Poll

Which is your favorite format for CV games?

2D Sidescrolling Stage by Stage (Example: CV4)
13 (41.9%)
2D Sidescrolling with Exploration and Leveling (Example: SotN)
13 (41.9%)
3D Stage by Stage (Example: CV64)
4 (12.9%)
3D with Exploration and Leveling (Example: CoD)
0 (0%)
2.5D Sidescrolling Stage by Stage (Example: DXC)
1 (3.2%)

Total Members Voted: 31

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Offline darkwzrd4

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Favorite CV Game Format
« on: August 12, 2009, 08:42:10 PM »
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Personally, my favorite is 2D side-scrolling with exploration.
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Offline Aridale

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Re: Favorite CV Game Format
« Reply #1 on: August 12, 2009, 09:05:12 PM »
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In Reply To #1

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Offline Harrycombs

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Re: Favorite CV Game Format
« Reply #2 on: August 17, 2009, 08:19:10 AM »
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I think the series would greatly be improved if more games were in the style of CV64.
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Offline Lumas

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Re: Favorite CV Game Format
« Reply #3 on: October 28, 2009, 02:16:51 AM »
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I think the series would greatly be improved if more games were in the style of CV64.

I agree.

They made it more like a survival horror game which personally what I think Castlevania should be. And I think they were more true to the original castlevanias (CV1 for example) then what LoI or CoD was.
« Last Edit: November 01, 2009, 10:14:47 PM by Lumas »

Offline OldSchoolArikado

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Re: Favorite CV Game Format
« Reply #4 on: October 28, 2009, 06:56:27 PM »
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I love the Old School style, and the Castlevania 64 Style <3

Offline Belmont Stakes

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Re: Favorite CV Game Format
« Reply #5 on: November 24, 2009, 10:32:13 PM »
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I like CV 1, 3 and 4. CV 2 was ok but it could have been more like 1 and 3 and still kept the RPG aspect of it all. I do really love CV2 though. SOTN is a great CV game and playing as Alucard is fun but the idea a of being worn down to die is not as challenging (and aggravating) as falling into a pit or hitting spikes and dying instantly. Call me a sadist but I just find it more agreeable to have that challenge. It's just more true to what the series is IMO.

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Offline Abnormal Freak

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Re: Favorite CV Game Format
« Reply #6 on: November 25, 2009, 01:03:39 AM »
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The old school games are where it's at for me, the classics like 4, 1, 3, Bloodlines, Rondo, X68000, and so on. Although two of those, Rondo and 3, have branching paths, which I really like. That probably should have been its own option, but oh well.

SOTN is farkin' brilliant and up there with the best, but all of the other games in that style just don't compare, in my mind.
« Last Edit: November 25, 2009, 01:05:21 AM by Abnormal Freak »
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Offline RichterB

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Re: Favorite CV Game Format
« Reply #7 on: November 25, 2009, 07:33:23 PM »
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Abnormal Freak, always bringing the "meat" to any topic. ;D That sig is the perfect way to end any dispute.

Anyway, I gave my vote to "2D Sidescrolling Stage by Stage," as games like 4, Dracula XX, 3, and Bloodlines really define the series for me. However, as to where the series should go in terms of 3D, I'm all for the CV64 route. With a little refinement, that style could really give us some spectacular future games in the series. (As far as I'm concerned, the SotN-style games have more or less reached their limit and should be shelved). Da Repp Resents, I'm totally with you on the death pits and spikes. I need "consequential" platforming in Castlevania.

Offline silvermoonlight

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Re: Favorite CV Game Format
« Reply #8 on: December 01, 2009, 09:56:09 PM »
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My favorite is 2-D side-scrolling with leveling and exploration. I feel like it really captures the depth of what is involved in taking Drac down. Exploring his massive, treacherous castle, growing stronger, and possibly getting lost on the way should all be a part of this in my opinion. However, don't get me wrong. 2-D side-scrolling stage by stage will always be close to my heart thanks to my admiration for CVIII.
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Offline knightmere

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Re: Favorite CV Game Format
« Reply #9 on: December 12, 2009, 03:51:11 PM »
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Old school CV still rules.

Offline darkwzrd4

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Re: Favorite CV Game Format
« Reply #10 on: December 12, 2009, 04:35:32 PM »
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My favorite is 2-D side-scrolling with leveling and exploration. I feel like it really captures the depth of what is involved in taking Drac down. Exploring his massive, treacherous castle, growing stronger, and possibly getting lost on the way should all be a part of this in my opinion. However, don't get me wrong. 2-D side-scrolling stage by stage will always be close to my heart thanks to my admiration for CVIII.
I agree.  I mean it's more realistic.  There is no way that someone could go through a castle with tons of enemies without getting stronger, as well as finding weapons and armor that can increase your odds of surviving.  For example, in real life if you are exploring an are filled with enemies and you find items like armor that can increase your survival chances, you take them right.  Only a idiot and a fool would venture into such a dangerous place and keep the same equipment when he/she knows that the enemies will only get stronger.  Plus, regardless of how weak an enemy is, fighting and defeating it will make you stronger no matter what.  Not only that, but considering that it's a demon castle, there is no way that there would be a clear path to follow.  And, considering that it changes with every rebirth, there is no conceivable way an adventurer would have the necessary items and skills to fully navigate it from the beginning.

Far be it from me to try and change someone's opinion, but this is how I see it.
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Offline thernz

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Re: Favorite CV Game Format
« Reply #11 on: December 12, 2009, 06:12:18 PM »
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2D Level-based Sidescroller. Those have the best potential for level design.

Offline Thomas Belmont

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Re: Favorite CV Game Format
« Reply #12 on: December 13, 2009, 08:19:01 AM »
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My favorites are a tie between both 2D Sidescrolling Stage by Stage (Example: CV4) and
2D Sidescrolling with Exploration and Leveling (Example: SOTN). I love both styles.


I agree.  I mean it's more realistic.  There is no way that someone could go through a castle with tons of enemies without getting stronger, as well as finding weapons and armor that can increase your odds of surviving.


Are you crazy? You go run around a castle for hours fighting a legion of demons and see how you feel before you have to fight Death and the greatest evil on Earth, the dark lord Dracula.
 


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Re: Favorite CV Game Format
« Reply #13 on: December 13, 2009, 03:17:30 PM »
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I don't know how much stronger I'd get in one trip through the castle. My sword swing isn't going to go from chipping a skeleton to shattering a demon in a matter of hours.
The Belmonts are trained vampire hunters. They know what they're getting into and bring what they need to get the job done. They don't need to explore the castle, they just need to get right up to that throne room and whip the stuffing out of Dracula. Besides, anything they'd find in Dracula's castle would be dark power, and they wield the exact opposite.

Offline e1shw

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Re: Favorite CV Game Format
« Reply #14 on: December 13, 2009, 06:48:42 PM »
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I personally like the Metroidvania style the best. They may have used the basics of Metroid, but they added many elements that make it Castlevania. It is and always will be the best 2-D side-scrolling RPG, EVER! I like all of the CV's for different reasons, but all of them have that touch of CV that is unbeatable! ;D


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