Rather, I was more referring to how easily exploited SOTN is gameplay-wise and how, to me anyway, not everytihng feels quite 'together' if that makes any sense, in comparison to later titles. I was also referring to primarily the completely unrefined the menu, systems are. In that regard it feels less refined then later titles like AoS. I was thinking something different then what I was typing, basically. Although it has been some time since I've played SOTN.
Although yes I do admit you are correct for HoD; it is unrefined and in some regards clunky. Although for me that 'clunkiness', just the way everything moves is also kind of attractive, making the gameplay more about timing and skill (as far as manuevering Juste in an impressive manner goes) then many of the later titles.