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Offline crisis

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Re: In your honest opinion...
« Reply #90 on: September 26, 2008, 01:45:43 PM »
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sprite quality wise? nope. palette wise? nope. special effect wise? nope. atmosphere? nope. level design? nope. attention to detail? nope. character wise? not really (aos's too japanese in series that were always rooted in europe, dos is animu).
Yeah, you're right, it makes me wonder why none of this magic can be recaptured today.. I mean, it seems like the level of talent has really took a few steps back nowadays. sotn was just cool on so many levels. Dracula's castle was bizarre, beautiful, creepy etc. I'll never forget the first time ever I put the cd in my ps-x, playing through that game is mesmerizing.


Face it, Symphony is just that good
« Last Edit: September 26, 2008, 01:48:36 PM by Crisis »

Offline erimocard

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Re: In your honest opinion...
« Reply #91 on: September 26, 2008, 03:55:10 PM »
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In Reply To #90

That's what it is for me.
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Offline sonicabid

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Re: In your honest opinion...
« Reply #92 on: September 26, 2008, 11:02:36 PM »
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In Reply To #90

You can't even attack diagonally in AoS.

Offline paletteswapmonster

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Re: In your honest opinion...
« Reply #93 on: September 26, 2008, 11:15:28 PM »
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You can't even attack diagonally in AoS.
But various weapons attack differently unlike in SotN in which every weapon attacks the same aside from different speeds.

Offline Long John Silver

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Re: In your honest opinion...
« Reply #94 on: September 27, 2008, 09:55:29 AM »
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i think you got that backwards. in aos every weapon works identically. in sotn many weapons have cool special effects like flames, icicles, vortexes etc.

it's only animations that differ. aos's weapons all work the same as others of the same type.

and then, many have cool unique special attacks. in aos there's nothing like that.

Offline erimocard

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Re: In your honest opinion...
« Reply #95 on: September 27, 2008, 10:53:39 AM »
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In Reply To #95

But then there's the unique magic/soul-system, which is actually useful unlike SotN's gimmick-spells. And btw, maybe in SotN some weapons have special effects, but in AoS there are weapons which actually differ. Like smallswords and Zweih
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Offline Long John Silver

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Re: In your honest opinion...
« Reply #96 on: September 27, 2008, 02:43:50 PM »
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like i said, animation. sotn was the first game in the series to do that, so it was experimenting with it. aos was way after that when they got everything estabilished.

and the experimental game got more unique weapons with cool effects, while the mass produced clones got spriteswaps of the first sword type you found.

as for spells vs souls, bad comparison. spells were a totally different thing. closer to that would be items you gather that you can use against enemies (explosives, darts, bows+arrows etc) and subweapons.
« Last Edit: September 27, 2008, 02:46:09 PM by Serio »

VampireHunterM

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Re: In your honest opinion...
« Reply #97 on: October 03, 2008, 08:04:00 PM »
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In Reply To #70
No, they're not . play it again smarty. In the room of the first boss fight.

Offline Sonic_Reaper

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Re: In your honest opinion...
« Reply #98 on: October 03, 2008, 08:09:23 PM »
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SotN actually has an excellent variety of weapons.  I have no idea what people are talking about saying they all attack the same.  You had an assortment of standard swords, yes, but you also had daggers, chakrams, rune swords, heaven swords, crissigreams, katanas (with the swirl attack effect)--and thats not even mentioning the various swords with effects added to the regular attacks (flames, ice, thunder, blasts of light, thrust attacks (Zweihander) and so on ...).  Variety was great, IMO.

And as Serio mentioned, there were quite a number of disposable weapons in SotN that had similar effects to the souls in AoS.  Various surikens, bombs, pentragrams and so on.

Offline paletteswapmonster

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Re: In your honest opinion...
« Reply #99 on: October 03, 2008, 08:11:43 PM »
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In Reply To #98

Nothing better than to bump a topic just to make an ass out of yourself, huh?

Offline paletteswapmonster

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Re: In your honest opinion...
« Reply #100 on: October 03, 2008, 08:12:55 PM »
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In Reply To #99

They all attack the same way. The Crissaegrim is the only one that attacks different but it's a broken weapon.

