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Offline Ofthenight

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Re: Castlevania fans making an indie game
« Reply #45 on: September 28, 2013, 02:10:12 PM »
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@darkmanx

I think the final was close to 8k, we can afford it since its a boss character and only 1 of these onscreen


@Lelygax

Thank you very much, the character took a while to nail the look we wanted, lots of revisions.

Offline Ofthenight

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Re: Castlevania fans making an indie game
« Reply #46 on: November 01, 2013, 04:09:00 AM »
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Looking for a UI artist if anyone is interested.

New video, nothing fancy, just a little test with the AI to gauge how they can alert other AI, room on the left has a box inside it, and once moved this alerts the two AI in the room to the right when he screams.
https://dl.dropboxusercontent.com/u/229761373/EnemyAgroTest3.m4v
« Last Edit: November 01, 2013, 04:12:28 AM by Ofthenight »

Offline Ofthenight

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Re: Castlevania fans making an indie game
« Reply #47 on: December 12, 2013, 06:55:45 PM »
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short teaser of a new environment we are working on:

http://youtu.be/dz-7IIk6ZYI

Offline Ofthenight

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Re: Castlevania fans making an indie game
« Reply #48 on: May 20, 2014, 09:57:50 AM »
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Just an update, its been awhile.

Added in some new hud art, and in this vid we were messing around with combining 2 separate dark mana powers, the spin atk and speed burst. It has a nice ranged effect and blended in well. We also show the light/dark stats system up and running in the menu.

https://dl.dropboxusercontent.com/u/32175794/_Examples/Eve_Revamp/2014_01_25-CloakSpin/CloakSpin.html

Also looking for an level designers if interested, think castlevania from the overhead perspective. :)

Offline kaonstantine

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Re: Castlevania style game from overhead perspective
« Reply #49 on: May 22, 2014, 04:54:57 PM »
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The new hud looks better. Keep up the good work, Ofthenight.


What a wonderful night to have a curse.

Offline Las

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Re: Castlevania style game from overhead perspective
« Reply #50 on: May 22, 2014, 05:15:14 PM »
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damn i remember seeing this....this game looks epic! Do not stop this..this looks fantastic!

Taking Edward Scissorhands to a whole new level!

Offline reiko26

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Re: Castlevania style game from overhead perspective
« Reply #51 on: May 22, 2014, 11:06:58 PM »
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Wow looks good dude. very creative. keep up the good work.

Offline Ofthenight

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Re: Castlevania style game from overhead perspective
« Reply #52 on: May 23, 2014, 09:00:36 AM »
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Thanks guys. It means a lot! It hasn't been an easy road at all with development, and I don't see it smoothing out either. It's difficult for ppl to understand why we would want to do a castlevania style game from this perspective, but playing it, and seeing it working, that gets me excited :)

Offline reiko26

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Re: Castlevania style game from overhead perspective
« Reply #53 on: May 23, 2014, 12:34:50 PM »
+1
I'd like to encourage you to please continue. its really interesting and very creative. ;)

Offline darkmanx_429

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Re: Castlevania style game from overhead perspective
« Reply #54 on: May 23, 2014, 05:56:47 PM »
+1
I totally miss this project.

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Offline Ofthenight

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Re: Castlevania style game from overhead perspective
« Reply #55 on: May 30, 2014, 09:59:47 PM »
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I totally miss this project.

Nah, this project misses you! Bring over some of those skills :P

We need some help on the level design side badly, art is pretty much done, maybe some environmental stuff could be done, more textures etc, but that's about it. That goes for anyone.

Offline darkmanx_429

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Re: Castlevania style game from overhead perspective
« Reply #56 on: May 31, 2014, 10:24:14 AM »
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Nah, this project misses you! Bring over some of those skills :P

We need some help on the level design side badly, art is pretty much done, maybe some environmental stuff could be done, more textures etc, but that's about it. That goes for anyone.

PM me some of your environment concept art bro. I actually need to update my portfolio, website, practice etc. Also I am all about making props and assists i.e. environmental, weapons, tileable textures etc. so if you have concept art for that hit me up. I'll be happy to help you and contribute.


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