Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: Most disappointing Castlevania Moment  (Read 85771 times)

0 Members and 1 Guest are viewing this topic.

Offline crisis

  • Master Hunter
  • *****
  • Posts: 5864
  • Awards The Trollmeister: Knows just the right thing to say to tick you off, sometimes. The Great Collector: Has a seemingly obscene amount of Castlevania memorabilia.
    • Awards
  • Likes:
Re: Most disappointing Castlevania Moment
« Reply #150 on: March 04, 2008, 02:31:47 AM »
0
Quote
Alucard... that game just insulted the awesome image of Alucard we have today, no question.
But without that game Alucard and possibly sotn wouldn't even exist..

Offline Long John Silver

  • Master Hunter
  • *****
  • Posts: 1444
    • Awards
  • Likes:
Re: Most disappointing Castlevania Moment
« Reply #151 on: March 04, 2008, 02:37:39 AM »
0
Yeah most likely. I think Iga said it was his decision to scrap bloodletting or whatever the game was before he joined and go with a hero from his favorite game, cv3 that could be still alive after several hundreds of years.

Stalker

  • Guest
Re: Most disappointing Castlevania Moment
« Reply #152 on: March 04, 2008, 03:00:04 AM »
0
In Reply To #147

I remeber when I kicked Grim Reaper with her once, I had the Lightning magic. It was damn easy. But later I cleared Lookout Tower and Main Hall useing only Trevor and kicked grim, and I did'nt even loose half my life.

I don't know wich is the best partner to play with, i usally taka Alucard souse he just pop up in my way :P

Offline Kale

  • The Ophidian Lord
  • Master Hunter
  • *****
  • Posts: 2837
  • Gender: Male
  • Awards One-Time Show: Not quite a lurker, but posts infrequently and in only few areas. Permanent Resident: Seems to always be around to post/reply.
    • Awards
  • Likes:
Re: Most disappointing Castlevania Moment
« Reply #153 on: March 04, 2008, 06:24:41 AM »
0
In Reply To #149

Well..... I used to own CV3, and after glitching about 10 times in a row at that hopping statue boss thingy, I gave up on it. It was only recently that I got a rom and finally got past it.

So I was satisfied, and I just stpped playing, after all... Sypha and Trevor is my main reason for liking CV3.

(The glitch was even after beating the boss, the timer kept going and the ball thing never appeared, the stage never finished.)

Offline The Last Belmont

  • Seasoned Adventurer
  • Master Hunter
  • *****
  • Posts: 1295
  • Gender: Male
    • Awards
  • Favorite Game: Castlevania II: Simon's Quest (NES)
  • Likes:
Re: Most disappointing Castlevania Moment
« Reply #154 on: March 11, 2008, 07:05:07 AM »
0
In Reply To #149

Well..... I used to own CV3, and after glitching about 10 times in a row at that hopping statue boss thingy, I gave up on it. It was only recently that I got a rom and finally got past it.

So I was satisfied, and I just stpped playing, after all... Sypha and Trevor is my main reason for liking CV3.

(The glitch was even after beating the boss, the timer kept going and the ball thing never appeared, the stage never finished.)

hunh, sounds like a prob with the cart. Did you clean it to see if that would fix it? I little rubbing alcohol on a qutip or two always does the trick for me.
_______________________________________ ______________


Ciel

  • Guest
Re: Most disappointing Castlevania Moment
« Reply #155 on: March 12, 2008, 08:15:09 PM »
0
 I was extremely disappointed with the Portrait of Ruin soundtrack. When a new Castlevania game is announced 80% of my excitement is for the new soundtrack. I really miss Michiru Yamane's incredible classical and rock tracks like Dance of Gold/Pales and The Tragic Prince. Nowadays the soundtracks seem to have abandoned the baroque and rock stylings which so suit Castlevania in favor of fairly lifeless upbeat trance/disco tracks. I wish they'd stop bringing in "guest" composers too, just let her do her own thing please.

