Ok. I’ll tell you guys why LOI has an, overall, more coherent plot exposition. I may have expressed myself badly with the term presentation as people tend to associate that with visual appeal more so. All it takes is basically follow the story of LOI itself and check how concise it is compared to what LOS presents to the player. You can follow the story here:
Castlevania : LoI Story "Prologue" 1/7 Leon and Mathias are masters on what they do best. Mathias’ learned nature is his gift as well as Leon’s combat prowess and leadership. Both were undefeated over the past of the crusades and after Mathias’ return to find his wife dead and gets bedridden. Leon’s maintains his company undefeated even after being alone.Then Leon’s land gets attacked by the mysterious creatures and the church denies. Leon then abandons his title, becomes a commoner, and doesn’t even take his weapon as that belonged to his company. He opts to go alone and unarmed with hopes to scavenger weapons on site (Snake style). That already tells us so much about his character.
He mets Rinaldo (who’s also properly presented but someone already mentioned that) and then discovers that he’s on a game made by a bored vampire who likes to toy with humans, and Leon was unfortunate enough to be selected as the new player. Walter may be stale but he has motivation too, he’s basically a bored gambler with too much money, that’s such a good characteristic to play with rather than evil just cuz the plot wants too. It’s different and it’s understandable. Leon holds nothing special to Walter, if it weren’t him it would be anyone else. And in the end Walter is just another pawn, not a mastermind/pawn.
Leon trusts Rinaldo after hearing his motivation, and gives his respect after hearing his connection with Mathias. We learn about Mathias connection with occult arts over the course of the game. And also about the whip’s story and significance, the Ebony and Crismon stone’s are properly introduced as possible plot devices and Rinaldo’s tragic past which adds to Leon’s motivation. From this moment he knows it’s about more than just him.
Lines like “Rinaldo you’ve helped me so much, the least I could do is listen to your story and support you in your suffering.” Do a lot to tell the player what kind of man is Leon and how ready he might be to do what he has to do later. Sarah’s sacrifice is much more worthwhile to the plot, it changes Leon, it hurts Leon and he’s aware of why he did it.
Then we got the ending, were everything comes together, Mathias presence in the game is foreshadowed properly at least 4 times in the narrative. He shows up with his own motivation, his plan finished and done. Leon refuses his proposal which for Mathias comes as a shock for he thought Leon would understand after such a long invincible friendship. Mathias moves on to live a new life as a vampire and an enemy of God.
This is getting too big and I’ll conclude it later.
lol wut?
Fanboy reasoning, with as much sense as Inception in LSD.
lol wut?
I don't remember the Dungeon being like this... o_O