Hello CV Dungeon, I haven't posted here since CoD was all the rage (or lack there of for some) and I was formerly known and maybe remembered by some as CVeteran. I mainly stopped posting due to lack of time between a gf, schooling, working, etc; but I am looking forward to speaking with all of you again about one of our most beloved game series again rather than "lurking in the shadows" and skimming over topics once a or twice a week.

Now, with my re-introduction out of the way... Let me put an end to any ensuing flaming about my topic by stating that I DON'T have a problem with IGA and I give heavy kudos to a man who tried to make sense of a series that was becoming a tangled mess to begin with. Did he always go about it the right way? No, maybe not but then again, if one of
us handled the franchise Im sure we all wouldn't agree on the end result either. Such appears to be the case with David Cox and Lords of Shadow which IMO was a large step in the right direction (except the music) and I am most curios to see what direction that is exactly once the wrinkles have been well ironed out. To some, the biggest wrinkle seems to be the elimination of the current timeline... I'll be the first to tell you, being told to "forget" the past quarter-century of Castlevania was not an easy thing to do, but do I have a problem with Cox for doing so? Absolutely not. Why? Like IGA, he's tried/trying and Im sure he had reason for doing as such. Just like any forum goer Im here to speculate why.
As a Castlevania fan I couldn't wrap my head around being told to forget everything I know about Castlevania by another fan who happened to be a developer. But what if this was never the case...? I had seen in another thread a short while ago somebody trying to find a way to fit LoS into the current CV timeline only to be constantly thwarted by the same response of it simply not being possible...And its true...its not possible to fit LoS into IGA's timeline. This couldn't be made more clear in game by the referencing or redesigning of older characters, places or objects scattered about LoS. To me, this doesn't just strike me as fan service alone so much as Cox making it a point to NOT eliminate all traces of IGA. On the other side of the same coin, why wasn't there any mentioning of non IGA characters with the exception of Cornell? Nevermind other Belmonts. No Graves or Morris' but what about Grant, Sypha, or even Alucard? No sign of them anywhere... I think the answer to this might even be clearer than we thought. Imagine if you will, IGA telling us that CVIII was his favorite game then proceed to retcon it with LoI. Im sure everything wrong with that scenario is just screaming at you. So in my mind, why would Cox Retcon SCVIV if that is his favorite game?
He hasn't...I don't think he's retconned much if he has at all. He's doing what IGA did in the beginning when the franchise landed in his lap but in a more graceful and tactful manner. My guess is this, with the facts we've been given, I'd be hard pressed to say that the old timeline in its entirety has been completely eliminated. I think that MOST pre-IGA games and previous Belmont exploits
may still be in place, from Trevor to John Morris sr. and including SotN... while IGA's games are removed from the list of canonical events they will remain in memory in some humble form or another whether it be more mere mentionings in scrolls or by another means instead of being completely wiped clean from the franchise's history. If this is indeed the case, then Cox has left himself plenty of working room to further elaborate his vision of Castlevania or even revisit some of the older titles in the new-gen, lets not forget that Gabe was originally going to be a revamped Simon. Of course none of this was stated by Cox himself but neither has he stated anything contrary to it.
This is all one fan's guess that I am more than likely wrong about, but if this turns out to be true, I have to say I wouldn't mind it in the least. What do you all think?