Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: is Castlevania: OoE possibly better than Symphony?  (Read 50270 times)

0 Members and 1 Guest are viewing this topic.

Offline uzo

  • Now then...
  • Master Hunter
  • *****
  • Posts: 3376
  • Gender: Male
  • Awards The Retro Gamer: Has a heated passion for the oldschool VG Titles. SuperOld Dungeonite: Members who have been around since the oldOLD days. Hack Master makes creations out of CV parts. (S)he makes Dr. Frankenstein proud. The Music Fanatic: Listens to a large collection of music, posts lyrics, etc.
    • Awards
  • Favorite Game: Castlevania: Symphony of the Night (PS1/SS)
  • Likes:
Re: is Castlevania: OoE possibly better than Symphony?
« Reply #15 on: January 30, 2009, 11:13:15 AM »
0
OOE while a good solid game doesn't compare to SOTN.

This.

Offline Battler Ushiromiya

  • The Detective
  • Vampire Hunter
  • ***
  • Posts: 401
  • Gender: Male
  • Better than Phoenix Wright.
    • Awards
Re: is Castlevania: OoE possibly better than Symphony?
« Reply #16 on: January 30, 2009, 11:47:39 AM »
0
This.
Because OoE is that much better than SotN? :P
_______________________________________ ___________

Magically immune, and loving it!

True Sorrow

  • Guest
Re: is Castlevania: OoE possibly better than Symphony?
« Reply #17 on: January 30, 2009, 03:13:58 PM »
0
I personally have a hard time choosing between the two, they both have very attracting parts.

In the gameplay part of things, they excelled in very different ways. SotN did have better level design, there's no question there, and the wholesome castle really had a good progression going on. The Inverted Castle is also something I actually liked, unlike most people. It had a good feel to it, and the level design actually made a lot of sense. While some places seemed a bit less solid than in the normal castle, some places were designed very well, providing even more interesting places than in the normal castle.
On the other hand, OoE excelled at every other gameplay aspect: It was smoother, with a better battle system, improved back-dash and the ground-slide (although the latter two were fixed before OoE, but...); it had better enemy placement, as well as overall better enemies, making for much more of an actual challenge, as well as making it much more fast-paced; and then it had much better bosses, some of the best I've seen in the whole series. And with DoS in the series, that's saying a lot!
So I guess that in this sense OoE is better.

But then there's the aesthetics. SotN is better in this regard, with both better graphics and better music. Even though OoE has very good visuals and music, it just doesn't deliver the same amazing experience that SotN does.

So, I've only played OoE once and I haven't played SotN for a while, but while OoE may deliver much, much, MUCH better combat and more fast-paced gameplay, SotN somehow manages to give a more fulfilling experience. And the levels are also designed better.

Offline Battler Ushiromiya

  • The Detective
  • Vampire Hunter
  • ***
  • Posts: 401
  • Gender: Male
  • Better than Phoenix Wright.
    • Awards
Re: is Castlevania: OoE possibly better than Symphony?
« Reply #18 on: January 30, 2009, 03:51:29 PM »
0
I personally have a hard time choosing between the two, they both have very attracting parts.

In the gameplay part of things, they excelled in very different ways. SotN did have better level design, there's no question there, and the wholesome castle really had a good progression going on. The Inverted Castle is also something I actually liked, unlike most people. It had a good feel to it, and the level design actually made a lot of sense. While some places seemed a bit less solid than in the normal castle, some places were designed very well, providing even more interesting places than in the normal castle.
On the other hand, OoE excelled at every other gameplay aspect: It was smoother, with a better battle system, improved back-dash and the ground-slide (although the latter two were fixed before OoE, but...); it had better enemy placement, as well as overall better enemies, making for much more of an actual challenge, as well as making it much more fast-paced; and then it had much better bosses, some of the best I've seen in the whole series. And with DoS in the series, that's saying a lot!
So I guess that in this sense OoE is better.

But then there's the aesthetics. SotN is better in this regard, with both better graphics and better music. Even though OoE has very good visuals and music, it just doesn't deliver the same amazing experience that SotN does.

So, I've only played OoE once and I haven't played SotN for a while, but while OoE may deliver much, much, MUCH better combat and more fast-paced gameplay, SotN somehow manages to give a more fulfilling experience. And the levels are also designed better.
I believe this post just summarized the entire topic.
_______________________________________ ___________

Magically immune, and loving it!

