Poll

How do you think CVR would've turned out?

Excellent, reason to purchase a Dreamcast
7 (30.4%)
Decent, like all the other 3D games
9 (39.1%)
Bad, on par or worse than Curse of Darkness
3 (13%)
Alucard Sword
4 (17.4%)

Total Members Voted: 23

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Offline crisis

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Castlevania Resurrection
« on: June 03, 2013, 02:16:30 PM »
0
I often wonder had this game been released, how it would've affected the direction of the series. All we have are few details & tidbits here & there, from staff that worked on the game. I'm sure Sonia's design would've had a MAJOR overhall, because she was straight-up fugly but that's subjective. The idea of time-travel sounded been intruiging but I fear it would've caused a lot of plot holes & would'nt have made that much sense in hindsight; surely we would've just brushed it off as "hey, Castlevania isn't big on story, so whatever." Still, I would've loved to see how it could've turned out, but it's just one of those "what-if" things that'll forever remain a mystery *coughAkumajoDraculaPS360cough*

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Offline X

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Re: Castlevania Resurrection
« Reply #1 on: June 03, 2013, 03:35:18 PM »
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The whole time travel thing with Sonia is probably not all that bad or plot-hole risky considering what IGA had introduced in CoD ie St. Germain, and CV: Judgment's Aion. CV Resurrection's time travel story is relatively tame when you take those two other games into account and a little more realistic for it's story; Victor Belmont throws away his destiny therefore fate needs to find another Belmont worthy of the fight and it summons Sonia from the past in order to aid the future. Rather simple really and nothing as needlessly complex as IGA has done. I personally think (now that enough time has gone by) that considering LoI and CoD and how they turned out, CV Resurrect would have been the better step forward. It is essentially like CV64 except with much better graphics, a higher polygon count, better camera and it was said that the game was to be more action-oriented and linear in style as opposed to CV64's exploration. I personally think this game should have been made, and it could have very-well been the best 3Dvania to date. But we'll never know now. If it were to be revisited and I wish it would, the game's graphics polygons, etc. would be pronominal. Heck, to me it would be more enjoyable then LoS. And I'll bet they could even make a much better-looking, none-anime Sonia this time 'round. This title could have also been Sonia's videogame redemption in the eyes of gamers since Legends itself was rather iffy when compare to it's two previous successful gameboy CV counterparts.
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Offline Abnormal Freak

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Re: Castlevania Resurrection
« Reply #2 on: June 03, 2013, 05:12:05 PM »
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Considering I was going to get a Dreamcast for this game, I'm hoping it would've been excellent. ;D I thought all the screenshots looked awesome.
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Offline A-Yty

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Re: Castlevania Resurrection
« Reply #3 on: June 03, 2013, 06:39:56 PM »
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Decent. But not "like all the others", so I can't choose that option. So I guess I'm gonna go with Alucard Sword.

Time travel is a risky plot device in any fiction. Except Doctor Who.

Who was steering this project?


Offline Flame

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Re: Castlevania Resurrection
« Reply #4 on: June 03, 2013, 08:06:10 PM »
+1
It obviously seems so much cooler now that it's a mysterious "what if".

Like Sonic Xtreme. Or the early 2D Rayman 2.
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Offline Inccubus

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Re: Castlevania Resurrection
« Reply #5 on: June 03, 2013, 10:17:39 PM »
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Well, if you're incapable of being objective anyway.
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Re: Castlevania Resurrection
« Reply #6 on: June 03, 2013, 10:49:46 PM »
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I wanted to vote, but no option matched what I believe.
I voted for excellent, anyway.

But the truth is I believe it would have been very good, but not excellent.
Excellent is my opinion of Legacy of Darkness.
3D Castlevania games were more than just decent in my opinion.
And I love Curse of Darkness, so it's not bad from my point of view.

Anyway, I'm not trying to argue.
Just to offer a general view on Castlevania 3D games from my perspective.
The thing is I'd love Resurrection to be finally completed and released some day, at least in a re-imagined way.
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Offline Gunlord

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Re: Castlevania Resurrection
« Reply #7 on: June 03, 2013, 11:44:11 PM »
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I honestly wouldn't put that much faith in Resurrection, I'm sorry to say. As Crisis noted, there was so little information released on it that it's hard to be enthusiastic about its possibilities. Even what little we saw didn't strike me as too impressive...

