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Offline KaZudra

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Re: The Success of Metal Gear Rising and the Future of Castlevania
« Reply #15 on: March 01, 2013, 08:45:49 AM »
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Not starting an argument here, but I've played DmC and just started Tomb Raider, and they both are great games, they may feel simple bu tthat's because they lay the foundations. at the end of DmC you could feel the next game will be DMC3 caliber. Tomb Raiders begins badly but as you progress the game turns into something great, to be honest it's like the spiritual successor of Arkham Asylum we didin't get in Arkham City, and just as DmC, it seems it lays the foundation for a rebirth of what was before (I imagine Lara becomes Miss Kickass at the end, she's starting to change into that).
But yeah, the general consensus is that LoS is one of the few reboots done right.
I see your point, my opinion is just based on everything I see so far, I'm gonna play DmC for myself and Tomb Raider Later.
I'll probably say its not that bad, but all the ads and points in the review so far are pointing otherwise

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Offline Bergaron

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Re: The Success of Metal Gear Rising and the Future of Castlevania
« Reply #16 on: March 01, 2013, 09:08:09 AM »
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Look that interview (last question)

http://www.nintendolife.com/news/2013/03/interview_reinventing_castlevania_for_a_new_handheld_generation

To me is clear, next after LOS2, they will remix old titles (SoTN???), fast, cheap and guaranteed success.
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Offline DragonSlayr81

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Re: The Success of Metal Gear Rising and the Future of Castlevania
« Reply #17 on: March 01, 2013, 12:08:40 PM »
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Look that interview (last question)

http://www.nintendolife.com/news/2013/03/interview_reinventing_castlevania_for_a_new_handheld_generation

To me is clear, next after LOS2, they will remix old titles (SoTN???), fast, cheap and guaranteed success.
That's not what the last question said at all. Cox basically said, if they do, he's not going to be a part of it. He's looking more forward to the future and doesn't live in the past. If anything, Cox would never remix an old title.

Offline Bergaron

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Re: The Success of Metal Gear Rising and the Future of Castlevania
« Reply #18 on: March 01, 2013, 12:23:16 PM »
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That's not what the last question said at all. Cox basically said, if they do, he's not going to be a part of it. He's looking more forward to the future and doesn't live in the past. If anything, Cox would never remix an old title.

Not Cox of course, Konami.

Edit: What do you think if a CV style Skyrim? Something like what Bethesda did with Fallout to create Fallout3
« Last Edit: March 01, 2013, 12:27:15 PM by Bergaron »
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Offline son_the_vampire

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Re: The Success of Metal Gear Rising and the Future of Castlevania
« Reply #19 on: March 01, 2013, 12:29:51 PM »
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im interested if Platinum decides to take up the CV arms. I think that if a company has a good standing in Action Games then there shouldn't be a problem with a reboot imo. Im ready for a 3D remake... in the hopes that all the nostalgia remains for us older heads and the new school can get the entire story straight!
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Offline Harrycombs

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Re: The Success of Metal Gear Rising and the Future of Castlevania
« Reply #20 on: March 01, 2013, 12:42:41 PM »
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im interested if Platinum decides to take up the CV arms. I think that if a company has a good standing in Action Games then there shouldn't be a problem with a reboot imo. Im ready for a 3D remake... in the hopes that all the nostalgia remains for us older heads and the new school can get the entire story straight!

I feel a reboot done well could actually be a good thing for the series. If they just took the series back to the basic principles of Belmonts vs Dracula without trying to radically change the setting and premise like Lords of Shadow, I think they could do something cool. I have a feeling that we probably wont return to the old time line. Not that it matters really, as long as the basic elements of the series are kept the same, which Lords of Shadow did not do at all.
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Offline Pfil

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Re: The Success of Metal Gear Rising and the Future of Castlevania
« Reply #21 on: March 01, 2013, 02:30:41 PM »
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I'd love Platinum to make a new Castlevania. I really liked Bayonetta.

About what someone said previously, I'd love the idea of Skyrim-like Castlevania, since from what I saw and the few hours I played, Skyrim looks really good.
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Offline crisis

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Re: The Success of Metal Gear Rising and the Future of Castlevania
« Reply #22 on: March 01, 2013, 02:52:59 PM »
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Quote
Not that it matters really, as long as the basic elements of the series are kept the same, which Lords of Shadow did not do at all.

