Really? I liked it. Didn't look like he could bend over, but it looked cool. Reminded me of something I may have seen in a history book, regarding ancient armors, kind of like how samurai faceplates had demon mouths on them.
Looks very Asian-inspired. It's one of the reasons I feel MS's artists are not strictly inspired by Western art, but Eastern as well. You see that a lot, nowadays, though, which is good. Eastern artists inspired by the West, and Western artists inspired by the East. The result is usually something really imaginative and breath-taking.
Now is up to Konami to chose the right developer to continue the franchise but they must know that some fans can't stand change, they live in the past and they can't accept anything but SoTN clones, good luck with that.
Fear of change is not restricted to older fans. I've seen a few posts HERE(in this thread) where folks would wholely accept the LoS-style as the standard, even after LoS. Even the continuation of LoS, from here on out, brushing aside any other possible ventures and ideas simply because they don't want future CV's that aren't in the style of LoS. That's ripe with the fear of change. Change does not take sides, nor benefits modern appeal over that of older appeal. Change strikes no alliance, and just rolls within it's own accord. Just because you were able to find the recent turn appealing doesn't mean you'll find future turns to be in your favor. Change doesn't bend to YOU, you bend to IT!
- A new classic/IGA game, and fans won't be pleased.
- A new LoS game, and fans won't be pleased.
- A whole new game, and there's some hope.
Oh, that discussion again.
Hope this is the case. While I wouldn't mind a return to the classic canon(if only for games made detailing the major events like the Demon Castle War), I would love something new most of all. No classic, no LoS, just NEW(that, who knows, might take some inspiration from BOTH classic and LoS).