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Offline Pfil

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Re: Save your criticism
« Reply #180 on: July 30, 2013, 04:20:46 AM »
+2
I would. How many users are there on this forum? I would take my chances betting that every one on this forum would spent 60 dollars if they have them to get a new retail 2D Castlevania game.
And I know we are only the minority of Castlevania fans out there in the world.
I bet like 90% of CV fans in the world would buy it. It would just take a little research from Konami to know that.
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Offline Inccubus

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Re: Save your criticism
« Reply #181 on: July 30, 2013, 05:40:50 AM »
+2
Well, it wouldn't be an issue if Konami (and other game corporations) would understand that you don't need a huge budget to make a good game that will be moderately successful.
"Stuff and things."

Offline Shiroi Koumori

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Re: Save your criticism
« Reply #182 on: July 30, 2013, 06:48:14 AM »
+2
I bet like 90% of CV fans in the world would buy it. It would just take a little research from Konami to know that.

Most likely 50%. Some fans might have been converted into 3D lovers. Others might have given up gaming. Oh and we have to consider some fans in the developing countries that do not have the money nor the console to pay for the game.
Research needs money to be shelled out too.

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Re: Save your criticism
« Reply #183 on: July 30, 2013, 05:24:34 PM »
+2
Most likely 50%. Some fans might have been converted into 3D lovers. Others might have given up gaming. Oh and we have to consider some fans in the developing countries that do not have the money nor the console to pay for the game.
Research needs money to be shelled out too.

Or brains.
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Offline Shiroi Koumori

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Re: Save your criticism
« Reply #184 on: July 31, 2013, 03:11:47 AM »
+2
Or brains.

The brains would come given the amount of money to be shelled out.

Offline DoctaMario

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Re: Save your criticism
« Reply #185 on: July 31, 2013, 03:47:03 AM »
+3
I think 2D tends to be a tough sell in an era of big expansive 3D games. It's one thing to have 2D fighting games, but that community is a niche in and of itself. Still, if a 2D Castlevania had 3D production values, I imagine it could sell okay, but these days it seems like everything's either a blockbuster or a it's a failure in the eyes of the bean counters/suits at the companies.

Offline Trevorcard

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Re: Save your criticism
« Reply #186 on: July 31, 2013, 04:08:20 AM »
+2
I think a smart idea and would benefit us fans would be for a proper remake of one of the nes games such as Dracula Curse or Simon Quest in 2D similar to how Wayfoward and other companies are remaking old 2D games Ala Duck Tales. I could totally see that selling like hot cakes based on Nostalgia value and wouldn't need such a high budget.

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Re: Save your criticism
« Reply #187 on: July 31, 2013, 07:10:51 AM »
+1
I think 2D tends to be a tough sell in an era of big expansive 3D games. It's one thing to have 2D fighting games, but that community is a niche in and of itself. Still, if a 2D Castlevania had 3D production values, I imagine it could sell okay, but these days it seems like everything's either a blockbuster or a it's a failure in the eyes of the bean counters/suits at the companies.

Two days ago, i've started playing Mystic Chronicles for the psp and while the game play might seem to simple, scenario and graphics are very impressive. Towns and maps are simple designs, reminding of the snes, but battle graphics are very impressive, enemies are so detailed and very well animated. I haven't enjoyed an rpg game for so long, so looking on this one, i feel like Konami doesn't have any excuse for not making a good 2D game for home consoles or if not and it is for a handheld, at least to have the animated quality of this game.

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Re: Save your criticism
« Reply #188 on: July 31, 2013, 09:56:03 AM »
0
I imagine it could sell okay, but these days it seems like everything's either a blockbuster or a it's a failure in the eyes of the bean counters/suits at the companies.
Man I hate that. It seems since 2008 a game needs to sell 1 million copies or else it's an utter failure. The same desire to have constant blockbusters is why we have so many bland sequels and brown military shooters. Same thing is happening to the film industry.

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Offline Shiroi Koumori

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Re: Save your criticism
« Reply #189 on: July 31, 2013, 10:50:07 AM »
+1
The film industry suffers from the piracy that is rampant in China. A lot of pirated films end up in torrent sites. This makes hollywood lose money, so they would rather make sequels since these do not need any new creation and they would just use the existing assets to make a film.
Aside from that, it also seems that movie goers nowadays have lost their appetite for original works.
Thus from all sides, it is cheaper to make sequels.


