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Offline Laina

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Square Enix forces employees to play Super Mario RPG
« on: March 13, 2013, 03:36:43 AM »
+1
...in order to learn how to make good games again. It doesn't sound like it worked out too well though...


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Offline Lelygax

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Re: Square Enix forces employees to play Super Mario RPG
« Reply #1 on: March 13, 2013, 04:13:47 AM »
0
Quote
Many critics have even praised this game more highly than recently released titles like Final Fantasy XIII.

Maybe because its not a CG fest with limited exploration and "fake" level ups.

Quote
Some employees suggested adding more cutscenes and turning the game into an MMORPG.
They want to make the game better and they suggest the things that are wrong? How do they plan to do a interesting MMO if they dont even can do a normal game be interesting anymore?

Quote
Wada cancelled the “RPG Juku” program after it was discovered that employees really enjoyed playing Super Mario RPG and continued to play it after the three-day period.
New RPG Juku idea: Torture them, now that they have played a good game, make them play any of the games that Square-Enix finds to be the worst made by then, for a week. So they will learn what they CAN'T do, instead of trying to shove the good things on them, since they just doesnt understand the message in the easy way.


Briefing the things: Newcomers hardly will know or understand how to change a masterpiece to better, let them first try to turn something utterly bad in something good, so they will learn properly how to improve games. Its the same of giving a plenty of gold to someone and say "go home and be a businessman", the guy simply doesnt will know how to spend this money in a lucrative way, because of his lack of experience.
« Last Edit: March 13, 2013, 04:37:54 AM by Lelygax »
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Offline Abnormal Freak

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Re: Square Enix forces employees to play Super Mario RPG
« Reply #2 on: March 13, 2013, 06:14:36 AM »
0
One employee was fired after they said that “the ease from going to point A to B on the world map” was one of the top features of the game.

lolwut? You'd think that a fun, neat-looking, easy-to-use map system would be something of interest. I love how SMRPG carried over the SM3/SMW world map.

Man... Super Mario RPG... That game came out at the perfect time for me. I'd never really played an RPG before (besides a little dabbling in the first Final Fantasy and trying to figure out why anybody would play it) and had never even heard of the game, but I got it for Christmas, didn't know what to expect from looking at the box, and got sucked in when I played the game. I did absolutely EVERYTHING one could possibly do in that game, plugging away countless hours to achieve certain tasks (Thwomp's jump challenge? that Final Fantasy boss?). I'd NEVER do a thing like that nowadays; work and depression and ADD and boredom and having too much stuff to do and feeling like a piece of shit for playing video games all day just get in the way of that kind of enjoyment of a game these days.
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Offline Lelygax

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Re: Square Enix forces employees to play Super Mario RPG
« Reply #3 on: March 13, 2013, 06:18:41 AM »
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What happened? You seemed a happy person to me. :(
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Offline Abnormal Freak

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Re: Square Enix forces employees to play Super Mario RPG
« Reply #4 on: March 13, 2013, 06:31:47 AM »
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Nah, it's not as bad as I make it sound; I'm cheerful most of the time, but being down in the dumps is a fairly regular feeling in my life. I do suffer from a lot of guilt and low self-esteem put onto me by society and people I know; not that anybody I know directly tries to make me feel like a lowlife, I just have insecurity and paranoia issues.
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Offline Lelygax

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Re: Square Enix forces employees to play Super Mario RPG
« Reply #5 on: March 13, 2013, 06:37:39 AM »
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If it become worse seek help, I treated these type of things as normal and look at me now.
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Offline son_the_vampire

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Re: Square Enix forces employees to play Super Mario RPG
« Reply #6 on: March 13, 2013, 11:15:59 AM »
0
One employee was fired after they said that “the ease from going to point A to B on the world map” was one of the top features of the game.

lolwut? You'd think that a fun, neat-looking, easy-to-use map system would be something of interest. I love how SMRPG carried over the SM3/SMW world map.

