When i first played it, i thought it was ok. I have played plenty worse fighting games. I went through the game with all the characters, for completion's sake. I wonder why there weren't any hidden characters, such as Maxim or Henry? I don't like that they included "Golem," what a waste of a character slot. I hear you can give Aeon a top hat & alter his outfit so he resembles St. Germain. Why not just include St. Germain then? I don't like how there's 2 characters named "Aeon" in the CV universe, the other being a fat chef, sheesh
The Maria-boobs subplot is typical Japanese innuendo so I wasn't surprised; although Castlevania isn't immune to boobage (SotN Succubus, among several other examples), the game could've done without it. It was an attempt at injecting humor but just came off as extremely awkward (even by my standards), and Castlevania [the brand] is better than that.
I thought it was funny how they recycled enemies straight from Curse of Darkness for the "in-between" stages, such as the Minotaur. That was extremely lazy. Even Death's model was recycled for Time Reaper. wtf konami?
Nowadays, while i still have my wii semi-connected, if i choose to turn it on & play Judgment, i will automatically see ReBirth on the screen & just play that instead. so it's extremely tough decision to have both Judgment & ReBirth on the same system, to play Judgment over ReBirth
p.s. I gotta feeling had they decided to make Akumajo Dracula PS3/360, they would've just based Alucard's model off of his Judgment one. But with a cape.