In Reply To #75
I'm pretty sure I didn't have a sage by the time I rescued Jacob because I remember having to retrace my steps in the hopes of finding one. Sure, Sage and Rue are common, but the other half of what you need to complete those quests isn't terribly common, or if it is, you have to figure out which enemy drops said item.
And I had to do the chest-roulette thing more times than I cared to. OoE was a fairly tough game on the first go-through, so I made sure to get potions when I could, but I was bugged by the system they used to meter out what you could buy. I liked it better in PoR where you could get better weapons or moves, but it wasn't a necessary thing to do the quests.
You act like this game is a snap and that items obtained from said grinding aren't useful. No, you don't need to do every quest in the game, but some of the more useful ones require a bit of grinding, which is what I have a problem with. Would it be good design to require someone to grind in order to not have to fight with their fists?