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Offline Thomas Belmont

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Re: Dracula's Curse Animation Slide Deck
« Reply #15 on: June 22, 2009, 07:40:43 PM »
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Alucard defeat Trevor in combat? Horse shit!

Offline fallenangel86

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Re: Dracula's Curse Animation Slide Deck
« Reply #16 on: June 22, 2009, 08:27:19 PM »
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Technically that didn't happen, Trevor could have pulled the comeback, but he revealed who he really was instead. He should, at the very least, be able to give Trevor enough trouble.


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Re: Dracula's Curse Animation Slide Deck
« Reply #17 on: June 22, 2009, 08:28:12 PM »
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In Reply To #16

According to the synopisis (unless I misread) Alucard almost wins, then does not kill them...
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Offline Reinhart77

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Re: Dracula's Curse Animation Slide Deck
« Reply #18 on: June 22, 2009, 10:38:54 PM »
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That version of Trevor is very faithfull to the original version seen in the openning cinematics of Dracula's Curse.

We're just being paranoid right now, let's hope that's all there is to that.
« Last Edit: June 23, 2009, 04:43:59 AM by Reinhart77 »

Offline Thomas Belmont

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Re: Dracula's Curse Animation Slide Deck
« Reply #19 on: June 23, 2009, 03:54:14 PM »
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After reading that I hope this never gets made. Alucard besting Trevor in combat? Alucard destined to defeat Dracula? Wtf? What about the Belmonts? What about the Vampire Killer? Why is it so fucking hard for people to get Castlevania right?

Offline fallenangel86

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Re: Dracula's Curse Animation Slide Deck
« Reply #20 on: June 23, 2009, 07:41:59 PM »
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We don't know that if the fight continued, it wouldn't go something like this: Alucard goes for the killing blow, Trevor dodges, whips Al upside the head and gets, at the very least, a K.O. victory.

Alucard destined to defeat Dracula sounds like a human story, not a real prophecy.

The Belmonts were feared for their power at this point, so who would write that they were destined to defeat Dracula?

The Vampire Killer, at the point of CV3, didn't even have a name, let alone being singled out as THE vampire hunting tool. As far as anyone knew, and I think it'd be better this way, the whip was just a weapon passed on from generation to generation of skilled vampire hunters, who knew various ways to kill a vampire.

I think the whole, no whip, no vampire hunting for a whole vampire hunting lineage sounds ludicrous.

Offline Thomas Belmont

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Re: Dracula's Curse Animation Slide Deck
« Reply #21 on: June 24, 2009, 12:34:06 AM »
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We don't know that if the fight continued, it wouldn't go something like this: Alucard goes for the killing blow, Trevor dodges, whips Al upside the head and gets, at the very least, a K.O. victory.

Alucard destined to defeat Dracula sounds like a human story, not a real prophecy.

The Belmonts were feared for their power at this point, so who would write that they were destined to defeat Dracula?

The Vampire Killer, at the point of CV3, didn't even have a name, let alone being singled out as THE vampire hunting tool. As far as anyone knew, and I think it'd be better this way, the whip was just a weapon passed on from generation to generation of skilled vampire hunters, who knew various ways to kill a vampire.

I think the whole, no whip, no vampire hunting for a whole vampire hunting lineage sounds ludicrous.



It's just idiotic that it insinuates that Alucard would be able to defeat Trevor in the first place. And of course it's a human story. It's a prophecy. It didn't have to say that a Belmont was the "prophesized savior." It could have said a stranger would arrive or something similar.
« Last Edit: June 24, 2009, 12:35:59 AM by Thomas Belmont »

Offline Profbeanburrito

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Re: Dracula's Curse Animation Slide Deck
« Reply #22 on: June 24, 2009, 12:58:59 AM »
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In Reply To #22

Dude, calm down, its somebody else's take on the story.

Imagine it like this. Lets say you're playing Dracula's Curse, you're about to fight Alucard but you had a tough time through the level. You fight him, barely dodge his last attack, and defeat Alucard. Maybe thats how the movie would play out.

