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Offline muteKi

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Re: Sega Saturn SotN compared to PSX SotN?
« Reply #45 on: December 09, 2012, 07:45:35 PM »
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Have you tried messing about with the compatibility options any? It might be set to higher levels than what you had on your old PC, making it run slower.

In general I'm trying it right now and it's running fine but I don't think that can really be used as any real point of comparison.

Offline Sumac

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Re: Sega Saturn SotN compared to PSX SotN?
« Reply #46 on: December 13, 2012, 10:45:56 PM »
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Finally I've completed NITM and I hope somebody will answer my two questions about the game:
1) How to make green fairy (Sprite) to sing a song? I have equiped Lyrics card, Sprite familiar, sat in the chair and waited...and then waited more...and more...and nothing had happened. How long I need to wait for her to sing and what I should equip / unequip for this?

2) How to fill gaps in the Reversed Catacombs in the water? In SOTN I did it with the help of wolf form, in NITM I am unable to do that and Down + Up + Jump move is useless for this.

Offline muteKi

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Re: Sega Saturn SotN compared to PSX SotN?
« Reply #47 on: December 15, 2012, 07:45:27 AM »
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1. I think the fairy might need some levelling up first? Not sure. I'll look into this in the near future I think.

2. I do remember those map segments being really, really touchy. I think I had to go at it at a run as wolf in order to do that -- jump up and sorta collide into the edge of those top parts. It wasn't very easy but I eventually did manage, but I think it takes near pixel-perfect positioning to work.

Offline Sumac

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Re: Sega Saturn SotN compared to PSX SotN?
« Reply #48 on: December 15, 2012, 05:30:35 PM »
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muteKi, thanks, I'll try to do that.  ;)

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