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Offline Lumas

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #330 on: June 04, 2009, 06:16:57 PM »
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Not sure if this has been posted up yet. Im assuming that this is the plot line for the game.

http://www.gamingtarget.com/article.php?artid=9922




Offline Lumas

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #331 on: June 04, 2009, 06:21:42 PM »
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In Reply To #264

I don't see why everyone is saying ITS DOING BADLY TIME TO SWITCH THINGS OVER;

Order of Ecclesia was excellent, did excellently and was very well recieved.

And you didn't really listen to what I was saying or apparently comprehend it because you basically ignored and went off some other tangent, so I'm done as well.


Dude seriously move on I was trying to play the bigger guy here and not get caught up in a senseless argument.
« Last Edit: June 04, 2009, 06:25:49 PM by Lumas »

Offline A n t r a x x

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #332 on: June 04, 2009, 06:30:55 PM »
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Good to know more about the story, thanks.

:)

"Observe their fates and learn well."

Offline RichterB

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #333 on: June 04, 2009, 06:32:01 PM »
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In Reply To #261

Dumbed down gameplay? ...There is swinging and whipping and spinning and jumping. Haha and since when has CV ever had a very in depth fighting system. Not much to dumb down.

With all due respect, I hope Konami is listening. This is key: Any hint of platforming so far has kind of looked like its "on-rails" (IE: you move toward an area and you jump like in 3D Zeldas, or you press a button and there's an event cinema scene of you swinging into a church. Skill-based platforming--the hallmark of the series that's been sadly missing for many years--hasn't appeared yet.

And, about the combat: Castlevania was never supposed to be about throwing your character into a flat arena and swarming him with enemies. It's skill and timing-based battles, not God of War Kratos free-for-alls. The combat looks too out of control; the character is overpowered with all the 3D IGA-era combos. Where's the room for "skillfully" augmenting yourself with Sub-Weapons? With all the superhero-style whip fighting, Sub-Weapons are almost irrelevant here.

Now, as for the monster climbing/riding that made up chunks of the trailer...see reply to below:

Here's an article with a good recap of the storyline:
http://www.virginmedia.com/games/gamingnews/news-story.php?storyid=39057421

I'm actually intimidated at the thought of playing this game.  The giant creatures look very daunting (how in the heck are you supposed to fight THEM?) not to mention the high speed adventures on the back of a wolf.  It doesn't look like it's in my comfort zone like Curse of Darkness was.  Way more exciting actually.  It'll be a good ride.

This was done in Shadow of the Colossus, climbing giant Colossi and/or riding on the backs of boar/lion-shaped running beasts that tried to throw you off their backs. I'm not saying this can't be a part of the gameplay (I liked the wrestling with the whip from afar near the end of the trailer), but it shouldn't be the big "ah-ha!" the developers go with. "Size" isn't the end all, be all.

...And to reiterate what was said before, this game needs more Castlevania flavor. "Rebirth" or not, if you disregard what "Castlevania" IS (Gothic Horror, not Lord of the Rings/Harry Potter Fantasy), you've basically made another IP. (It'd be like making a Metal Gear set in the Wild West).   

I seriously appreciate that LoS is seemingly not getting bogged down in the meandering and/or goofy RPG elements that have pushed the series further away from its atmospheric action-platforming origins (not to say that there isn't valid room for C64-style puzzles here and there). However, outside of the whip, most everything that separated Castlevania from God of War and Devil May Cry is being heavily blurred with what I've seen of LoS so far.

I want to be excited, but I'm very nervous this game was an excuse to sell more Lord of Shadows discs by slapping on the more widespread name of Castlevania. If LoS is going to be Castlevania, efforts have to be made to make it allude to the heart of Castlevania: Candles, Bats, Skeletons, Medusa Heads, Zombies, Vampires, Aqueducts, Clocktowers, Bone Pillars, Ghost-filled Abodes, Bone Dragons, Crumbling Bridges, Death Pits, Spinning Platforms, Falling Spikes on Chains, Sub-weapons like Holy Water, Knives, & Boomerangs, Memorable Music (not Hollywood cut-and-paste), and so on.

