE

Also, the channel to it all, Here


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Offline VladCT

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Re: new Guilty Gear announced
« Reply #24 on: March 25, 2014, 06:42:34 PM »
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You know, I really wish ArcSys would release this on PC.
Anyway, what do you think about the new mechanics? Particularly the revamped Roman Cancel system, Hellfire mode, and Danger Time.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
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Offline KaZudra

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Re: new Guilty Gear announced
« Reply #25 on: March 26, 2014, 08:00:59 AM »
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Danger time reminds me alot of injustice's Clash system (Hopefully not as useless), I love the variety of the new Roman Cancels, and the new Dust mechanics are alot like MVC3, but not as much continuous air time.

My biggest concern is changing the game too much, which I'm glad they didn't, I really do wanna see some more characters appear though

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Offline Dracula9

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Re: new Guilty Gear announced
« Reply #26 on: March 26, 2014, 01:20:27 PM »
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OHMYGOD

YES

YESSSSSSSSSSSS

And Doc, I'd like to throw Killer Instinct into that mix, too. I give it serious props for being one of the few fighters where you can't just win by knee-punching eighty times in a row (well, unless you're playing/playing as Sabrewulf/Spinal, and even that's not universally true).


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