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Offline Super Waffle

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Proto-Maria
« on: May 05, 2012, 10:34:03 PM »
-1
http://castlevania.wikia.com/wiki/File:Rough_04.jpg

It's so nice to know that in Ayami Kojami's original production sketches for SotN, our little Maria was going to grow up to become a beautiful man.

Offline thernz

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Re: Proto-Maria
« Reply #1 on: May 05, 2012, 10:42:39 PM »
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I actually would've preferred this type of take on Maria. The actual design we got is still designed better in terms of aesthetics though.

Offline Super Waffle

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Re: Proto-Maria
« Reply #2 on: May 05, 2012, 11:02:36 PM »
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No, I think this version has a better aesthetic design


...assuming she moved to America, changed her name to Mordred, and joined a glam metal band called MediEvil Bloodbath.

Offline ScionOfBalance

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Re: Proto-Maria
« Reply #3 on: May 05, 2012, 11:30:23 PM »
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Reminds me of Alucard...

Offline VladCT

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Re: Proto-Maria
« Reply #4 on: May 05, 2012, 11:35:18 PM »
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You know, we could always salvage the design and turn it into another character, maybe an OC for a fangame.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
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Re: Proto-Maria
« Reply #5 on: May 06, 2012, 01:24:42 AM »
0
Her light pink outfit in that image is reminiscent of what she had back in Rondo. But I don't see her as a swordswoman since she only ever relied on magical animals. And maybe Ayami Kojami felt that a different coloration for Maria would better suit SotN's overall atmosphere. I would say that the final Maria image is better as this one looks like it would clash with or eclipse Alucard's design somewhat.
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Re: Proto-Maria
« Reply #6 on: May 06, 2012, 02:08:01 AM »
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She's manlier than Alucard  :P

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Offline Pemburu Vampir

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Re: Proto-Maria
« Reply #7 on: May 06, 2012, 02:42:29 AM »
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His(or her?) outfit looks similar to Juste's.

Offline VladCT

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Re: Proto-Maria
« Reply #8 on: May 06, 2012, 05:03:42 AM »
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Bustline not visible enough for ya?
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
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Offline Pemburu Vampir

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Re: Proto-Maria
« Reply #9 on: May 06, 2012, 05:37:56 AM »
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Ah, I see it now... That I have downloaded the picture.

My crappy browser doesn't show me that "bustline".

Offline Chernabogue

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Re: Proto-Maria
« Reply #10 on: May 06, 2012, 05:58:02 AM »
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She looks manlier than a lot of other men characters lol

Offline Dengo vlad tepes

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Re: Proto-Maria
« Reply #11 on: May 06, 2012, 10:20:46 AM »
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hmmmm...isn't she looks like more than 17 years old ?

Offline Nagumo

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Re: Proto-Maria
« Reply #12 on: May 06, 2012, 01:09:04 PM »
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I like how this design also uses the color pink prominently just like Maria's appearance in Rondo. She looks pretty cool. Wouldn't be a bad design for a female vampire hunter character.

Offline TheouAegis

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Re: Proto-Maria
« Reply #13 on: May 06, 2012, 04:35:52 PM »
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Charlotte and Alucard take on Dracula together...

En garde!
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Offline Sinful

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Re: Proto-Maria
« Reply #14 on: May 06, 2012, 06:52:39 PM »
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This is a great pic. Much better in my opinion...? Well let's just say better... ... Very sexy... except that if you zoom in to much, her upper lip looks like a... well, manly. ;D

It's sad, I always end up preferring a lot of beta stuff more. ... Yet it's sad that most people complain about rushed games too, myself included. >_> But sometimes when a game or movie or song or whatever gets refined too much, it can led to worse or much worse? Same with games (after all, some really top games have been rushed. ie. Mega Man 3, my fav in the reg series... Castlevania Bloodlines. Dang that Blimp level looked freakin' awesome!!!! Too bad if the beta ever gets dumped it'd probably be devoid of any enemies just like at least two level sections in the not so late Euro beta :(... Otherwise all the refinements made to Bloodlines, enemy placement, difficulty balance, etc, ended up better with each later release. Thus the US version being the best) So because of this, I'm always a fan of more spontaneous stuff... learned this when I learned to play guitar. As in music with the stuff that comes out of me on the spot. ie. guitar solo's. And it has been proven in the music industry too. Mr.Crawly by Randy Rhodes, Eruption by Van Halen, etc, etc.. Proving the best guitar solo's are done on the spot. You can't force/refine excellent creativity.

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