In game he looked like he was ripped out of a PS2 era game.
Lol, I'll say. That model was not HD looking at all. But the mists made up for it. I suppose clothing does make make a difference.
On the other hand, it kind of broke my heart to see MGS5 trailer after watching Castlevania's E3 trailer. While MGS5's presentation was some next level shit, Castlevania didn't seem so attractive after that. LoS had some epic presentations and trailers in the first game and the CGI trailer for LoS2 was just breathtaking. But this year's trailer just got shunned for me after I witnessed the new MGS5 trailer. I wonder if the "open world" system of LoS would even be compared to MGS's. One city over dozen countries/bases in MGS5. Of course one might say why am I comparing Castlevania to MGS, and I can understand that it is apples and oranges here. But they are both from the same company and I'm not going to start off with the budgets. But in some inteview with Dave Cox, he said that they made several brutal finishers with Dracula in the game but the superiors told them to tone it down a bit. Now I don't know what level of violence are we talking about here, but the "red band" trailer of Phantom Pain showed all kinds of messed up things with prison torture and removing a bomb by slicing a stomach open and searching it through their intestines without proper surgical techniques and painkillers. Kojima openly said creativity over sales and he is using real life themes as a controvercial act. But Cox? "Lets tone down some shit for a Vampire themed game" LoS2 is more glowy than it is bloody. But with all that aside, I hope that someday castlevania can go Kaioken x10 like MGS5 has... seriously. LoS has had some positive changes in the series and it needed that in my honest opinion, but it has been disappointing and flawed at the same time. I hope the next developers who hold the grail will go hard and successful after LoS saga, that is if LoS2 gets well reception and sales.