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Offline megabelmont

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Gravity Ball Advance
« on: December 01, 2008, 07:08:51 PM »
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Link to the game: http://rabidbadgers.com/multimedia/GravityBallAdvance.rar


Link to the emulator: http://visualboy-advance.uptodown.com/en/free-download/

To run the game: Download the Visual Boy Advance emulator and open the GravityBallAdvance.gba file.

After three very long months my project is finally complete. For my senior seminar class I chose to make a game for the game boy advance. After going through a few excellent tutorials I was well on my way to making a great game. Gravity Ball Advance is a game where you fight gravity and avoid objects such as walls. There are a total of 9 levels with different environments such as reverse gravity, space, fans, and switches and three difficulty levels to choose from. At the end of every third level there is a boss you must defeat.

Note: You can use the A button to ascend along with pressing up, as well as using B to descend instead of pressing down.

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Offline Battler Ushiromiya

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Re: Gravity Ball Advance
« Reply #1 on: December 01, 2008, 09:36:26 PM »
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Is there a Castlevania lavel?
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Offline megabelmont

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Re: Gravity Ball Advance
« Reply #2 on: December 01, 2008, 11:41:32 PM »
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Sadly, no. Which is why I'm not sure if this is posted in the correct place. I originally planned for the tower stage to have a Castlevania theme with Death as the final boss (along with Bloody Tears playing) but sadly it all got cut because of time and size constraints of the system.

Offline uzo

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Re: Gravity Ball Advance
« Reply #3 on: December 02, 2008, 02:32:43 AM »
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While I'm sure your MS Paint game is... Interesting... This is a Castlevania fan section.

Offline Kale

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Re: Gravity Ball Advance
« Reply #4 on: December 05, 2008, 12:26:43 AM »
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actually, i thought Jorge said at one point it was any fan stuff...

Offline Jorge D. Fuentes

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Re: Gravity Ball Advance
« Reply #5 on: December 05, 2008, 02:50:57 AM »
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In Reply To #5

Yeah any Fan Stuff should be OK.
Castlevania stuff would be preferred, but any cool masterpieces of any type would be welcome.

However, this is clearly Gaming-related, so I'm gonna move it to Hardcore Gaming 101.  :)
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Offline sonicabid

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Re: Gravity Ball Advance
« Reply #6 on: December 05, 2008, 03:53:01 AM »
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In Reply To #6

What's the theme for the normal levels? It sounds familiar. Boss fights is Contra though, I'm pretty sure.

Offline megabelmont

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Re: Gravity Ball Advance
« Reply #7 on: December 11, 2008, 09:50:16 PM »
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The level music is from Blast Corps. (Also from Donkey Kong Land 1 when you fight a boss I believe) The game took at least 100+ hours for me to do. (Not just coding, design, drawing which took longer than it looks, etc.)

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