As for the gamingindustry, well  it more or less works the same.

Offline DoctaMario

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Re: Save your criticism
« Reply #190 on: July 31, 2013, 02:05:03 PM »
+1
Man I hate that. It seems since 2008 a game needs to sell 1 million copies or else it's an utter failure. The same desire to have constant blockbusters is why we have so many bland sequels and brown military shooters. Same thing is happening to the film industry.

 THANKS A LOT OBAMA

The production costs are such that unless they sell in the millions, they lose money on them I think. I've been saying this for years though, that the game industry is where the music industry was 10 years ago. We're gonna see a crash eventually and I think it'll actually be a good thing.

BTW that gif in your sig weirds me out. Is that Successor? xD

The film industry suffers from the piracy that is rampant in China. A lot of pirated films end up in torrent sites. This makes hollywood lose money, so they would rather make sequels since these do not need any new creation and they would just use the existing assets to make a film.
Aside from that, it also seems that movie goers nowadays have lost their appetite for original works.
Thus from all sides, it is cheaper to make sequels.


As for the gamingindustry, well  it more or less works the same.

I don't buy the piracy argument. Games sell more copies now than they EVER have, and even if piracy is rampant on PC, most game sales are on consoles and it's more difficult to pirate current gen console games.

Offline X

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Re: Save your criticism
« Reply #191 on: July 31, 2013, 03:40:21 PM »
+1
Quote
Don't forget the game we just mentioned. Hardcore Uprising. Also a 2d game for consoles.

I think they were referring to physical copy modern 2D games for consoles as Hardcore Uprising is a digital release only. Still it's a really good game. But my only beef with it is the clashing/contradiction of the story with regards to the other Contra titles. Other then that is was fun to play.
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Offline Pfil

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Re: Save your criticism
« Reply #192 on: July 31, 2013, 06:18:37 PM »
0
The film industry suffers from the piracy that is rampant in China. A lot of pirated films end up in torrent sites. This makes hollywood lose money, so they would rather make sequels since these do not need any new creation and they would just use the existing assets to make a film.
Aside from that, it also seems that movie goers nowadays have lost their appetite for original works.
Thus from all sides, it is cheaper to make sequels.
What really annoys me is the fact that films don't have music anymore.
Everyone have seen me complaining here about LoS' soundtracks, but that is mostly because I consider it generic and boring for being a Castlevania, because I consider CV 1986-2008 the best music ever done. Better than any band, any composer, anything, EVER.

But... and this may come as a surprise for many... Araujo's compositions are in fact better than today's move standards (and with today I mean the last couple years).
Sure, from time to time we have soundtracks like Solomon Kane out (I believe it's from 2010), but almost all films have completely boring "soundtracks". WAY MORE BORING than LoS.
I watched The Wolverine on last weekend. And while the movie was very good, it didn't have music. Really, just pay attention and try to follow or understand what's going on. It's just random chords with no form whatsoever, no melody, nothing. We've always had parts that follow a certain scene that, as music, didn't make much sense. But every soundtrack used to have the main theme from the movie, character themes, and a lot of identifiable melodies.

Remember Pirates of the Caribbean saga? It's not been SO MANY years since that. But movies have completely lost their soundtracks.
What's the theme for The Wolverine movie? It doesn't have a main theme. It doesn't have a proper theme. AT ALL. In all the movie.
And that applies to almost every movie that comes out from Hollywood today (this still doesn't apply to european or korean movies, luckily, I don't know about the rest of the world).

I had to say it, I was very annoyed about the soundtrack and I want to know if anyone feels the same.
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Offline crisis

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Re: Save your criticism
« Reply #193 on: July 31, 2013, 08:11:26 PM »
+1
Quote
BTW that gif in your sig weirds me out. Is that Successor? xD

LOL

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Re: Save your criticism
« Reply #194 on: July 31, 2013, 08:40:50 PM »
+1
Man I hate that. It seems since 2008 a game needs to sell 1 million copies or else it's an utter failure. The same desire to have constant blockbusters is why we have so many bland sequels and brown military shooters. Same thing is happening to the film industry.

 THANKS A LOT OBAMA

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