Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: Lords of Shadow sequel is coming out this year, hinted by David Cox over twitter  (Read 286688 times)

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Offline Flame

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I think he meant in terms of exploration. Considering you collect powers in both to progress.

The two are pretty different in that respect still.

Really? They are both a big open mazelike world where you need to collect certain power ups to get to certain areas. The exploration and power up system are practically the same. Just like people say about GoW and LoS.

At least explain to me how they are different.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline Profbeanburrito

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The dracolich was one of my favorite fights in the game.  It just felt really intense. The other Titan battles were kind of a drag. To slow For such a fast paced game. I wouldn't mind seeing some more giant bosses in the sequel of they're more like the dracolich
What a horrible night to have a curse!

Offline Melanicus

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The dracolich was one of my favorite fights in the game.  It just felt really intense. The other Titan battles were kind of a drag. To slow For such a fast paced game. I wouldn't mind seeing some more giant bosses in the sequel of they're more like the dracolich

This reminds me, does anyone else suspect the Dracolich was an homage to the Bone Dragon King from CVIII?
"Quiet, Yoda and Obi-wan! Be MODERATE with the Force, Luke!! Or: Be STRONG with the LIGHT SIDE, but in *using it*, Luke, use the appropriate strength!!"


Offline Reinhart77

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This reminds me, does anyone else suspect the Dracolich was an homage to the Bone Dragon King from CVIII?
Yep, that's what I thought.  Did a quick search on it on google, and since Dracolich's main page on wikipedia is from dungeons and dragons, perhaps it is also a homage to D&D?    Like they were trying to come up with a better sounding name than "White Dragon", "Bone Dragon King", or "Quetzalcoatl", and stumbled across the D&D name.

Update and on different thought track:
You know who I'd like to see in the sequel?  The ferryman.  Now, would they keep him all mysterious, or would they "spoil" his back story completely?  Nothing's quite as cool as needing to bring him the heart of Dracula for him to bring you someplace interesting, but there's other things that you could fetch for him.  Seems like Baba Yaga took his role in Lords of Shadow. 
« Last Edit: March 31, 2012, 01:17:10 PM by Reinhart77 »

Offline Flame

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yeeeeah... Baba yaga definitely had a bit of a ferryman vibe goin on. EG creepy old person who seems to be rather neutral in the whole affair and just sends you on your way after you do them a favor.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline Munchy

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I was kind of pissed that they killed her off so quickly. She should have had an awesome boss fight at some point.

Offline Flame

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She was just an interesting character, period. I loved how she was actually quite menacing, considering she ate the previous knights who visited her, and was the reason for Maplhas' attempted suicide, considering she ate her lover. And if I remember right, only helped Gabriel because "the king of angels" told her he would come. So She had him get her rose and then sent him on his way.

That was another thing I loved. the backstory between Baba Yaga and Malphas. That was neat.

More than Her death though, I was more upset at how it was just done quickly offscreen, explained away in one of Zobek's narrations.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline Dremn

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I hated the Dracolich boss fight, probably one of the most boring parts of the entire game. If there's an argument for bad design because of the excessive amount of shimmying you have to do in the game, that boss fight is a direct culprit of it. I couldn't tell where I was going or where I could climb the first time I played it, it was just unnecessarily long and very clunky.


Offline Flame

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Yeah it was definitely the weakest fight gameplaywise, but all the same, I cant help but love the fight best. probably because the Dracolitch seemed more Castlevania inspired than the other Titans, though the argument could be said that they are all a play on the traditional Golems in the series.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline Neobelmont

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I want renon back, and for some reason I think he would fit in perfectly.
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Come on now this was going to happen eventually  :P

Offline Ahasverus

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I want renon back, and for some reason I think he would fit in perfectly.
God bless you.

I think the ferryman is a GREAT idea, I think the new series could take advantage of lesser known characters (avoiding major backslash) the ferryman, Joachim, Saint Germain, Hammer! Those kind of characters could be very adaptable without hurting feelings that much and I think we always wanted some kind of backstory to them. Still I want their version of the Belmonts and Alucard though...

Everything comes full circle

Offline Flame

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Ferryman is DEFINITELY adaptable to LoS' universe. I wouldnt quite throw in the time travelers, And Im not sure how they could play off Joachim as anything other than another namedrop like Bernhard.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline Foffy

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Saint Germain and other chronomages seem rather...odd for the series. Not even in the original series were they given detail and understanding. Maybe the biggest role such people had was with Judgment.

Offline DragonSlayr81

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Though, who ever said the Saint Germain of LoS has to be a time traveler? The legendary figure has ties to mysticism, occultism and alchemy. He doesn't have to be a time hopping fellow.

Offline Foffy

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That's true. However, the other characters they referenced kept their roles; Bernhards had demonic castles and Rinaldo made holy weapons.

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