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Here's some sprites I dabbled with.
I've always found Saturn's sprites subpar compared to the rest of SotN's graphics, so I may try to do the same with a few more, since we have so many rips here...
(click to show/hide)These are mockups I made imagining what a Belmont's Revenge remake could look like. This is not a real game.The images are on the spoiler tag. Use CTRL plus MINUS keys to zoom out and see the images better in case they are too big on your browser (use CTRL plus 0 later to return the zoom to normal). (click to show/hide)Initial map screen. This remake would have more like a Simon's Quest/Order of Ecclesia approach to the world and exploration. Reaching the castles is no longer a matter of selecting them. You gotta work your way to them.Rock CastleCrystal CastlePlant CastleCloud Castle bossAfter defeating the four castle spirits, Dracula's Castle resurrects. The dark fog it spreads changes certain areas in the map.Dracula's Castle entranceChristopher meets Soleil in the underground ritual chamberChristopher frees Soleil but Dracula escapes. Different from the original game, the spirits are brought by Christopher since he's using them as abilities. So Dracula snatches them right away from him, causing Christopher to lose the abilities he had.The Demon WorldMeeting with DraculaChristopher is unfortunately aging, and Dracula gains the upper hand. But all is not yet lost.This remake would reimagine the standard battle with Dracula in the original game, as this game's second phase. However, it would rewrite canon a little to make more thematic sense -- Soleil is now here to form the vampire hunting duo with Christopher that the plot of the original game only teased us with.The battle is overBonus: All cutscenes are localized into Japanese as wellI hope you enjoyed. Special thanks go to:Junki Sakuraba for the portrait artworks.Nob Ogasawara for the Japanese localization.ButiaAzul for the crystal shield I used as reference for the sprite