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Offline Koutei

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Re: Castlevania Puzzle Game 'Encore of the Night'- iPhone
« Reply #15 on: May 13, 2010, 01:41:54 PM »
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I'm on hiatus now.

LBPHeretic

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Re: Castlevania Puzzle Game 'Encore of the Night'- iPhone
« Reply #16 on: May 13, 2010, 02:33:03 PM »
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I actually sort of like this game's concept. I have always liked the puzzle fighting games like "Puzzle Kombat" that were included with a couple fairly recent Mortal Kombat games. ;)

My only question is will this work on my first generation iPod Touch? It is still running like a champ after nearly two and a half years of moderate to heavy use. :D
« Last Edit: May 13, 2010, 02:36:48 PM by LBPHeretic »

Offline Thomas Belmont

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Re: Castlevania Puzzle Game 'Encore of the Night'- iPhone
« Reply #17 on: May 13, 2010, 02:46:31 PM »
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Man, what's next? Castlevania Party? With Judgement, Harmony of Despair, and now this game, it really feels like Konami is whoring the license. This is what should have been for the pachi slot game while the cut scenes from the actual pachi slot game should be for a console game.

Offline JR

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Re: Castlevania Puzzle Game 'Encore of the Night'- iPhone
« Reply #18 on: May 13, 2010, 05:56:23 PM »
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I don't ever plan on getting an iPhone. Or this game.

If it turns out being fun, then all the power to them. But I think I'll pass.
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Offline Dremn

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Re: Castlevania Puzzle Game 'Encore of the Night'- iPhone
« Reply #19 on: May 13, 2010, 06:17:29 PM »
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...looks very low budget. First Harmony of Despair, and now this. Very weird.


Offline Inccubus

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Re: Castlevania Puzzle Game 'Encore of the Night'- iPhone
« Reply #20 on: May 13, 2010, 06:25:39 PM »
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Wow, Konami is really letting loose with the milking machine on Castlevania's teats.
Shame on you Konami!
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Offline Wallachia

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Re: Castlevania Puzzle Game 'Encore of the Night'- iPhone
« Reply #21 on: May 13, 2010, 07:11:25 PM »
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I'm passing too..

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Offline crisis

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Re: Castlevania Puzzle Game 'Encore of the Night'- iPhone
« Reply #22 on: May 13, 2010, 07:25:52 PM »
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I just wish they would stop wasting resources in producing casual stuff like this & focus on expanding the brand name in more worthwhile endeavors. Does the world really need TWO Pachislot "games"? More ambitious efforts like Akumajo Dracula Arcade & LoS, is what Castlevania needs to be relevant.


Looking forward to Castlevania Go-Kart for the 3DS.
« Last Edit: May 13, 2010, 07:46:00 PM by Crisis »

Offline Kingshango

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Re: Castlevania Puzzle Game 'Encore of the Night'- iPhone
« Reply #23 on: May 13, 2010, 08:24:42 PM »
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The next 2D Castlevania game will be a iPad exclusive, im calling it now.

Also looking forward to the Castlevania tower defense game.

Offline Wallachia

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Re: Castlevania Puzzle Game 'Encore of the Night'- iPhone
« Reply #24 on: May 13, 2010, 09:04:50 PM »
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Castlevania Pinball - coming to the DS

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Offline sad6666

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Re: Castlevania Puzzle Game 'Encore of the Night'- iPhone
« Reply #25 on: May 13, 2010, 09:46:34 PM »
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Looking forward to FarmWygolVille

Offline Wallachia

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Re: Castlevania Puzzle Game 'Encore of the Night'- iPhone
« Reply #26 on: May 13, 2010, 09:49:57 PM »
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Looking forward to FarmWygolVille

Right huh! Find the lost cats!

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Offline Aridale

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Re: Castlevania Puzzle Game 'Encore of the Night'- iPhone
« Reply #27 on: May 13, 2010, 10:17:02 PM »
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Also looking forward to the Castlevania tower defense game.

That would actually be awesome tho

Offline thernz

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Re: Castlevania Puzzle Game 'Encore of the Night'- iPhone
« Reply #28 on: May 13, 2010, 11:05:01 PM »
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It could be called Tower of Eternity.

Offline nsideus

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Re: Castlevania Puzzle Game 'Encore of the Night'- iPhone
« Reply #29 on: May 14, 2010, 12:25:58 AM »
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I just wish they would stop wasting resources in producing casual stuff like this & focus on expanding the brand name in more worthwhile endeavors. Does the world really need TWO Pachislot "games"? More ambitious efforts like Akumajo Dracula Arcade & LoS, is what Castlevania needs to be relevant.


Looking forward to Castlevania Go-Kart for the 3DS.

Konami wouldn't think of it as "wasting resources" if it makes a profit.  I would assume this was low budget, and you can only do so much with a low budget. 

Also who would really want a 2d Castlevania on an iPhone?  The input methods on the iPhone are not ideal for a traditional Castlevania game.  They needed a Castlevania game on this platform and this is a valid approach.  Would you rather have Order of Shadows 2?  The controls on the original OoS sucked with a d-pad, imagine what would happen on a touchscreen.


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