 Alternatively, let Soshiro Hokkai do another soundtrack. I know many fans disliked the HoD soundtrack due to the low sample quality, but it was excellent music and was quite possibly the most sophisticated composition ever featured in a video game.

 I was also disappointed by the bright atmosphere of Portrait of Ruin. To me, Castlevania should embody gloom/melancholy/beauty/elegance and all that. There was really nothing sublime about PoR. Dawn of Sorrow had some really beautiful areas, so it's not impossible to keep the Castlevania feel even with the terrible anime art.
« Last Edit: March 12, 2008, 08:19:38 PM by Ciel »

Offline Gunners Heaven

  • Newbie
  • *
  • Posts: 13
  • Gender: Male
    • Awards
  • Likes:
Re: Most disappointing Castlevania Moment
« Reply #156 on: March 12, 2008, 11:25:27 PM »
0
My most disappointing Castlevania moments:

SOTN: After all the cool stages and bosses the fight with Dracula was too easy.  I just use the shield rod and the medusa shield.

COD: The empty halls more than anything. Most rooms/paths look the same from one to the next.  Kinda hard to tell where you came from and where you are going. Even going through a new area I have a feeling of Dejavu.

CV 2: Playing after 10 years thinking maybe I just didn't like it because I was young and couldn't appreciate  what they were going for. And still not really liking the level design at all years later.

DOS & AOS: The idea of Dracula's soul being passed to a high school student didn't sit well with me.  I did really enjoy the endings where Soma turned evil and hoped they would ending up being canon.

CV on Game Boy: I enjoyed these about as much as going to the dentist or the doctor. I knew it was going to be bad, but it just got worse.

Offline Kale

  • The Ophidian Lord
  • Master Hunter
  • *****
  • Posts: 2837
  • Gender: Male
  • Awards One-Time Show: Not quite a lurker, but posts infrequently and in only few areas. Permanent Resident: Seems to always be around to post/reply.
    • Awards
  • Likes:
Re: Most disappointing Castlevania Moment
« Reply #157 on: March 13, 2008, 12:14:06 AM »
0
In Reply To #155

Nope, all I've ever tried was blowing on it. (which solved like almost everything back in the day) I don't have it anymore. soo... whatever.

Offline The Last Belmont

  • Seasoned Adventurer
  • Master Hunter
  • *****
  • Posts: 1295
  • Gender: Male
    • Awards
  • Favorite Game: Castlevania II: Simon's Quest (NES)
  • Likes:
Re: Most disappointing Castlevania Moment
« Reply #158 on: March 13, 2008, 05:31:50 PM »
0
^  Blowing on it can short out the cart bro cuz there is water coming from your breath. Unfortunately that may have been what happened.
_______________________________________ ______________


Offline Mobius

  • Balls of Molten Steel
  • Vampire Hunter
  • ***
  • Posts: 307
  • Gender: Female
    • Awards
  • Favorite Game: Super Castlevania IV (SNES)
  • Likes:
Re: Most interesting
« Reply #159 on: March 15, 2008, 06:18:35 AM »
0
In Reply To #156

With you about the bright color scheme for PoR. I kind of swallowed it though following HoD and the two Sorrow titles since they kind of needed brighter imagery to stand out on the GB/DS screens. Then again, Dawn of Sorrow really seemed to push it over the limits for me. I swear the garden area made my eyelids flutter.

Definitely can't complain about Portrait's music though. "Silent Prison," "Jail of Jewels," "Hail to the Past," and "Behind the Gaze" all stood out as worthy additions to the Castlevania libretto library, while "The Hidden Curse" easily ranks among classic pieces like "Beginning" and "Bloody Tears." Do bear in mind though, I was pleasantly surprised by the sounds of PoR after the somewhat forgettable soundtrack for Dawn and Michiru Yamane's thoroughly lackluster score for Curse of Darkness. Granted, "Abandoned Castle" and "Mortvia Aquaduct" imbed themselves firmly into memory, but to me the only good piece on the whole soundtrack was "Garibaldi Temple." It may have been rooted in "Prayer For A Tragic Queen" from Bloodlines, but it was still the most original and fitfully beautiful piece found in the game.

