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Offline Mikepjr

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Re: Spritework Request & Showcase Thread
« Reply #2115 on: October 21, 2024, 10:10:52 PM »
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Anyone know where i can get better quality assets from this thread from?
https://castlevaniadungeon.net/forums/index.php?topic=9249.msg201977#msg201977
Parasitus: Ninja Zero assets.. almost seem lost to time.
The images posted in that thread have lost their quality.

Offline Wecoc

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Re: Spritework Request & Showcase Thread
« Reply #2116 on: January 19, 2025, 05:45:42 PM »
+1
Here's some sprites I dabbled with.
I quite like what you've done here. They look more cohesive in general. Maybe Yoko and Charlotte are still a bit too bright compared to the others in the same set (compare, for example, Yoko with Jonathan), but it's hard to say... I'd suggest potentially reducing and unifying the palette.

I tried polishing some Saturn's sprites a bit, but I'm not great at animating, so I don't think this will go further than a simple "study".
If anyone wants to tackle these, please go ahead.



I've always found Saturn's sprites subpar compared to the rest of SotN's graphics, so I may try to do the same with a few more, since we have so many rips here...

Offline BLOOD MONKEY

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Re: Spritework Request & Showcase Thread
« Reply #2117 on: February 19, 2025, 04:10:57 PM »
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I've always found Saturn's sprites subpar compared to the rest of SotN's graphics, so I may try to do the same with a few more, since we have so many rips here...

These look quite nice, especially the added depth on the imp.

simon nes sheet with special moves n stuff
tried to stay as close to / in the spirit of the CV1 style and animations as I could, but kinda ended up with something a little higher fidelity out of necessity

version without the alignment guide
(click to show/hide)

some gifs







and a lil direct comparison
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Offline VladOfWallachia

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Re: Spritework Request & Showcase Thread
« Reply #2118 on: February 20, 2025, 11:52:06 AM »
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Those are some pretty smooth looking animations.

 

anything