Twizman

  • Guest
Re: is Castlevania: OoE possibly better than Symphony?
« Reply #19 on: January 31, 2009, 03:11:23 AM »
0

Don't know because it's not out in Australia until February sometime  ::)

Offline thernz

  • Master Hunter
  • *****
  • Posts: 5456
  • Awards The Retro Gamer: Has a heated passion for the oldschool VG Titles. The Unfazed: Never loses his/her calm, even in the most heated arguments. Permanent Resident: Seems to always be around to post/reply.
    • Awards
  • Likes:
Re: is Castlevania: OoE possibly better than Symphony?
« Reply #20 on: January 31, 2009, 06:50:27 PM »
0
Wait, you're actually saying OoE's story beats SoTN? They're both meh and just there imo.

Offline thernz

  • Master Hunter
  • *****
  • Posts: 5456
  • Awards The Retro Gamer: Has a heated passion for the oldschool VG Titles. The Unfazed: Never loses his/her calm, even in the most heated arguments. Permanent Resident: Seems to always be around to post/reply.
    • Awards
  • Likes:
Re: is Castlevania: OoE possibly better than Symphony?
« Reply #21 on: February 01, 2009, 08:26:27 AM »
0
Well, yeah it introduced a lot of story innovation for Castlevania, but it was still meh. I mean, it was good for Castlevania stories. But, yeah, meh.
...Besides the beginning.
« Last Edit: February 01, 2009, 08:31:01 AM by thernz »

Offline Azmodan

  • Vampire Hunter
  • ***
  • Posts: 482
  • Gender: Male
  • Captain Obvious :(
    • Awards
Re: is Castlevania: OoE possibly better than Symphony?
« Reply #22 on: February 01, 2009, 03:46:07 PM »
0

introduced us to an "evil Belmont"

Castlevania Adventure II: Belmont's Revenge

Quote
brought back characters from previous games, etc. Come on, it was very well done.


Castlevania II: Simon's Quest
---------------------------------------
The Chapel of Resonance- OST's, reviews, translations, and the latest Fan Games- any and everything Castlevania!


Offline le052383

  • Supreme Newbie From the Kingdom of Newbi
  • Vampire Hunter
  • ***
  • Posts: 401
    • Awards
Re: is Castlevania: OoE possibly better than Symphony?
« Reply #23 on: February 02, 2009, 09:12:20 AM »
0
Castlevania Adventure II: Belmont's Revenge
 

Castlevania II: Simon's Quest


So true! LOL

I mean, if someone wants to get very technical on what was the first game to introduce many of the same characters, it would be vampire killer.  True, it was basically CV1, but it had a lot of changes.  It wouldn't be a Castlevania game
if Dracula is not mentioned of fought in the game.

Regardless, SOTN isn't the first game to have the same characters.

SOTN, however, introduced the metrovania concept.

Offline Battler Ushiromiya

  • The Detective
  • Vampire Hunter
  • ***
  • Posts: 401
  • Gender: Male
  • Better than Phoenix Wright.
    • Awards
Re: is Castlevania: OoE possibly better than Symphony?
« Reply #24 on: February 02, 2009, 12:46:53 PM »
0
Well, OoE isn't exactly a full MetroidVania itself. The way it splits up the maps makes it feel like something different, especially since I can't remember any Metroid game that splits the map the way OoE does.
_______________________________________ ___________

Magically immune, and loving it!

Offline Beowulf

  • Belmont Wanna-be
  • Hunter in Training
  • **
  • Posts: 59
  • Gender: Male
  • SOUL STEAL
    • Awards
Re: is Castlevania: OoE possibly better than Symphony?
« Reply #25 on: February 03, 2009, 02:46:20 AM »
0
I dont know, Symphony of the Night will always and WILL be my most favorite Castlevania game next to Castlevania and Rondo of Blood (The Dracula X Chronicles now), Order of Ecclesia was a great game and all but... i was dissappointed possibly because 1. I didnt like the music for some odd damn reason, it just didnt seem "Castlevania" to me 2. Castlevania is losing its dark setting that I have always adored 3. IGA IS RUNNING OUT OF IDEAS!!! 4. Castlevania died once they made Dawn of Sorrow, all of the Castlevania games are great in alot of ways but just, when I mean, im not meaning literally DEAD but just, not Castlevania, they've added well, to me, a bunch of bullshit and killed it for me, the games have Castlevania on the covers but is not CASTLEVANIA. Im not trying to be a critic and all, its just how I feel about it, I miss the old chilling feel that I once had for the series, especially the dark settings with Symphony of the Night and Lament of Innocence... yall should notice what I feel from it... right????
Dear Konami. Where is my Castlevania?