Just because it's not 100% accurate doesn't mean it'll be bad. Like The Belmont Legacy, not totally accurate, but still entertaining.

Also, in SotN you can kill Richter and get the bad ending. If Alucard can defeat Richter, why couldn't he defeat Trevor??
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Offline A n t r a x x

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Re: Dracula's Curse Animation Slide Deck
« Reply #23 on: June 24, 2009, 05:08:10 AM »
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I like the character art.

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Offline Gunlord

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Re: Dracula's Curse Animation Slide Deck
« Reply #24 on: June 24, 2009, 05:26:28 AM »
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Cool find, my friend!

The plot doesn't seem so bad, though as Thomas Belmont says it's kinda weird that Alucard defeats Trevor-sama and not the other way around. Also, in CV3 didn't the Church ask for Trevor's help rather than (inadvertently) helping Dracula?  ::)

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Offline Thomas Belmont

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Re: Dracula's Curse Animation Slide Deck
« Reply #25 on: June 24, 2009, 10:12:58 PM »
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In Reply To #23

Alucard never defeated Richter according to canon.




In Reply To #25


Yeah, according to Castlevania 3, they asked Trevor for help.


Offline Kale

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Re: Dracula's Curse Animation Slide Deck
« Reply #26 on: June 28, 2009, 04:50:50 PM »
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In Reply To #25

Yea, I do believe the Church does ask Trevor for help.

And I'm all for Trevor beating Alucard and all. But I'm more for it could have went either way with that battle.

As for Alucard never beating Richter, that's true. But he did beat the curse ball thing even with Richter bombarding him with attacks.

Offline Reinhart77

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Re: Dracula's Curse Animation Slide Deck
« Reply #27 on: June 29, 2009, 04:39:08 AM »
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The church even asked for Sypha's help.  Heck, Judgment says that Sypha was under the protection of the church way before she fought Dracula.  But this is a good story.  As many details don't fit right with the game events, it does use some good details from the game.  I can't wait to see the whole Cyclops battle and Sypha turning back from stone, for instance.  Plus, Trevor doesn't get any respect or appreciation and all he wants is some.  I wonder why the townsfolk blame his family for part of their predicament.  Just because they're enemies of Dracula?  I wonder if there'll be any connections made with Leon/Mathias.  And of course, Lisa appearing as she did in Symphony of the Night is great.  Trevor and Alucard duking it out in the first place is correct. 

Offline Dr. Mario

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Re: Dracula's Curse Animation Slide Deck
« Reply #28 on: July 06, 2009, 06:17:19 PM »
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Arguing how close this sticks to the story of a NES game seems really silly to me... I mean the source material in question is a game which the story is conveyed by like 5 cut scenes and an instruction manual. I like the idea that the church isn't being too helpful. I mean back then the church controlled everything, so if they were just like "Okay Trev, go kill Dracula BAI" then there wouldn't be the conflict of Trevor trying to get trust and respect from the townspeople. As far as Alucard beating Trevor in a fight, I think that's a great idea. Ir gives Trevor room for some actual character development. If he started out as like the strongest being ever, then he wouldn't have to overcome his weaknesses by the end of the film, and that would be boring.
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Re: Dracula's Curse Animation Slide Deck
« Reply #29 on: July 08, 2009, 03:07:15 AM »
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Amen, Doc.  If this was to follow the game exactly, we'd have 90 min of Trevor walking mostly left to right and navigating platforms, with almost no dialogue and an occasional boss fight.  And he might even fight the same damn cyclops three times.  This is a translation from one medium to another, and so it's going to have differences.  It HAS to, for the sake of better storytelling.  Get over it.  Besides, didn't Alucard hold back when he was fighting Trevor, because he was testing him?  Or am I thinking of Alucard in Legends?

Not that it matters.  If you want to watch a perfectly faithful film of CV3, go download a gameplay vid.

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