I apologize for the length; none of this is meant in hate at anyone. It's just constrictive criticism of the game shown in the trailer and promotion materials.

Offline Lumas

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #334 on: June 04, 2009, 06:37:45 PM »
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In Reply To #346

I kinda figured it would have already been posted lol I really hope this info they got is from a reliable source.

Glad to help out, you are welcome.

« Last Edit: June 04, 2009, 06:39:43 PM by Lumas »

Offline Oralox

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #335 on: June 04, 2009, 06:43:48 PM »
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Could someone please go find out what the hell happened to IGA!

Offline Lumas

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #336 on: June 04, 2009, 06:48:24 PM »
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In Reply To #349

I was up late last night trying to find that out but I havent been able to find anything other then his Castlevania website is still up and hasn't been updated since april and the same with his blog.

Offline A n t r a x x

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #337 on: June 04, 2009, 06:57:18 PM »
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Sub-weapons are indeed a must... and it's true I haven't seen them in the trailers yet.

I'd say candles are a must too.

"Observe their fates and learn well."

Offline Oralox

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #338 on: June 04, 2009, 07:03:41 PM »
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In Reply To #350

HMm...mmk?!
I did the same thing.

BUt could someone please tell a reviewer or reporter to make an interview with one of the peeps working on the game.

Or just email konami or Kojima pro on what happened.

Offline Saner

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #339 on: June 04, 2009, 07:11:00 PM »
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the classic themes known since the first games should return.    but sadly I think that new team are only interested in "their own thing" and don't respect the music that can make Castlevania feel like Castlevania. This is not a new franchise, it has a history behind it,  even a spinoff has to hold onto what makes it worthy of its title.

they can toss in original tracks, but they should bring back 1 or 2 tracks from the classics to feel at home.



Offline Lumas

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #340 on: June 04, 2009, 07:16:24 PM »
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In Reply To #352

Well i apologize for bringing it back up. Sorry I had real life things to do today and couldnt be around to watch the forum.

But I also said I wasn't pushing this any further (IE meaning i was done)and you did go on to assume that I didn't listen to what you had to say when I clearly stated that I did respect your point. You honestly need to try and be more grown up when someone state a point of view that is different from your own and when they say at last that "I hope we both can find enjoyment out of this as castlevania fans" and especially when they state "You do have a valid point and I respect it" that means you end the discussion nicely. Not try to make them out as ignorant as you did. You obviously dont like to be proven wrong nor do like someone else having the last word in.

With that being said our argument/discussion is over and I will not address you any further.

Offline DragonSlayr81

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #341 on: June 04, 2009, 07:19:04 PM »
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In other words, it's like all the horror movie remakes out there that have been flooding the horror movie scene since the start of 2000? Hmmm.....

Seriously, I hope all of CV isn't focused solely on this(or these, if they wanna make something new out of this)title. I REALLY want Konami(well, who ever, IGA, if he's still alive and hasn't succumbed to the Swine Flu) to still continue to make 2D CV games on the DS.
« Last Edit: June 04, 2009, 07:21:49 PM by DragonSlayr81 »

Offline A n t r a x x

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #342 on: June 04, 2009, 07:22:13 PM »
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I hope Kojima knows enough about Castlevania to steer this game into the right direction before it's completed.

"Observe their fates and learn well."

Offline A n t r a x x

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #343 on: June 04, 2009, 07:26:56 PM »
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I really liked LoI's subweapon-crystal system (similar but better than HoD's spell book system).

I feel that type of system works well with these type of games.
« Last Edit: June 04, 2009, 07:28:54 PM by A n t r a x x »

"Observe their fates and learn well."

Offline crisis

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #344 on: June 04, 2009, 07:38:53 PM »
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"Brotherhood of Light"? Oh geez.

Sounds like it's gonna take place in the realm of Eternia, just north of the Shire.

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