Offline Battler Ushiromiya

  • The Detective
  • Vampire Hunter
  • ***
  • Posts: 401
  • Gender: Male
  • Better than Phoenix Wright.
    • Awards
Re: is Castlevania: OoE possibly better than Symphony?
« Reply #26 on: February 03, 2009, 04:36:34 PM »
0
1. I didnt like the music for some odd damn reason, it just didnt seem "Castlevania" to me
Eh, I didn't mind the music, but it definitely isn't the classic Castlevania sound. But hey, that's why the records were included.
2. Castlevania is losing its dark setting that I have always adored
The originals wern't really that dark to begin with, and OoE's easily as dark as or moreso than most of the IGA Castlevanias, anyways. Shanoa and Albus are a couple of tragic characters when you really think about it.
3. IGA IS RUNNING OUT OF IDEAS!!!
What the hell was the Glyph system, then?
4. Castlevania died once they made Dawn of Sorrow, all of the Castlevania games are great in alot of ways but just, when I mean, im not meaning literally DEAD but just, not Castlevania, they've added well, to me, a bunch of bullshit and killed it for me, the games have Castlevania on the covers but is not CASTLEVANIA.
DoS was extaeneous, I'll give you that. However, OoE and PoR actually had some bearing on the storyline, however limited it was (OoE explained why Dracula was revived despite the seal Alucard placed on him at the end of SotN failed, and PoR... well, PoR expanded upon how the VK works. Kinda.)
_______________________________________ ___________

Magically immune, and loving it!

Offline Skull_Kid

  • The Zelda Dude
  • Newbie
  • *
  • Posts: 5
  • Gender: Male
  • Shanoa Is Hawt
    • Awards
Re: is Castlevania: OoE possibly better than Symphony?
« Reply #27 on: February 05, 2009, 02:25:54 PM »
0
Well... First of all, hello, I'm new lolz...

Next...

Order of Ecclesia is one of my favorite Castlevania's now, haven't played most of the old ones, before Super Castlevania IV...
Even though it is "level-designed" it is awesome,and it feels so big.
SotN is awesome, but Order is better, imo.
Plus, it has Shanoa, that Hot brunette:D

On a side note... Just finished DoS and i didn't like it.
While AoS was awesome, DoS feels like a bad copy of it

Offline darkwzrd4

  • All Powerful Spellcaster
  • Master Hunter
  • *****
  • Posts: 1595
  • Gender: Male
  • Awards The Unfazed: Never loses his/her calm, even in the most heated arguments. Permanent Resident: Seems to always be around to post/reply.
    • Awards
Re: is Castlevania: OoE possibly better than Symphony?
« Reply #28 on: February 05, 2009, 08:13:25 PM »
0
OoE and PoR actually had some bearing on the storyline, however limited it was (OoE explained why Dracula was revived despite the seal Alucard placed on him at the end of SotN failed, and PoR... well, PoR expanded upon how the VK works. Kinda.)
What seal?  I don't remember Alucard or anyone placing a seal on Dracula's remains in SotN.
Behold my power and tremble

Offline Battler Ushiromiya

  • The Detective
  • Vampire Hunter
  • ***
  • Posts: 401
  • Gender: Male
  • Better than Phoenix Wright.
    • Awards
Re: is Castlevania: OoE possibly better than Symphony?
« Reply #29 on: February 06, 2009, 01:24:43 PM »
0
What seal? I don't remember Alucard or anyone placing a seal on Dracula's remains in SotN.
I could swear I remember Alucard sealing off Drac's power at some point... Maybe it was my imagination. :/
_______________________________________ ___________

Magically immune, and loving it!

Tags:
 

anything