Yes but why should they have to choose NOT to get the platform?
Why not make it multiplatform for all the fans to enjoy?
Instead of having to go out and buy a certain system for a game you really want to play.
THAT is what I meant by getting "shafted".
And how did my post come off as me not wanting any new systems to come out?
I just conveyed that it should not be a single platform release thats all, I just do not want it to come out only for the 3DS or only for the Vita or only for the Wii or some shit.
The thing is the reason we don't get many multiplatform releases on the few platforms you cited (Wii, 3DS, Vita) is because they allow drastically different experiences due to a number of hardware decisions. Even Sonic Generations, a game you cited as a good example, is actually a different game on the 3DS than the other platforms. As for a multiplatform Castlevania game, the idea is good, but at this point I am pretty tired of all of these old machines. We're in an HD era and these platforms are barely able to actually render games at HD resolutions (most games are infact upscaled to 720p). I'd like for a game to take advantage of the hardware, and outside of the PC, all of the home platforms are now archaic in terms of hardware. Outside of the inevitable Lords of Shadow 2 (assuming it's coming out this generation) I'd like to see a Castlevania game on an eighth generation platform.
The only way we get exclusives now is if a game is tailor made to a particular platform, or a version of a multiplatform release is drastically different than other versions. The only way we'd get a Castlevania game exclusive to one platform is if it's tailored to that platform (we've had this for most of the releases in the franchise) or a console manufacturer has a deal on it. Unless a Castlevania game is specifically made for the 3DS or the Vita, I'm sure it'll be a multiplatform game from here on out. These machines are very similar in design that experiences are not drastically different like the MD/SNES days.