According to Cox, the basic elements of Castlevania are "man with whip fights monsters in world of nightmare." Everything else is subjective. Not saying I agree with his opinion, lol

I think a return to the canon timeline is very possible though. Despite being dubbed a reboot, he has always hinted that LoS was never meant to replace the canon timeline, it just takes certain aspects of it to do it's own thing. And call me crazy, but it seems the higher-ups at Konami still have a vested interest in keeping "Akumajo Dracula" intact, since they didn't want to call Lords of Shadow a official Castlevania at first (until, of course, Hideo Kojima stepped in). Even THEY thought it was too drastic a change. Which is why I don't understand the argument some people use that Konami will continue to use MercurySteam to make another LoS game after LoS2 is release just because it was a financial success. They could just easily pick another studio, throw money at them, and tell them to create the next big CV game with the production values of LoS but to keep it in line with the more "traditional" CV games/aesthetic. I can picture WayForward releasing a game that falls within the canon universe, but the exact year could be left ambiguous, like OoE.

Offline Bergaron

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Re: The Success of Metal Gear Rising and the Future of Castlevania
« Reply #23 on: March 01, 2013, 03:32:03 PM »
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We should not focus much attention on Cox for knowing what the future of CV. Dave seems to be eager to leave "Castlevania" and to start a new project, and what I interpret what he says in the interview is that if Konami gives approval will be released from the CV.

I think to start worrying about Castlevania would have to ask directly to Konami.

Edit: I think the next platform will Vita with classic 2D. Even bet on a remake and not an original argument. By itself Konami Japan
« Last Edit: March 01, 2013, 03:34:41 PM by Bergaron »
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Offline Munchy

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Re: The Success of Metal Gear Rising and the Future of Castlevania
« Reply #24 on: March 02, 2013, 12:42:52 AM »
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If they came come up with a boss like the last boss of MGR, then I'll welcome Platinumvanias with open arms.

I see what you mean, having gotten to him. He fights much like Dracula... if he were capable of completely mopping the floor with you.

Offline Maedhros

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Re: The Success of Metal Gear Rising and the Future of Castlevania
« Reply #25 on: March 02, 2013, 07:09:46 AM »
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I wouldn't mind seeing another company making an attempt at a 3D CV when the LoS trilogy is done. Though in all fairness, if such a thing happens, it will likely be another reboot and we all know what that means: both the fans of the original timeline as well as the fans of the LoS trilogy will start complaining because it doesn't fit what they see as CV. It happened when LoS1 came out in 2010 despite the fact that it isn't a bad game (it just isn't CV enough). Oh and let's not forget the uproar that came with the Devil May Cry reboot earlier this year.
Let's face it, when ever there is a "reboot", the fans of the "pre-reboot" games through a fit regardless of how good the new games are. They act like any reboot of a series they like is blasphemy. Seriously, you idiots need to grow up.
Not really. I'm willing to give the game a chance before complaining. It just needs a solid base and respect the bases where THE MOST FANS thinks it's the best. It needs to respect the original fanbase.

Changes aren't bad. But they aren't necessarily good too.

Offline Sumac

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Re: The Success of Metal Gear Rising and the Future of Castlevania
« Reply #26 on: March 02, 2013, 07:12:10 AM »
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I can picture WayForward releasing a game that falls within the canon universe, but the exact year could be left ambiguous, like OoE.
Then what's the point to assign game to any timeline, if it doesn't even have clear connection to anything?
OOE, while being a good game, could be as non-canon as Legends, for it's connection to overall story is rather awkward. No date, no explanation for some things. If someone want to make the game in old or LOS timeline they should clearly establish some connection to the past entries, instead of making setting ambigious, IMO.

Offline crisis

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Re: The Success of Metal Gear Rising and the Future of Castlevania
« Reply #27 on: March 02, 2013, 09:21:58 AM »
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They could make a game that takes place sometime during the 13th century, with a Belmont protagonist battling a demon/vampire lord. It would automatically have a connection to the overall canon because it could solidify the mythos that the Belmonts were powerful vampire hunters that were shunned by society for centuries before the events of CVIII. Other games could expand on this by featuring said protagonists' ancestors, Leon's descendants, etc. Plenty of room to have a connection while at the same time "doing it's own thing."

It's not as hard as you make it out to be.

Offline Sumac

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Re: The Success of Metal Gear Rising and the Future of Castlevania
« Reply #28 on: March 02, 2013, 05:07:06 PM »
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If they do that, than at least they must clearly mention Leon somewhere and his conflict with Mathias. Otherwise we come to exactly what I was talking about.

Offline crisis

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Re: The Success of Metal Gear Rising and the Future of Castlevania
« Reply #29 on: March 02, 2013, 06:07:02 PM »
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It's not a requirement to mention Leon or Mathias, but for people that absolutely MUST see something, then all they have to put in the prologue text is "Lionel Belmont, descendant of Leon, ventures off into the night to search for his missing sister."

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