Circle of the Moon. It was a solid game when it came out and it's still one of the better Metroidvania's out there. This is one of the few games that didn't suffer from one of IGA's weak story-telling escapades and even though the half of the music was remixes, they were still good to listen to (absolutely loved the tune 'awakening'). The hunter rivalry that never made it past the 32-X idea which skipped Rondo (or SotN), made it to this game and was the bases for the story itself. A simplistic plot. That's all it had and it worked well.
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