Man... Super Mario RPG... That game came out at the perfect time for me. I'd never really played an RPG before (besides a little dabbling in the first Final Fantasy and trying to figure out why anybody would play it) and had never even heard of the game, but I got it for Christmas, didn't know what to expect from looking at the box, and got sucked in when I played the game. I did absolutely EVERYTHING one could possibly do in that game, plugging away countless hours to achieve certain tasks (Thwomp's jump challenge? that Final Fantasy boss?). I'd NEVER do a thing like that nowadays; work and depression and ADD and boredom and having too much stuff to do and feeling like a piece of shit for playing video games all day just get in the way of that kind of enjoyment of a game these days.
That was a great relatable post... i almost spilled my coffee reading it.  :D
Mario RPG was a game I enjoyed watching as well as playing... It did have countless little maniacal tasks that definitely kept interest. Now far as Squeenix I think that once they Deviated crossed over to the MMO world, they were going to pay the price for it in standard Rpg Gameplay. IMO i think a Squeenix should have stuck to what they know, improve their game based off of fan feedback and keep their grubby paws off of my hard earned dead presidents! the only way i can commit to the cause again is if FFVII-XII (minus XI) is revived yet again only this time, they can do their fancy CG magical moogle stuff, but keep the gameplay EXACTLY THE SAME!!!!! This will show them they still have fans when it is bought off of shelves and then maybe the Mojo can flow yo!
« Last Edit: March 13, 2013, 06:12:31 PM by son_the_vampire »
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Offline Lelygax

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Re: Square Enix forces employees to play Super Mario RPG
« Reply #7 on: March 14, 2013, 02:00:57 AM »
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I still prefer a FF V remake lol
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Re: Square Enix forces employees to play Super Mario RPG
« Reply #8 on: March 14, 2013, 04:23:18 AM »
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Final Fantasy XIII seemed OK looking at the first couple hours.
But "OK" is not enough for FF, it has to be excellent.

Final Fantasy has been decaying as many franchises, and today we look at old titles and we think: what happened?

FF 12 was OK, but better than 13. 13 was better than 13-2, from what I've been told.
I don't know about FF 10, but everyone says 8 was better than 9, and 7 was really praised by everyone (I never played it, I still can't like the graphics).

FF6 was the best in my opinion. Perhaps the best game ever.
And the other ones were each one a masterpiece on its own right.

But from what I see, it improved until 6, then decayed a little until today.

So, what am I saying with all this nonsense? :)
They should make Square Enix employees play FF6 so maybe they will learn how to make an excellent FF.
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Offline Phoenix7786

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Re: Square Enix forces employees to play Super Mario RPG
« Reply #9 on: March 14, 2013, 08:38:29 PM »
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Final Fantasy XIII seemed OK looking at the first couple hours.
But "OK" is not enough for FF, it has to be excellent.

Final Fantasy has been decaying as many franchises, and today we look at old titles and we think: what happened?

FF 12 was OK, but better than 13. 13 was better than 13-2, from what I've been told.
I don't know about FF 10, but everyone says 8 was better than 9, and 7 was really praised by everyone (I never played it, I still can't like the graphics).

FF6 was the best in my opinion. Perhaps the best game ever.
And the other ones were each one a masterpiece on its own right.

But from what I see, it improved until 6, then decayed a little until today.

So, what am I saying with all this nonsense? :)
They should make Square Enix employees play FF6 so maybe they will learn how to make an excellent FF.

Huh. You're the first person I've EVER heard who liked 8 over 9.
And for me personally 6 went downhill once they introduced magicite. Now, I have to mold my team into a band of super-heroes instead of learning their intricacies and adapting to situations presented by my team-layout. Suddenly Edgar and Sabin are nuking just like Terra and Celes. SUddenly Terra and Celes are fighting as hard as people like Cyan and Shadow.
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Re: Square Enix forces employees to play Super Mario RPG
« Reply #10 on: March 14, 2013, 08:49:55 PM »
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Y'know, I bin a-thinkin':

Since Squeenix are requiring employees play SMRPG, perhaps they also ought to get 'em to play some old Enix-published games: the "Soul Blazer saga." Soul Blazer and Illusion of Gaia are some incredible action RPGs and I hear Terranigma's great also. It would be cool to get some new action RPGs that are as fun to play as these.
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Offline Rugal

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Re: Square Enix forces employees to play Super Mario RPG
« Reply #11 on: March 14, 2013, 09:23:23 PM »
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Wrong game. Make them play through Secret of Mana and Seiken Densetsu 3.
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Offline VladCT

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Re: Square Enix forces employees to play Super Mario RPG
« Reply #12 on: March 14, 2013, 09:37:04 PM »
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Turn-based RPGs and Action RPGs are two different things, bub. :P
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
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Re: Square Enix forces employees to play Super Mario RPG
« Reply #13 on: March 14, 2013, 09:37:13 PM »
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Still got our save file? Rugal?
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Re: Square Enix forces employees to play Super Mario RPG
« Reply #14 on: March 14, 2013, 09:57:40 PM »
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You two played using kaillera?
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