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Offline Claimh Solais

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Err... Help?
« on: June 18, 2011, 11:06:45 PM »
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I'm kinda stuck... In Legends. I can't quite get up on these steps here.


I tried using the ledge behind Sonia. But she seems to be a pixel short when she jumps... So... is there a trick to jumping up here?
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Offline Jorge D. Fuentes

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Re: Err... Help?
« Reply #1 on: June 18, 2011, 11:29:13 PM »
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You have to jump on the left ledge.
Sonia's the only character in the GB CV's that has controlled Jumps.  So you can jump straight up and aim left as you jump.  You should clear it just like how you cleared however it is you got up there in the first place from the left.
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Offline Claimh Solais

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Re: Err... Help?
« Reply #2 on: June 18, 2011, 11:37:57 PM »
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See, that's the thing. I tried both of these:

A) Using the left ledge to jump onto the steps.
B) Standing in front of the steps, jumping and then holding right to jump up.

I can't quite seem to get up there no matter what I do. There's a candle over there, which I assume is a precious piece of chicken, which would help if you look at my health in the screenshot.

Quote
So you can jump straight up and aim left as you jump. You should clear it just like how you cleared however it is you got up there in the first place from the left.
Could you clarify what you mean here? I'm not getting it. :\
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Offline Jorge D. Fuentes

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Re: Err... Help?
« Reply #3 on: June 18, 2011, 11:53:24 PM »
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Sorry, I thought you were having trouble getting out of the pit you took in the screencap.
Ok, so...You're trying to reach the floating bricks from the left block platform and are not making the jump?

You have to have Sonia walk all the way to the tippy-tip of the right ledge of the left block structure.  It's a tricky jump.  You know how in CV1 Simon 'can' jump three blocks if you carefully position him at the very tip of a ledge? This is like that.
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Offline Claimh Solais

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Re: Err... Help?
« Reply #4 on: June 18, 2011, 11:57:34 PM »
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Ooooooh, so it's like Christopher in Adventure with his stupid pixel-perfect jumps? What jerks KCEN were...

Well, during this whole topic post, I just gave up on it and continued going. That stupid ass bat that normally goes underneath the right ledge keeps respawning and almost killed me. I'll give the jump a go again next time I play (I'm playing Light Mode right now, then I'll give Standard Mode a playthrough).
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Offline Jorge D. Fuentes

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Re: Err... Help?
« Reply #5 on: June 19, 2011, 12:13:48 AM »
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Pffft, we need more pixel-perfect jumps (but only to reach the very best of treasures; doing it just for the regular stuff would be evil and NES-Hacks-like).
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Offline crisis

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Re: Err... Help?
« Reply #6 on: June 19, 2011, 12:26:48 AM »
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You just lack the skillz, son.


Playas like Jorge and I have been at it since the '80s, so most of those tricky jumps in the classics aren't that tricky to us anymore :p #practicemakesperfect

Offline Jorge D. Fuentes

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Re: Err... Help?
« Reply #7 on: June 19, 2011, 12:29:30 AM »
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That man speaks volumes of truth.
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Offline Claimh Solais

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Re: Err... Help?
« Reply #8 on: June 19, 2011, 12:36:23 AM »
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I call it stupid cuz I suck at ClassicVanias. XD
But I vowed that if I ever got around to making a homebrew (I lack real coding skills), I'd do my best to make jumps pixel perfect. In fact, almost everything pixel perfect, cuz that's called realism. :P

But thank you for your help anyway. ^.^ I'm at the final stage now. The Alucard boss fight wasn't very hard at all, but he does have a cool sprite in this game. And this game probably has one of the coolest renditions of Death. :D
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Offline thernz

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Re: Err... Help?
« Reply #9 on: June 19, 2011, 01:27:52 AM »
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Realism: Deliberately placed gaps that are wide enough that they require you have almost no footing to jump.

That reminds me that I only played Legends for 10 minutes, like 5+ years ago. Oops.

Offline Claimh Solais

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Re: Err... Help?
« Reply #10 on: June 19, 2011, 01:46:19 AM »
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Realism: Deliberately placed gaps that are wide enough that they require you have almost no footing to jump.

That reminds me that I only played Legends for 10 minutes, like 5+ years ago. Oops.

Relevant.
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Offline X

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Re: Err... Help?
« Reply #11 on: June 19, 2011, 02:34:31 AM »
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Here's another tip for just such a scenario. Sonia does have the ability to jump through certain block placements. But only ones that are of 8 pixels in height. She cannot jump through a double block placement.
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Offline Claimh Solais

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Re: Err... Help?
« Reply #12 on: June 19, 2011, 02:37:02 AM »
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Here's another tip for just such a scenario. Sonia does have the ability to jump through certain block placements. But only ones that are of 8 pixels in height. She cannot jump through a double block placement.

Well, she can't reach this one. :\
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Re: Err... Help?
« Reply #13 on: June 19, 2011, 02:41:43 AM »
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I'll add in another tip: Activate burning mode. Press up + attack to execute if you're still having trouble figuring it out. This will not only make you move faster but will allow you to jump further. I'm sure by now you already know this, but... I try  :)
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Offline Claimh Solais

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Re: Err... Help?
« Reply #14 on: June 19, 2011, 02:45:08 AM »
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I'll add in another tip: Activate burning mode. Press up + attack to execute if you're still having trouble figuring it out. This will not only make you move faster but will allow you to jump further. I'm sure by now you already know this, but... I try  :)

No, I did not know how to activate it. I did it by accident once, though. Thank you for this information.

Isn't Up + Attack how you use Soul Powers, though?
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