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Offline Skycaptain Steampunk

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A message from fan of Cox games, to Castlevania comunity
« on: March 22, 2013, 05:23:53 AM »
-12
March 22, 2013, 05:23:53 AM - Hidden.

Offline Mystic Myotis

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Re: A message from fan of Cox games, to Castlevania comunity
« Reply #1 on: March 22, 2013, 06:11:31 AM »
+4
How insightful.  Please tell us more about how games you don't like are 'gay.'

Offline Gunlord

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Re: A message from fan of Cox games, to Castlevania comunity
« Reply #2 on: March 22, 2013, 07:02:49 AM »
+4
Quote
most of anything igarashis because they are gay




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Offline jestercolony

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Re: A message from fan of Cox games, to Castlevania comunity
« Reply #3 on: March 22, 2013, 08:02:59 AM »
+2
When you have been a Castlevania fan for as long as I have, having seen the series grow and change since the original release on the NES - you will witness the ups and downs from the community. You, sir/ma'am honestly need to take a step bak and take in realization, that before these exploration and RPG elements had taken hold of the series until the release of Lords of Shadow - really wasn't a true drastic change (if you're an old head.) The exploration element began with the release of Castlevania (NES) and Vampire Killer (MSX) Both had been two prototypes for two completely different play styles. Each one, still adding the platforming and challenges - Vampire Killer began the exploration route (keep in mind that Metroid was released in '85, if I remember correctly.) This also introduced the item menu and of course the 'map', which I never really go too far in depth in to playing VK, so - I couldn't really explain any more.

Konami then returned to the exploration element with Castlevania II: Simon's Quest, this added in Weapons, Relics, Currency and RPG elements. When gathering hearts, these react as EXP for Simon - upon leveling up, Simon will in fact gain a defense bonus from attacks, while upgrading his whips increase his attack power - this also introduced Day and Night Elements (seen later in CV64) in which during the day, monsters are easier to kill, while at night, they gain in strength.

Many years later SoTN is released in 1997 - This introduced the exploration elements (taken from the Metroid series) and reproduced the RPG elements from the original release of Simon's Quest (but more updated.) Then we have seen these elements change and grow with CoTM, HoD, AoS, DoS, PoR and OoE.

You have been educated, if you feel betrayed - I am sorry, but you honestly have no room to speak. Even though, you wished to address a statement to the community, your argument is invalid. When LoS was released, it still added in RPG elements (slightly, but upgrading skills) and kept the numbering system (attacks, focus gain...etc.) So if you wish to continue to scream, cry, moan and groan - may i suggest gamefaqs.com's forums? I never felt betrayed, I enjoyed watching the series grow from its cradle and change over the years and mature.  Most of us, are sick of the Metroidvania element, and honestly, its quite boring now. Most of us miss the Classicvanias, but I personally have enjoyed playing all the changes that have taken place through out the series.

If you spit out with hate, towards something you "care" about, then you obviously never had passion for the series to begin with. Yes, we have our ups and downs, things we disagree with some things, but in reality, this community has formed a brother/sisterhood for many years, and many more years to come.


Offline VladCT

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Re: A message from fan of Cox games, to Castlevania comunity
« Reply #4 on: March 22, 2013, 09:55:13 AM »
+4
@OP
You should meet Rugal, I'm sure the both of you would get along so well.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

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Offline Puwexil

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Re: A message from fan of Cox games, to Castlevania comunity
« Reply #5 on: March 22, 2013, 09:55:40 AM »
+3
The greatest post history.

Offline crisis

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Re: A message from fan of Cox games, to Castlevania comunity
« Reply #6 on: March 22, 2013, 10:37:12 AM »
0
Quote
Hello, i am writing a massage

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Offline son_the_vampire

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Re: A message from fan of Cox games, to Castlevania comunity
« Reply #7 on: March 22, 2013, 10:46:56 AM »
0
hold the train... stop the bus... we need this valuable bit of opinion

Everybody with good thinks must achive that mercurysteam made the best castlevania in the history with lords of shadows, and now mirror of fate is the best portatil, don't come me with igarashi castlevanias or the old gameboy titles, symphony of the night is hideous game for fanboys

now proceed to headbutt a knife.  :D
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Offline Neobelmont

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Come on now this was going to happen eventually  :P

Offline Kingshango

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Re: A message from fan of Cox games, to Castlevania comunity
« Reply #9 on: March 22, 2013, 01:50:30 PM »
0
To quote Stone Cold Steve Austin:

"WHAT!?"

Offline Flame

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Re: A message from fan of Cox games, to Castlevania comunity
« Reply #10 on: March 22, 2013, 02:01:32 PM »
+1
« Last Edit: March 22, 2013, 04:26:18 PM by Flame »
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline Maedhros

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Re: A message from fan of Cox games, to Castlevania comunity
« Reply #11 on: March 22, 2013, 04:38:20 PM »
+2
Ban him and close the topic Jorge!

Offline Pfil

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Re: A message from fan of Cox games, to Castlevania comunity
« Reply #12 on: March 22, 2013, 06:39:30 PM »
0
Hello, i'm writing a massage
How do you write a "massage"?

stop inundating the forums with mesages of hate, because he don't leave castlevania just for cryng babys in the internet.
"Inundating"? You mean, flooding? Like... with water?
Also, the correct for of the word is "crying", not "cryng", and also "babies", not "babys".
And by the way, you talk about not being a cry baby, but what are you doing here?

compositors like michiru yamane are ok, but they passed of fashion today, and the same with the old castlevanias
Michiru Yamane is a "compositor"?

Noun

compositor (plural compositors)

    A person who sets type; a typesetter.
    One who, or that which, composes or sets in order.

        I work as an image compositor.

I thought she was a composer.
And her music is not good anymore? You must be an eminence in music analysis.

most of anything igarashis because they are gay
Wow... what a mature opinion...
Do you have anything against gay men and women? What is it?

For all the immature and stupid things you wrote, -10 to you from me. And I never give -1 to someone. But for everything, especially that "gay" bit, I took the time to do it.

You can argue with respect and hold your opinion without doing what you did.
But in order to do that, you need to be educated.

Sir, with all respect, you are a jerk.
Now I'm tired, eternally walking... forever dying, and never stopping. I feel in sorrow, all I see is white. I’m following a blind way beneath a sad sky.


Offline Lelygax

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Re: A message from fan of Cox games, to Castlevania comunity
« Reply #13 on: March 22, 2013, 06:48:47 PM »
+2
Pfil, thanks for being my mouth in this, you said all that I wanted except:

When they will use this script and launch CV: Lords of Massage?
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Hau auu~     

Offline Mystic Myotis

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Re: A message from fan of Cox games, to Castlevania comunity
« Reply #14 on: March 22, 2013, 07:21:15 PM »
0
Oh, and since no one has said it yet...

music is not what castlevania they say all the time, but in reality this is the music of everything and everyone thinking ok must be agree music from pictures is lot better than music in games, so just a part of the evolution, compositors like michiru yamane are ok, but they passed of fashion today

no no NO, HELL NO!!!

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