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Offline Ahasverus

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Rocksteady.. Yeah konami, partner with WB and let them make Castlevania! that or Eidos Montreal. 2D.. whatever.

Everything comes full circle

Offline Maedhros

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From Software has done games of varying difficulty. Again, they would be making a Castlevania game, not a new Souls game. People need to look past details like the difficulty or the medieval setting. Instead, see the bigger picture and recognize the overall structure and atmosphere of the Souls games. Remember that WayForward made games like Spongebob Squarepants before making Contra 4. I think that's waaay more far-fetched than From Software making Castlevania.

As for Contra, I don't want it to be a Gears-clone either. At the same time, I'm glad someone wants to make a new game at all. Talk about a series in decline. At least Castlevania gets new games on a very regular basis, even more so than Metal Gear, which is arguably Konami's pride and joy. Contra, Gradius, Suikoden, Goemon however.... :(
Maybe he has a fetish for GoW.

New Castlevania = GoW influences.
New Contra = GoW influences.


Offline Neobelmont

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Again for the sake of being different I say Mistwalker.

Come on it would be awesome  :)


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Come on now this was going to happen eventually  :P

Offline RichterB

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Cox said he was interested in doing Contra next a long time ago, but I had hoped it wouldn't happen. It's going to be hard to swallow seeing another video game staple of mine being warped into something its not. Contra is over-the-top run'n'gun with platforming; it has very little to do with Gears of War, which will probably be tempting to copy.

Wayforward should get a shot at a 2D Castlevania. If they keep their visions big, they could create an amazing game. Contra 4 was amazing, but it did at times look too much toward homages.

Offline Chernabogue

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Rocksteady.

Offline shelverton.

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I wonder how Konami chooses developers to outsource to? It seems so random at times. While I'm not the biggest fan of LoS, it's shockingly good compared to the things Mercury Steam had done in the past. How come Konami approached them at all? Also, I wonder if they only outsource to small, lesser known developers to keep their own costs down? I mean, Rocksteady, while not the biggest company in the world, would probably demand more than Mercury Steam because they've already seen a fair bit of success. Dunno. I don't know anything about these things so I'm just speculating.

Konami also picked Vatra Games to make Silent Hill: Downpour, and before that they did Rush'n'Attack: Ex-Patriot. I'm surprised Konami gave Vatra a shot at the Silent Hill series when Ex-Patriot was universally panned. Meanwhile, WayForward did an excellent job on Contra 4, but they were never asked to make more Konami games (from what I recall).

Offline e105beta

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"The team behind the latest Castlevania titles has voiced concern over being bogged down by too much Castlevania. Mercury Steam, who has worked on both Mirror of Fate and Lords of Shadow 2, hopes to move into new territory to avoid being known as 'The Castlevania Team.' "

Am I the only one who finds this incredible off-putting? It's a real turn-off to speak of the series like it's a burden, and that they simply just wanna get it over with. It's especially annoying to hear developers saying things like that when they've got TWO new games coming out. Talk about killing the hype  >:(

It's like: "Yeah, we're working on these games but you should know that we're soooo over this and we're only doing it cause Konami told us to."

It killed my hype when I realized they were going to stop with LoS2. I was like "HOLY SHIT THIS LOOKS AMAZING" and then the next thing I see is "EPIC CONCLUSION YADDA YADDA". Talk about a boner kill. I imagine he's probably only saying it to make everyone who hates his guts happy, though.

And forgive me for asking, but did I miss and interview or something? Is the next Contra actually going to be a cover-based shooter?
« Last Edit: July 03, 2012, 12:08:27 AM by e105beta »

Offline Munchy

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And forgive me for asking, but did I miss and interview or something? Is the next Contra actually going to be a cover-based shooter?

I think this is just something people are assuming to be the worst case scenario for a Contra reboot. And there are many people thinking that because LoS is derivative of a handful of other modern action games, whatever MS does with Contra would do exactly the same thing, but borrowing from popular shooters instead, in this case Gears of War (and god forbid Call of Duty).

It may turn out to be complete bullshit on the part of the worriers, but honestly I'd much rather have a different studio take on Contra.

Offline e105beta

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I think this is just something people are assuming to be the worst case scenario for a Contra reboot. And there are many people thinking that because LoS is derivative of a handful of other modern action games, whatever MS does with Contra would do exactly the same thing, but borrowing from popular shooters instead, in this case Gears of War (and god forbid Call of Duty).

It may turn out to be complete bullshit on the part of the worriers, but honestly I'd much rather have a different studio take on Contra.

Alright, because I was going to say that it sounded like a lot of bullshit. Whatever one's opinion, LoS at least had the way paved for it. The only similarities between GoW or CoD and Contra are guns.

Offline RichterB

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QUESTION: Who's working on the two Contras right now then, if Cox and MS are thinking of moving onto Contra? The 3DS Contra was announced before the launch of the 3DS and is still on the release schedule as TBA in Nintendo Power. Meanwhile, last E3 there was a next-gen Contra teaser, hinting that it was already in the planning stages. What gives?

Offline Neobelmont

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QUESTION: Who's working on the two Contras right now then, if Cox and MS are thinking of moving onto Contra? The 3DS Contra was announced before the launch of the 3DS and is still on the release schedule as TBA in Nintendo Power. Meanwhile, last E3 there was a next-gen Contra teaser, hinting that it was already in the planning stages. What gives?

Development problems maybe? But yeah we have been long overdue fir a contra, Gradius and Suikoden as well.
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Come on now this was going to happen eventually  :P

Offline Jbetbrice

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Still Hoping for an 1999 Themed Game ...
 :P
Maybe KCEK ?

Offline Claimh Solais

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Offline Munchy

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Whatever one's opinion, LoS at least had the way paved for it.

This is very true.

I wonder how Konami chooses developers to outsource to? It seems so random at times.

My guess is that they round up a bunch of names of developers that work for a certain price and put them on a "Wheel of Fortune" type thing.

Still Hoping for an 1999 Themed Game ...
 :P
Maybe KCEK ?

As much as I would love this, didn't KCEK get disbanded a long time ago? I seem to remember reading that some of them left to form the company "Good Feel".

Offline Nagumo

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From what I understand, companies can pitch ideas for a CV game to Konami. If they like the idea, they can decide to let the company start developing it.   

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