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Offline A-Yty

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Re: Castlevania Resurrection
« Reply #8 on: June 04, 2013, 05:30:21 AM »
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It doesn't look impressive now, yes. But there were some interesting details, like "the countess", Sonia's grave and Death as a horseman.


Offline Abnormal Freak

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Re: Castlevania Resurrection
« Reply #9 on: June 04, 2013, 07:29:05 AM »
+1
It basically looked to me like the N64 games with higher res and more hardware. That would've been A-OK with me; no hack'n'slash tendencies, no combos, just jumping and whipping fun.

I still think the graphics look rather pretty, but I've always preferred color and atmosphere over drab realism.



The music, on the other hand—based on the samples that were released—was really forgettable.
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Offline darkwzrd4

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Re: Castlevania Resurrection
« Reply #10 on: June 04, 2013, 11:51:26 AM »
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It's hard to say. Given how the other 3D games turned out before LoS, I'd have to say that it would have been equal or less then CoD. Keep in mind that I didn't like CV64/LoD that much (the camera angle and camera controls were bad). Let's also keep in mind that there was little released about the game and it was cancelled before we had enough to form an informed opinion.

Now then, if Konami attempts to resurrect the project, it could be good. Hell, with Legends not apart of the timeline anymore, the ideas of Victor Belmont and time travel can be thrown away and make this "Sonia's game". The first female Belmont as a hero. No love story with Alucard. Just a Belmont going after Dracula. Simple and straight forward. Just that the Belmont is a woman this time. I mean there could be some interaction with supporting characters like in CV64 and plot twists, but at the core it will be just like the classic nes games: Belmont vampire hunter going after Dracula.

All that being said, given how all the other 3D games turned out, I'll keep my expectations low so that I don't get disappointed.
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Re: Castlevania Resurrection
« Reply #11 on: June 04, 2013, 12:42:27 PM »
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Honestly I doubt it would have been good at all. You have to consider that it WAS cancelled first and foremost. I don't buy the claim that it was simply cancelled because the PS2 appeared. Konami has never been shy about alternating consoles with Castlevania, or giving many different types and visions of Castlevania in a short period of time.

I cannot imagine the quality would have been that great. Given the 'care' put into the story and art/character design direction, the coding likely fared no better. The interviews with the, I believe, producer or director were not flattering. Certainly a very arrogant and pompous individual with a giant chip on his shoulder. He even went as far as outright insulting other team's staff at Konami.

Bad attitude, lack of care for many aspects, and ultimately being cancelled: I don't believe this game would have been anything special at all.

Offline chainsawmidget

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Re: Castlevania Resurrection
« Reply #12 on: June 04, 2013, 02:56:07 PM »
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I did really like the Countess.  Something about her seemed very Hammer Horror-ish. 

Sonia's design could have used a bit more tweaking though. 

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Re: Castlevania Resurrection
« Reply #13 on: June 04, 2013, 04:37:48 PM »
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It basically looked to me like the N64 games with higher res and more hardware. That would've been A-OK with me; no hack'n'slash tendencies, no combos, just jumping and whipping fun.
I still think the graphics look rather pretty, but I've always preferred color and atmosphere over drab realism.
That. Exactly.
The game looked promising because it always looked like another Legacy of Darkness to me.

The music, on the other hand—based on the samples that were released—was really forgettable.
Agree with that too.

The interviews with the, I believe, producer or director were not flattering. Certainly a very arrogant and pompous individual with a giant chip on his shoulder. He even went as far as outright insulting other team's staff at Konami.
Bad attitude, lack of care for many aspects, and ultimately being cancelled: I don't believe this game would have been anything special at all.
It sounds like Cox. I didn't know about this.
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Offline Successor The Cruel

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Re: Castlevania Resurrection
« Reply #14 on: June 04, 2013, 06:11:24 PM »
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From what I've seen and what I've read, I never thought particularly highly of with the project. I'm actually surprised at how bad the art for it is. Even if they were just concept pieces, they didn't look professional at all. I didn't like the models, either. 

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