Speaking of music though, I've always agreed that HoD had an excellent and highly original score. Regardless of the sound chip available at the time, practically every piece not only stood out on its own, but also seemed to follow a central theme of ambient urgency, unease, even malevolence at times. "Successor of Fate" is truly one of the most inspiring cues dedicated to a central character (cliched and uninspired though that character in question may be). And "Chapel of Dissonance" had to be one of the loveliest numbers to grace a CV game since the grandiose pieces from Symphony of the Night. Yes, another score from HoD's composer would be a very welcome prospect. Certainly more welcome than any further experimental Baroque beat-boxing from Yamane-san.
 
"When it comes right down to it, extinguishing a living soul is as easy as blowing out a candle."

Offline A-Yty

  • Your beloved monster
  • Master Hunter
  • *****
  • Posts: 5209
  • Gender: Male
  • Floating Catacomb janitor
  • Awards SuperOld Dungeonite: Members who have been around since the oldOLD days. Master Debater: Gracefully argues 'til the cows come home about topics. The Great Defender will always defend the object of his or her fandom. The Retro Gamer: Has a heated passion for the oldschool VG Titles. Permanent Resident: Seems to always be around to post/reply.
    • Linnavaanijat
    • Awards
  • Likes:
Re: Most disappointing Castlevania Moment
« Reply #160 on: March 15, 2008, 03:22:41 PM »
0
In Reply To #38

Really?

That's actually sort of funny. Also, LOL@ Cypress's comment.


Offline Kale

  • The Ophidian Lord
  • Master Hunter
  • *****
  • Posts: 2837
  • Gender: Male
  • Awards One-Time Show: Not quite a lurker, but posts infrequently and in only few areas. Permanent Resident: Seems to always be around to post/reply.
    • Awards
  • Likes:
Re: Most disappointing Castlevania Moment
« Reply #161 on: March 15, 2008, 07:05:49 PM »
0
In Reply To #159

Wouldn't shorting out the circuits...... sort of not made it work at all anymore?

Offline The Last Belmont

  • Seasoned Adventurer
  • Master Hunter
  • *****
  • Posts: 1295
  • Gender: Male
    • Awards
  • Favorite Game: Castlevania II: Simon's Quest (NES)
  • Likes:
Re: Most disappointing Castlevania Moment
« Reply #162 on: March 16, 2008, 04:54:59 AM »
0
^It doesn't just straight up short it out, what actually happens is that the water creates a small electrical disturbance (since water is such a good conductor of electricity) which can force the cart to play (hence why you normally have to normally blow on it more than 1 time) but over time will damage the cart and may short it out completely. It looks like that's what happened. With the old front loading nes's that get dirty easy it's best to just clean the carts and console often probably about once a month as opposed to blowing into the carts.
_______________________________________ ______________


Steve

  • Guest
Re: Most disappointing Castlevania Moment
« Reply #163 on: March 16, 2008, 05:04:10 AM »
0
In Reply To #160

The compositions in Portrait's soundtrack are fine by themselves, but they frequently fail to suit the visual context and atmosphere of the areas in which they play.  Think of the Abandoned Mine in Symphony; Yamane could have written the best rousing action tune of her career there, but it wouldn't have fit the atmosphere nearly as well as the music that does play there.  Portrait is pretty much all rousing action tunes, and they eventually blend together into an incessant droning.

Offline The Last Belmont

  • Seasoned Adventurer
  • Master Hunter
  • *****
  • Posts: 1295
  • Gender: Male
    • Awards
  • Favorite Game: Castlevania II: Simon's Quest (NES)
  • Likes:
Re: Most disappointing Castlevania Moment
« Reply #164 on: March 16, 2008, 05:06:08 AM »
0
In Reply To #160

The compositions in Portrait's soundtrack are fine by themselves, but they frequently fail to suit the visual context and atmosphere of the areas in which they play.
_______________________________________ ______________


Tags: