Yep and right now I am working on drawing some tiles to make the Park a really nice area.
I have the attribute attacks ready.
They are: Weapon(which is the normal attack without any enhancements), Fire, Water, Earth, Air, Dark, Light, Poison and Electric.
Unfortunately with my skill in coding I will implement those in my game by adding them separately for each enemy because I will have 3 types of font for ever damage type - weak, normal and strong. Every weapon will have its element. For example the dagger,sword,great sword are all weapon type attacks, but the Twilight's Fang will have dark attribute and it will deal x1.5 damage to enemies that are weak against dark
I need to finish this and create some more enemies because right now my game lacks new enemies!
I want to create a Skeleton Knight which is the usual armored skeleton but when you bust his armor he will continiue to fight against you as a normal skeleton. So that is nice double the fight but also double the XP and souls.
I will still post for any changes or news.
The most important thing is that there will be no bugs in the game