Adventure over Legends, in my opinion. I can't even really think of any good ideas Legends had... maybe mini-boss fights? Other than that, I thought the over-bloated stages really brought the game down. The stages are very long, and their design isn't near inspiring enough to justify their great length. So I guess the main culprit to me is just really uninspired design. The enemy regeneration can be a pain, too. Like the other two GB games it has a nice soundtrack, though.
Nailed it. The magic you get from bosses is an interesting idea, except the game is linear besides Stage 5, so it doesn't matter much at all. The Burn Power was pretty OP too. Legends could really use a ReBirth style upgrade.
CVA is very bare bones and slow, but I really dig it for some reason.
Just couldn't disagree more.
Legends has a far better story with a much more interesting and unique protagonist, the gameplay is sometimes bland but it's totally functional and feels like Castlevania. All I see when I look at
Adventure's gameplay is crippled controls that barely function wrapped in a horrible, laggy mess of unfair challenge where your greatest enemy isn't Dracula, but a slow and unresponsive Christopher.
But to each their own of course. "De gustibus non est disputandum"
Castlevania The Adventure, has infinite continues.
Are you sure? It's been a while since I've played the game but according to Mr. P's Castlevania Realm it doesn't, someone should let him know so he can correct that if it does.