Hello all, been lurking here for quite some time and have finally decided to join in on the fun.
Anyhoo, I've been noting lately, especially on sites like gametrailers and whatnot, that for every group of pics posted or new gameplay/theatrical trailer shown for Lords of Shadow, there is a slew of idiots saying that it looks "just like" God of War.
There are many problems with this line of thinking, but I'll focus on just a few.
1). CV, the series, has been around a long damn time. Long before GoW was ever a twinkle in David Jaffe's eye, CV was there. The whip has been a staple of combat in CV in almost every game in the series. Granted, some of the best games in the series have had multiple weapon wielding protagonist, but overall the whip has reigned. This means that LoS is NOT cloning GoW, but the opposite. Once again, CV came first.
2). Seeing a the whip is the staple CV weapon, how the hell else do these morons expect a 3D CV to look and play like? Now matter what you do, any attempts to make a CV in 3D (unless you make the main character use something other than a whip as a primary weapon, in which case the haters would then complain all the more that the game doesn't look like CV) will result in whip like actions somewhat similar to GoW in appearance, due to the fact that by their very nature whips work in a swinging fashion. How else were you expecting the new whip like weapon in LoS (called the Combat Cross I think) to work? Can you even think of a way to not have this be the case? You might as well say that any game that has a gun as the characters main weapon in a clone of Doom, or some older game, since Doom had guns, and it came first.
3). The gameplay, at least from what I've seen, is not anymore a clone of GoW, than every other action game out there are clones of each other. The fact is that videogames evolve in their design over the years by copying from each other, building on the great design ideas of other titles and improving upon them. Every so often, someone will develop a gameplay design that is innovative enough to become an industry standard. Before GoW there was Devil May Cry. Before that there were 3D fighting games, and before that 2D fighting games, and so on and so forth. Yes, LoS probably has some similarities to GoW in it's gameplay, but it also has similarities to other games as well. Same goes for GoW. Whoop-de-shite! Get over it.
Lastly, some of you really need to stop complaining about the game not being a carbon copy of old school CV. Personally, I think the idea of the Combat Cross is really cool. It's like they took several of the staple CV weapons, and made them into one. And if your entire possible enjoyment of LoS weighs on whether or not something like medusa heads are included, that says much more about you, than it does about the quantifiable quality of the game itself. Learn to embrace something new, you just might be surprised. I really didn't like the idea behind Metroid Prime at first, didn't seem 'Metroid-like' enough for my tastes. After playing through it though, it ended up being one of my favorite games of that generation. When you move from 2D to 3D, certain gameplay changes and omissions are an absolute necessity. Learn to cope.