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Offline CapComMDb

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Re: Hector is a pinhead
« Reply #75 on: January 17, 2011, 11:21:03 AM »
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I don't know if you can call style getting the proportions wrong, especially when she's using an illustrative technique. We sort of expect the characters to be in proportion when they are drawn like that. Usually when characters are not in proportion, it's a specific type of drawing (i.e. SD manga) rather than something that looks realistic or illustrative. What it seems to me is the quality here is 'good enough' for Konami in that most people won't look at it in detail.

I think you might have to read an interview or ask her why she draws like that and why she hasn't studied proportion. I would also like to see how she came to work for Konami (especially since those stories are interesting in an of themselves :)) I think if it's style, then drawing in this manner just 'feels right' even if it doesn't 'look right'. I don't think Konami is going to tell her to go get some formal art training (though I'm sure a single class on figure drawing would do wonders) because she already has a job and she's getting paid to do it. But I do think it's important to know why she hasn't studied proportions.

And yes, I'm going to try and find a way to get that Kojima art book from Japan... It's too awesome not to!

@Santa Count: Awwww  ;D BTW, nice sig.
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