Offline Sonic_Reaper

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Re: In your honest opinion...
« Reply #101 on: October 03, 2008, 08:19:11 PM »
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In Reply To #99

They all attack the same way. The Crissaegrim is the only one that attacks different but it's a broken weapon.

I don't see how all the weapons I put down attack in the same way.  I mentioned that there are swords that attack in the same way, but the game also has special attacks embedded into certain swords and others are downright unique weapons.  This is an undeniable FACT.  Beyond actually making a comprehensive list, I don't see what more I could do to hammer this point in.

All right, exhaustive list it is;

Nunchaku - please explain to me how this attacks the same???
Claymore/Flamberge/Zweihander/Estoc/Obsidian Sword - can be used to thrust forward
Katana/Muramasa/Osafune/Yasutsuna - creates a whirlwind attack in front of Alucard.
Sword of Dawn - summons warriors (ie: unique)
Basilard/Combat Knife - stabs (ie: NOT LIKE SWORDS)
Knuckle Duster/Jewel Knuckles - punches (ie: NOT LIKE SWORDS)
Holbein Dagger - mini criss.
Rapier/Werebane - super fast slashing attack.
Blue Knuckles - uppercut attack.
Chakram - throwing weapon.
Shield Rod - can be used to summon shield monsters.
Moon Rod - summons moons to attack.
Shotel - can be thrown.
Heaven Sowrd - can be thrown.  Powerful attack with two combined.
Firebrand - creates a wall of fire.
Icebrand - creates a wall of ice.
Thunderbrand - creates a wall of thunder.
Vorpal Blade - creates a vacuum blade.
Holy Sword - creates an explosion of light.
Iron Fist - a rapid pummel attack.
Marsil - creates a giant explosion on screen.
Criss - creates many rapid vacuum blades.
Mourneblade - sucks enemy HP and gives it to Alucard.
First of Tulkas - shoots fireballs.  awesome.  also rapid pummel attack.
Rune Sword - large flying weapon.
Alucard Sword - teleportation attack.

I know there are quite a few "clone" swords, but you seem to be completely ignoring the unique weapons as well.  Not to mention that even the "clone" swords have unique elemental properties or other special properties (mind you not all of them, but it at least looks like they made an effort).  Overall, if you count all the special weapon attacks, useable items and spells and compared them to the souls in AoS, you see that both games have a lot of selection/depth.
« Last Edit: October 03, 2008, 08:36:10 PM by Sonic_Reaper »

VampireHunterM

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Re: In your honest opinion...
« Reply #102 on: October 03, 2008, 08:21:59 PM »
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In Reply To #100

Aww, don't be mad cause I'm right and you probably don't even know what I'm talking about anyway.

Offline Kale

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Re: In your honest opinion...
« Reply #103 on: October 03, 2008, 08:40:46 PM »
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don't forget the ever elusive, runesword.

Offline paletteswapmonster

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Re: In your honest opinion...
« Reply #104 on: October 03, 2008, 09:05:17 PM »
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Nunchaku - please explain to me how this attacks the same??? The fact that it attacks twice makes it unique?
Claymore/Flamberge/Zweihander/Estoc/Obsidian Sword - can be used to thrust forward Useless and reckless.
Katana/Muramasa/Osafune/Yasutsuna - creates a whirlwind attack in front of Alucard. not too useful.
Sword of Dawn - summons warriors (ie: unique)
Basilard/Combat Knife - stabs (ie: NOT LIKE SWORDS but still very alike)
Knuckle Duster/Jewel Knuckles - punches (ie: NOT LIKE SWORDS)
Holbein Dagger - mini criss. I haven't seen this one.
Rapier/Werebane - super fast slashing attack. useless.
Blue Knuckles - uppercut attack. way too short ranged and weak.
Chakram - throwing weapon. Too weak(I think).
Shield Rod - can be used to summon shield monsters.
Moon Rod - summons moons to attack.
Shotel - can be thrown. No real point to that.
Heaven Sowrd - can be thrown.

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